Player Matchup

Geb
Geb
EVILL3G3ND
Geb
Level 142
God Stats
0W - 2L
1,487 SR
Queue Stats
62W - 112L
1,324 Elo+
Solo
Chang'e
Chang'e
GanjaBreadman
Chang'e
Level 81
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 2
Cupid
Cupid
esdftom
Cupid
Level 18
God Stats
2W - 2L
1,414 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 2
Bastet
Bastet
orcsebcam
Bastet
Level 149
God Stats
1W - 3L
1,589 SR
Queue Stats
32W - 43L
1,436 Elo+
Solo
Team Averages
Level 98
1,479 SR
1,321 Elo+

VS

Team Averages
Level 81
1,642 SR
1,552 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Absellom
Hera
Level 63
God Stats
2W - 4L
1,416 SR
Queue Stats
32W - 75L
1,104 Elo+
Solo
Gilgamesh
Gilgamesh
Lumineon
Gilgamesh
Level 149
God Stats
14W - 4L
1,979 SR
Queue Stats
358W - 152L
1,782 Elo+
Party 1
Nox
Nox
Tony0331
Nox
Level 83
God Stats
1W - 0L
1,674 SR
Queue Stats
60W - 16L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,117
701
9,124
16,769
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
14
0 / 7 / 1
8,330
641
5,375
13,284
4,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
esdftom
Cupid
14
1 / 5 / 2
8,642
665
3,250
9,619
3,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
orcsebcam
Bastet
16
8 / 6 / 0
10,121
779
12,929
13,672
6,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
7 / 1 / 5
11,202
862
9,180
10,269
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
14
1 / 6 / 6
9,722
748
4,026
8,590
2,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Lumineon
Gilgamesh
18
9 / 2 / 8
12,517
963
16,390
17,213
12,463
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 1 / 10
11,253
866
11,555
8,817
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
23
23
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
1
5
9.5
W
Hera
1
6
6
0.67
L
1
5
6
0.8
L
Chang'e
0
7
1
0.07
W
Gilgamesh
Lumineon
Gilgamesh
9
2
8
6.5
W
6
1
10
11
L
Cupid
esdftom
Cupid
1
5
2
0.4
L
Bastet
orcsebcam
Bastet
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,678
Damage
41,151
53,344
Taken
44,889
29,710
Mitigated
23,139
10,493
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,180
4,763
0
5,598
10,269
4,868
1,218
3,187
6,933
0
32,138
W
Hera
4,026
1,371
492
1,464
8,590
2,345
1,758
2,373
5,960
18,123
0
L
9,124
661
125
1,846
16,769
16,071
128
5,001
11,768
29,389
0
L
Chang'e
5,375
729
1,721
2,928
13,284
4,146
351
4,885
8,399
31,474
0
W
Gilgamesh
Lumineon
Gilgamesh
16,390
4,527
1,479
4,988
17,213
12,463
863
5,241
11,678
6,973
45,570
W
11,555
986
228
3,215
8,817
3,463
1,561
3,420
5,187
44,458
0
L
Cupid
esdftom
Cupid
3,250
922
874
763
9,619
3,131
225
3,641
5,978
0
18,944
L
Bastet
orcsebcam
Bastet
12,929
3,087
0
2,236
13,672
6,362
645
4,846
8,826
0
29,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
44,694
161
Minions Killed
236
8
Camps Cleared
15
819,218
Distance Traveled
1,011,880
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,202
862
41
3
3
264,300
1
W
Hera
9,722
748
47
4
0
177,958
1
L
Geb
9,117
701
34
3
2
211,421
0
L
Chang'e
8,330
641
44
3
3
187,100
0
W
Gilgamesh
12,517
963
63
5
9
288,504
1
W
Nox
11,253
866
85
7
3
281,118
1
L
Cupid
8,642
665
36
3
0
197,808
0
L
Bastet
10,121
779
47
4
3
222,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role