Player Matchup

Ra
Ra
 
Ra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Afleku
Khepri
Level 15
God Stats
9W - 1L
1,801 SR
Queue Stats
29W - 20L
1,603 Elo+
Party 1
Izanami
Izanami
Im Jubean
Izanami
Level 24
God Stats
14W - 14L
1,470 SR
Queue Stats
14W - 14L
1,431 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Im Lil Soon
Cu Chulainn
Level 27
God Stats
1W - 1L
1,306 SR
Queue Stats
19W - 20L
1,385 Elo+
Party 3
Horus
Horus
yakim8701
Horus
Level 16
God Stats
12W - 7L
1,625 SR
Queue Stats
45W - 39L
1,553 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,494 Elo+

VS

Team Averages
Level 24
1,560 SR
1,523 Elo+
Olorun
Olorun
LegendaryCarpet
Olorun
Level 30
God Stats
12W - 9L
1,537 SR
Queue Stats
40W - 27L
1,591 Elo+
Solo
Cliodhna
Cliodhna
PoisonRoyaleYT
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Achilles
Achilles
RightGuardSport
Achilles
Level 28
God Stats
8W - 7L
1,439 SR
Queue Stats
126W - 137L
1,570 Elo+
Party 2
Sol
Sol
TigerWild
Sol
Level 29
God Stats
73W - 60L
1,685 SR
Queue Stats
135W - 144L
1,518 Elo+
Solo
Anubis
Anubis
vademan
Anubis
Level 27
God Stats
21W - 15L
1,641 SR
Queue Stats
61W - 67L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 1 / 13
11,790
983
13,371
7,974
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Afleku
Khepri
19
5 / 1 / 16
12,765
1,064
13,513
22,325
33,646
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Im Jubean
Izanami
19
12 / 3 / 9
13,600
1,133
26,549
8,496
4,322
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Im Lil Soon
Cu Chulainn
19
4 / 3 / 12
11,703
975
9,228
12,437
8,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
yakim8701
Horus
18
1 / 0 / 17
11,918
993
16,867
24,915
32,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

246

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,156
930
13,619
17,700
7,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
15
0 / 0 / 0
8,910
743
0
0
0
Achilles
18
3 / 2 / 5
11,580
965
11,452
20,655
19,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 8 / 3
10,584
882
19,785
24,687
9,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
vademan
Anubis
17
2 / 11 / 4
11,323
944
24,955
22,930
13,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
26
Kills
8
8
Deaths
26
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
13
10.5
W
Khepri
Afleku
Khepri
5
1
16
13
W
Izanami
Im Jubean
Izanami
12
3
9
5.5
W
Cu Chulainn
Im Lil Soon
Cu Chulainn
4
3
12
3.33
L
2
5
5
0.9
L
Cliodhna
0
0
0
0
L
Achilles
3
2
5
2.75
L
1
8
3
0.31
L
Anubis
vademan
Anubis
2
11
4
0.36
W
Horus
yakim8701
Horus
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,528
Damage
69,811
76,147
Taken
85,972
83,208
Mitigated
49,726
25,605
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,371
999
4,723
2,157
7,974
4,708
0
6,716
1,179
49,511
0
W
Khepri
Afleku
Khepri
13,513
1,420
0
1,416
22,325
33,646
0
16,094
5,572
16,392
0
W
Izanami
Im Jubean
Izanami
26,549
22,016
320
206
8,496
4,322
0
7,489
970
0
56,921
W
Cu Chulainn
Im Lil Soon
Cu Chulainn
9,228
2,574
0
0
12,437
8,191
0
9,197
2,988
0
24,065
L
13,619
8,115
126
4,248
17,700
7,690
0
5,306
12,394
37,246
0
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
11,452
2,514
0
2,632
20,655
19,239
0
5,796
14,859
3,433
24,098
L
19,785
6,932
0
2,169
24,687
9,745
0
7,296
17,391
39,864
0
L
Anubis
vademan
Anubis
24,955
1,100
0
6,520
22,930
13,052
0
8,486
14,444
60,727
0
W
Horus
yakim8701
Horus
16,867
8,103
8,207
8,576
24,915
32,341
0
19,924
4,702
0
25,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,776
Gold Earned
53,553
228
Minions Killed
204
8
Camps Cleared
7
1,182,086
Distance Traveled
847,440
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,790
983
84
7
1
269,833
1
W
Khepri
12,765
1,064
5
0
0
233,791
1
W
Izanami
13,600
1,133
72
6
4
195,138
0
W
Cu Chulainn
11,703
975
38
3
3
232,181
0
L
Olorun
11,156
930
51
4
1
200,222
0
L
Cliodhna
8,910
743
0
0
0
0
0
L
Achilles
11,580
965
32
3
1
248,627
0
L
Sol
10,584
882
49
4
3
210,189
0
L
Anubis
11,323
944
72
6
2
188,402
1
W
Horus
11,918
993
29
2
0
251,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role