Player Matchup

Izanami
Izanami
Frantikflare
Izanami
Level 22
God Stats
5W - 1L
1,721 SR
Queue Stats
62W - 45L
1,508 Elo+
Solo
Eset
Eset
OUTLAWSTAR VII
Eset
Level 25
God Stats
2W - 1L
1,799 SR
Queue Stats
74W - 74L
1,393 Elo+
Solo
Ra
Ra
SifWolf08
Ra
Level 28
God Stats
4W - 8L
1,241 SR
Queue Stats
131W - 142L
1,486 Elo+
Solo
Cerberus
Cerberus
jakethekiller92
Cerberus
Level 29
God Stats
35W - 49L
1,382 SR
Queue Stats
89W - 127L
1,354 Elo+
Party 2
Achilles
Achilles
riverman812
Achilles
Level 21
God Stats
4W - 5L
1,835 SR
Queue Stats
28W - 43L
1,402 Elo+
Party 2
Team Averages
Level 25
1,596 SR
1,429 Elo+

VS

Team Averages
Level 9
1,429 SR
1,341 Elo+
Cabrakan
Cabrakan
Agent00Rican
Cabrakan
Level 11
God Stats
3W - 4L
1,418 SR
Queue Stats
17W - 26L
1,375 Elo+
Party 1
Fenrir
Fenrir
Bmac19811st
Fenrir
Level 12
God Stats
8W - 11L
1,485 SR
Queue Stats
10W - 18L
1,334 Elo+
Solo
Loki
Loki
KILLJ0Y330
Loki
Level 9
God Stats
7W - 17L
1,306 SR
Queue Stats
19W - 27L
1,387 Elo+
Party 1
Hachiman
Hachiman
LightTaco
Hachiman
Level 6
God Stats
1W - 2L
1,456 SR
Queue Stats
12W - 29L
1,300 Elo+
Party 1
Ares
Ares
y0ppabam
Ares
Level 5
God Stats
1W - 2L
1,480 SR
Queue Stats
12W - 27L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frantikflare
Izanami
18
20 / 1 / 23
12,030
1,504
25,049
7,936
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 30
8,456
1,057
5,166
6,168
4,702
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
21 / 0 / 26
12,154
1,519
20,897
4,554
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
17
6 / 1 / 39
9,907
1,238
10,477
8,781
8,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
riverman812
Achilles
16
6 / 1 / 38
9,849
1,231
6,843
7,692
11,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agent00Rican
Cabrakan
13
0 / 11 / 2
7,168
896
2,839
17,220
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
13
1 / 10 / 2
7,435
929
4,962
11,770
6,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 11 / 2
7,631
954
8,822
13,456
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
LightTaco
Hachiman
13
1 / 9 / 2
7,827
978
7,953
11,735
3,626
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
13
2 / 12 / 1
7,439
930
7,254
23,436
18,977
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

209
Kill Participation
15
53
Kills
6
6
Deaths
53
156
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Agent00Rican
Cabrakan
0
11
2
0.09
L
Fenrir
1
10
2
0.2
W
Izanami
Frantikflare
Izanami
20
1
23
31.5
L
2
11
2
0.27
L
Hachiman
LightTaco
Hachiman
1
9
2
0.22
W
0
3
30
5
W
21
0
26
34
W
Cerberus
6
1
39
25.5
W
Achilles
riverman812
Achilles
6
1
38
25
L
Ares
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,432
Damage
31,830
35,131
Taken
77,617
31,538
Mitigated
46,956
10,016
Healing
1,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Agent00Rican
Cabrakan
2,839
705
0
366
17,220
13,080
0
8,797
8,166
11,020
0
L
Fenrir
4,962
1,077
0
89
11,770
6,854
0
6,329
5,264
0
16,465
W
Izanami
Frantikflare
Izanami
25,049
20,099
0
2,253
7,936
4,166
0
2,141
5,795
0
47,895
L
8,822
2,213
0
221
13,456
4,419
0
4,179
9,168
0
19,140
L
Hachiman
LightTaco
Hachiman
7,953
2,674
0
372
11,735
3,626
0
6,731
4,820
0
28,203
W
5,166
2,517
125
847
6,168
4,702
0
1,915
4,253
10,486
0
W
20,897
1,946
3,184
1,793
4,554
2,334
0
1,854
2,700
41,350
0
W
Cerberus
10,477
531
0
1,362
8,781
8,369
0
1,847
6,934
18,052
0
W
Achilles
riverman812
Achilles
6,843
2,931
0
452
7,692
11,967
0
2,336
5,356
0
9,322
L
Ares
7,254
783
302
11
23,436
18,977
0
9,523
13,659
15,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
37,500
159
Minions Killed
93
4
Camps Cleared
3
727,491
Distance Traveled
598,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,168
896
9
1
0
78,866
0
L
Fenrir
7,435
929
17
2
0
118,490
0
W
Izanami
12,030
1,504
52
7
1
127,621
0
L
Loki
7,631
954
17
2
2
141,700
0
L
Hachiman
7,827
978
43
5
1
108,535
0
W
Eset
8,456
1,057
12
2
0
112,275
0
W
Ra
12,154
1,519
56
7
1
164,669
0
W
Cerberus
9,907
1,238
33
4
1
158,572
0
W
Achilles
9,849
1,231
6
1
1
164,354
0
L
Ares
7,439
930
7
1
0
151,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role