Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Gl3int
Achilles
Level 113
God Stats
18W - 22L
1,535 SR
Queue Stats
614W - 589L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
ILSM Shadow
Guan Yu
Level 139
God Stats
11W - 5L
1,741 SR
Queue Stats
824W - 798L
1,652 Elo+
Party 2
Persephone
Persephone
dream52628
Persephone
Level 56
God Stats
22W - 30L
1,496 SR
Queue Stats
138W - 154L
1,521 Elo+
Party 1
Ullr
Ullr
elfamosokevin274
Ullr
Level 26
God Stats
13W - 13L
1,898 SR
Queue Stats
74W - 45L
1,658 Elo+
Party 2
Team Averages
Level 85
1,634 SR
1,594 Elo+

VS

Team Averages
Level 54
1,539 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CeeFour20
Medusa
Level 69
God Stats
120W - 116L
1,535 SR
Queue Stats
320W - 338L
1,488 Elo+
Party 3
Ymir
Ymir
Mercies End
Ymir
Level 28
God Stats
64W - 35L
1,691 SR
Queue Stats
90W - 69L
1,565 Elo+
Party 3
Anubis
Anubis
Youre Terded
Anubis
Level 34
God Stats
0W - 2L
1,328 SR
Queue Stats
29W - 49L
1,453 Elo+
Solo
Cthulhu
Cthulhu
a failed wizard
Cthulhu
Level 93
God Stats
58W - 42L
1,641 SR
Queue Stats
524W - 473L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 1
8,070
576
4,825
13,412
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Gl3int
Achilles
14
9 / 1 / 3
8,435
603
7,230
8,181
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ILSM Shadow
Guan Yu
13
7 / 2 / 7
7,653
547
7,398
14,125
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
dream52628
Persephone
13
2 / 3 / 2
7,626
545
5,533
7,566
2,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 4
7,021
502
6,003
7,766
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 7 / 2
7,469
534
7,438
12,124
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
CeeFour20
Medusa
11
5 / 7 / 2
7,104
507
7,275
9,583
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 6
6,355
454
3,742
9,426
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
2 / 4 / 0
7,905
565
7,283
8,675
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 2
8,021
573
7,241
6,974
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
21
Kills
10
11
Deaths
22
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
1
0.75
L
Tsukuyomi
 
Tsukuyomi
3
7
2
0.57
L
Medusa
CeeFour20
Medusa
5
7
2
0.86
W
Achilles
Gl3int
Achilles
9
1
3
10.5
W
Guan Yu
ILSM Shadow
Guan Yu
7
2
7
5.25
L
0
3
6
1
L
Anubis
2
4
0
0.5
L
0
1
2
1
W
Persephone
dream52628
Persephone
2
3
2
1
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
32,979
51,050
Taken
46,782
27,259
Mitigated
22,350
19,770
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,825
1,647
0
6,929
13,412
9,277
0
5,914
6,475
0
56,223
L
Tsukuyomi
 
Tsukuyomi
7,438
1,722
0
3,072
12,124
3,019
311
714
10,999
0
40,764
L
Medusa
CeeFour20
Medusa
7,275
3,306
0
968
9,583
2,360
0
622
8,654
0
30,790
W
Achilles
Gl3int
Achilles
7,230
2,440
0
3,402
8,181
2,847
0
1,702
6,445
0
45,257
W
Guan Yu
ILSM Shadow
Guan Yu
7,398
1,809
2,226
5,419
14,125
10,298
62
5,996
8,129
0
17,381
L
3,742
977
0
2,512
9,426
6,615
27
799
8,266
13,961
0
L
Anubis
7,283
115
0
3,303
8,675
3,136
237
3,140
5,292
48,390
0
L
7,241
1,032
280
2,264
6,974
7,220
0
0
6,499
52,816
0
W
Persephone
dream52628
Persephone
5,533
234
76
1,445
7,566
2,374
122
2,113
5,451
46,214
0
W
6,003
1,745
0
273
7,766
2,463
72
1,483
6,283
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,805
Gold Earned
36,854
432
Minions Killed
346
0
Camps Cleared
0
1,384,245
Distance Traveled
1,309,695
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,070
576
128
9
0
260,137
2
L
Tsukuyomi
7,469
534
69
5
0
262,714
2
L
Medusa
7,104
507
51
4
0
280,142
1
W
Achilles
8,435
603
88
6
0
316,685
2
W
Guan Yu
7,653
547
25
2
0
285,547
2
L
Ymir
6,355
454
13
1
0
234,841
1
L
Anubis
7,905
565
96
7
0
239,430
3
L
Cthulhu
8,021
573
117
8
0
292,568
4
W
Persephone
7,626
545
98
7
0
275,004
0
W
Ullr
7,021
502
93
7
0
246,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role