Player Matchup

Zhong Kui
Zhong Kui
AngusKhan-esq
Zhong Kui
Level 13
God Stats
3W - 3L
1,482 SR
Queue Stats
9W - 9L
1,413 Elo+
Solo
Thor
Thor
GhostofElvis178
Thor
Level 28
God Stats
1W - 1L
1,134 SR
Queue Stats
22W - 22L
1,460 Elo+
Solo
Discordia
Discordia
MrKrabs5413
Discordia
Level 26
God Stats
126W - 127L
1,512 SR
Queue Stats
158W - 140L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Papajohnssssss
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,526 Elo+
Solo
Hades
Hades
supreamDKJ
Hades
Level 28
God Stats
3W - 1L
1,694 SR
Queue Stats
137W - 134L
1,529 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,485 Elo+

VS

Team Averages
Level 24
1,565 SR
1,554 Elo+
Loki
Loki
BorisOAnimal00
Loki
Level 27
God Stats
85W - 64L
1,620 SR
Queue Stats
175W - 202L
1,545 Elo+
Solo
Susano
Susano
Darth Dyroth
Susano
Level 27
God Stats
3W - 3L
1,725 SR
Queue Stats
198W - 198L
1,535 Elo+
Party 1
Chaac
Chaac
N3KToxic
Chaac
Level 17
God Stats
2W - 4L
1,300 SR
Queue Stats
103W - 96L
1,583 Elo+
Party 1
Agni
Agni
THEE TRUMPSTER
Agni
Level 27
God Stats
19W - 10L
1,696 SR
Queue Stats
50W - 24L
1,607 Elo+
Solo
Jing Wei
Jing Wei
reel3009
Jing Wei
Level 23
God Stats
10W - 9L
1,485 SR
Queue Stats
74W - 56L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngusKhan-esq
Zhong Kui
20
12 / 6 / 14
17,120
1,223
28,140
22,108
16,664
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 5 / 10
13,501
964
12,543
16,182
5,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
MrKrabs5413
Discordia
20
5 / 6 / 8
13,843
989
9,046
11,311
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Papajohnssssss
Gilgamesh
20
4 / 7 / 17
15,136
1,081
19,098
27,256
25,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
20
8 / 6 / 15
15,207
1,086
19,107
22,822
15,872
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 14 / 12
15,473
1,105
20,010
26,455
9,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
20
8 / 10 / 12
15,105
1,079
23,701
26,954
9,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
N3KToxic
Chaac
20
7 / 7 / 13
16,033
1,145
25,925
29,914
28,053
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 16
15,011
1,072
22,082
11,341
3,469
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
reel3009
Jing Wei
16
0 / 0 / 0
8,760
626
0
0
0

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
83
32
Kills
30
30
Deaths
32
64
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngusKhan-esq
Zhong Kui
12
6
14
3.17
L
9
14
12
1.07
L
Susano
8
10
12
1.4
W
3
5
10
1.6
W
Discordia
MrKrabs5413
Discordia
5
6
8
1.5
L
Chaac
N3KToxic
Chaac
7
7
13
1.93
W
Gilgamesh
Papajohnssssss
Gilgamesh
4
7
17
1.79
L
6
1
16
14
L
Jing Wei
reel3009
Jing Wei
0
0
0
0
W
Hades
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,934
Damage
91,718
99,679
Taken
94,664
66,840
Mitigated
50,777
10,659
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngusKhan-esq
Zhong Kui
28,140
3,937
0
2,284
22,108
16,664
0
4,012
17,779
60,665
0
L
20,010
7,052
0
643
26,455
9,759
0
17,168
9,287
0
49,056
L
Susano
23,701
3,367
0
40
26,954
9,496
0
17,458
9,496
0
32,397
W
12,543
1,480
0
0
16,182
5,679
0
4,498
11,470
0
27,060
W
Discordia
MrKrabs5413
Discordia
9,046
208
470
395
11,311
2,830
0
678
10,539
40,413
0
L
Chaac
N3KToxic
Chaac
25,925
6,160
0
5,629
29,914
28,053
0
20,265
9,649
746
70,690
W
Gilgamesh
Papajohnssssss
Gilgamesh
19,098
5,101
1,755
1,616
27,256
25,795
0
7,451
19,450
11,180
33,150
L
22,082
1,633
0
484
11,341
3,469
0
6,709
4,632
55,314
0
L
Jing Wei
reel3009
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Hades
19,107
252
573
3,566
22,822
15,872
0
6,083
16,502
43,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,807
Gold Earned
70,382
293
Minions Killed
248
10
Camps Cleared
10
1,285,120
Distance Traveled
1,092,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,120
1,223
95
7
3
243,397
0
L
Loki
15,473
1,105
41
3
2
277,166
0
L
Susano
15,105
1,079
26
2
1
275,465
0
W
Thor
13,501
964
23
2
5
246,227
1
W
Discordia
13,843
989
84
6
2
268,835
0
L
Chaac
16,033
1,145
98
7
6
281,246
0
W
Gilgamesh
15,136
1,081
25
2
0
272,480
0
L
Agni
15,011
1,072
83
6
1
258,639
0
L
Jing Wei
8,760
626
0
0
0
0
0
W
Hades
15,207
1,086
66
5
0
254,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role