Player Matchup

Thanatos
Thanatos
AmericanThund3r
Thanatos
Level 17
God Stats
24W - 21L
1,434 SR
Queue Stats
45W - 61L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
GojiKid04
Cthulhu
Level 43
God Stats
71W - 48L
1,495 SR
Queue Stats
127W - 156L
1,291 Elo+
Solo
Nike
Nike
MajorGabster
Nike
Level 33
God Stats
9W - 4L
1,671 SR
Queue Stats
122W - 158L
1,403 Elo+
Party 1
Medusa
Medusa
One800DeadBoy
Medusa
Level 27
God Stats
17W - 13L
1,559 SR
Queue Stats
78W - 96L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
TJ7OF
Zhong Kui
Level 69
God Stats
2W - 1L
1,355 SR
Queue Stats
317W - 353L
1,454 Elo+
Party 1
Team Averages
Level 38
1,503 SR
1,376 Elo+

VS

Team Averages
Level 35
1,444 SR
1,386 Elo+
Cerberus
Cerberus
Anteater15
Cerberus
Level 45
God Stats
17W - 31L
1,351 SR
Queue Stats
40W - 75L
1,289 Elo+
Party 3
Mercury
Mercury
SaVoR God
Mercury
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 13L
1,366 Elo+
Party 2
Thanatos
Thanatos
SaVoR Legend
Thanatos
Level 20
God Stats
5W - 4L
1,633 SR
Queue Stats
7W - 5L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
Sad Acedia
Amaterasu
Level 39
God Stats
9W - 11L
1,416 SR
Queue Stats
123W - 130L
1,467 Elo+
Solo
Fenrir
Fenrir
sealy15
Fenrir
Level 25
God Stats
5W - 11L
1,321 SR
Queue Stats
25W - 50L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
3 / 4 / 16
10,500
1,050
7,070
10,549
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GojiKid04
Cthulhu
18
5 / 2 / 15
11,372
1,137
19,325
15,111
10,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
3 / 2 / 19
10,908
1,091
13,938
10,642
7,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
14 / 1 / 13
13,147
1,315
23,682
6,328
2,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TJ7OF
Zhong Kui
19
12 / 0 / 14
12,836
1,284
33,314
10,117
9,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

275

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anteater15
Cerberus
15
1 / 8 / 4
9,474
947
8,392
29,417
12,450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SaVoR God
Mercury
17
3 / 6 / 3
10,458
1,046
9,467
18,195
7,214
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
SaVoR Legend
Thanatos
15
1 / 5 / 2
9,187
919
3,253
13,088
5,136
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Sad Acedia
Amaterasu
16
2 / 3 / 5
10,411
1,041
13,879
24,750
21,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
sealy15
Fenrir
15
2 / 15 / 3
9,502
950
10,366
21,604
9,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
37
Kills
9
9
Deaths
37
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
4
16
2.75
L
Cerberus
Anteater15
Cerberus
1
8
4
0.38
W
Cthulhu
GojiKid04
Cthulhu
5
2
15
6.25
W
3
2
19
6.25
W
14
1
13
20.5
L
Mercury
SaVoR God
Mercury
3
6
3
0.75
L
Thanatos
SaVoR Legend
Thanatos
1
5
2
0.4
L
Amaterasu
Sad Acedia
Amaterasu
2
3
5
1.5
W
Zhong Kui
TJ7OF
Zhong Kui
12
0
14
19
L
Fenrir
sealy15
Fenrir
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,329
Damage
45,357
52,747
Taken
107,054
33,390
Mitigated
55,066
16,465
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,070
4,468
0
3,061
10,549
4,140
0
2,025
8,524
0
13,393
L
Cerberus
Anteater15
Cerberus
8,392
166
0
4,231
29,417
12,450
0
17,674
11,743
25,619
0
W
Cthulhu
GojiKid04
Cthulhu
19,325
1,315
998
4,442
15,111
10,406
0
2,919
12,192
33,185
0
W
13,938
2,263
0
0
10,642
7,043
0
2,802
7,840
4,356
28,141
W
23,682
12,675
0
1,820
6,328
2,705
0
1,090
5,238
0
43,210
L
Mercury
SaVoR God
Mercury
9,467
5,679
313
884
18,195
7,214
0
7,285
10,910
0
30,044
L
Thanatos
SaVoR Legend
Thanatos
3,253
678
0
2,635
13,088
5,136
0
5,948
7,140
0
14,538
L
Amaterasu
Sad Acedia
Amaterasu
13,879
4,490
0
2,658
24,750
21,044
0
12,602
12,148
11,076
30,780
W
Zhong Kui
TJ7OF
Zhong Kui
33,314
4,853
0
6,144
10,117
9,096
0
2,737
7,380
56,192
2,766
L
Fenrir
sealy15
Fenrir
10,366
3,203
0
699
21,604
9,222
0
9,279
12,325
0
16,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,763
Gold Earned
49,032
219
Minions Killed
174
9
Camps Cleared
3
1,032,154
Distance Traveled
959,373
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,500
1,050
13
1
1
196,673
0
L
Cerberus
9,474
947
37
4
0
189,679
0
W
Cthulhu
11,372
1,137
39
4
0
200,316
0
W
Nike
10,908
1,091
44
4
1
228,286
0
W
Medusa
13,147
1,315
48
5
2
201,612
1
L
Mercury
10,458
1,046
35
4
1
221,927
0
L
Thanatos
9,187
919
19
2
1
176,573
3
L
Amaterasu
10,411
1,041
72
7
0
208,845
0
W
Zhong Kui
12,836
1,284
75
8
5
205,267
0
L
Fenrir
9,502
950
11
1
1
162,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role