Player Matchup

Raijin
Raijin
LSTER-20
Raijin
Level 28
God Stats
7W - 3L
1,822 SR
Queue Stats
33W - 33L
1,556 Elo+
Party 3
Cliodhna
Cliodhna
Mr clean in me
Cliodhna
Level 88
God Stats
8W - 10L
1,683 SR
Queue Stats
147W - 129L
1,527 Elo+
Party 2
Nike
Nike
PrincessDaddy28
Nike
Level 142
God Stats
0W - 3L
1,349 SR
Queue Stats
152W - 122L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
RegularPancakes
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,498 Elo+
Party 2
Athena
Athena
iiAuthentiqz
Athena
Level 35
God Stats
1W - 1L
1,671 SR
Queue Stats
169W - 150L
1,589 Elo+
Party 3
Team Averages
Level 72
1,605 SR
1,539 Elo+

VS

Team Averages
Level 57
1,513 SR
1,556 Elo+
Ra
Ra
Greg Feeds
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,625 Elo+
Party 4
King Arthur
King Arthur
Herr Kann 16
King Arthur
Level 48
God Stats
19W - 13L
1,607 SR
Queue Stats
201W - 206L
1,533 Elo+
Solo
Ymir
Ymir
Shinja5032
Ymir
Level 17
God Stats
1W - 2L
1,267 SR
Queue Stats
19W - 16L
1,490 Elo+
Party 1
Mercury
Mercury
XxTodTeufelxX
Mercury
Level 142
God Stats
2W - 0L
1,466 SR
Queue Stats
21W - 30L
1,423 Elo+
Party 1
Medusa
Medusa
You all Feed
Medusa
Level 40
God Stats
2W - 0L
1,726 SR
Queue Stats
26W - 8L
1,710 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LSTER-20
Raijin
13
4 / 8 / 0
8,793
440
12,888
13,328
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
13
3 / 6 / 4
8,889
444
12,377
16,506
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
9,264
463
14,327
21,056
21,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
RegularPancakes
Xbalanque
15
2 / 10 / 3
10,293
515
8,454
16,501
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
1 / 5 / 2
8,146
407
9,446
18,870
23,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 8
10,892
545
14,111
13,781
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Herr Kann 16
King Arthur
17
4 / 1 / 9
10,342
517
16,571
20,691
26,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 15
10,641
532
6,201
23,963
26,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
20
5 / 1 / 4
11,684
584
9,601
14,864
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
18
14 / 3 / 5
11,977
599
17,937
14,452
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
11
Kills
33
33
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
W
King Arthur
Herr Kann 16
King Arthur
4
1
9
8.5
L
Raijin
LSTER-20
Raijin
4
8
0
0.5
L
Cliodhna
3
6
4
0.83
L
1
4
1
0.38
L
Xbalanque
RegularPancakes
Xbalanque
2
10
3
0.35
W
3
1
15
10.5
W
Mercury
5
1
4
7
W
Medusa
14
3
5
5.5
L
Athena
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,492
Damage
64,421
86,261
Taken
87,751
61,223
Mitigated
70,719
14,005
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,111
868
2,593
5,460
13,781
5,576
593
7,773
5,598
59,054
0
W
King Arthur
Herr Kann 16
King Arthur
16,571
1,061
322
6,079
20,691
26,029
192
7,160
13,362
6,595
53,444
L
Raijin
LSTER-20
Raijin
12,888
1,405
0
822
13,328
5,259
0
4,769
8,193
54,579
0
L
Cliodhna
12,377
563
0
898
16,506
5,760
0
4,731
11,399
0
48,895
L
14,327
2,031
598
6,082
21,056
21,906
378
5,805
13,774
15,226
49,923
L
Xbalanque
RegularPancakes
Xbalanque
8,454
3,723
0
2,024
16,501
4,957
1,382
2,116
14,325
0
56,494
W
6,201
1,358
3,465
5,738
23,963
26,114
43
7,512
16,153
42,443
0
W
Mercury
9,601
5,530
0
6,131
14,864
6,700
257
2,284
12,534
0
111,694
W
Medusa
17,937
8,171
0
1,803
14,452
6,300
1,309
1,819
12,603
0
94,141
L
Athena
9,446
1,968
852
2,729
18,870
23,341
0
4,738
13,664
40,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
55,536
445
Minions Killed
587
0
Camps Cleared
0
1,794,748
Distance Traveled
2,019,776
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,892
545
102
5
0
381,338
3
W
King Arthur
10,342
517
101
5
0
421,932
1
L
Raijin
8,793
440
84
4
0
337,713
4
L
Cliodhna
8,889
444
75
4
0
398,206
2
L
Nike
9,264
463
135
7
0
345,816
5
L
Xbalanque
10,293
515
100
5
0
350,316
3
W
Ymir
10,641
532
55
3
0
386,528
1
W
Mercury
11,684
584
197
10
0
458,784
0
W
Medusa
11,977
599
132
7
0
371,194
3
L
Athena
8,146
407
51
3
0
362,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role