Player Matchup

Hel
Hel
CamDarZ
Hel
Level 7
God Stats
4W - 4L
1,434 SR
Queue Stats
8W - 9L
1,477 Elo+
Party 1
Sol
Sol
CorruptingSouls
Sol
Level 49
God Stats
15W - 10L
1,589 SR
Queue Stats
186W - 193L
1,350 Elo+
Party 1
Medusa
Medusa
DarthJaeger
Medusa
Level 29
God Stats
27W - 59L
1,243 SR
Queue Stats
35W - 98L
1,195 Elo+
Party 2
Neith
Neith
ItisRick2046
Neith
Level 29
God Stats
4W - 2L
1,730 SR
Queue Stats
37W - 80L
1,305 Elo+
Party 2
Arachne
Arachne
frordo
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 90L
1,347 Elo+
Solo
Team Averages
Level 26
1,499 SR
1,335 Elo+

VS

Team Averages
Level 22
1,453 SR
1,366 Elo+
Neith
Neith
AsianNinja007
Neith
Level 28
God Stats
3W - 1L
1,650 SR
Queue Stats
25W - 50L
1,350 Elo+
Party 3
Da Ji
Da Ji
Mdnghtdrgnshdw
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Thundernuts
Sylvanus
Level 25
God Stats
1W - 9L
1,190 SR
Queue Stats
22W - 39L
1,240 Elo+
Solo
Mulan
Mulan
dialex1205
Mulan
Level 28
God Stats
3W - 2L
1,439 SR
Queue Stats
68W - 76L
1,378 Elo+
Solo
Anubis
Anubis
keilanxo
Anubis
Level 28
God Stats
10W - 22L
1,485 SR
Queue Stats
33W - 56L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 1 / 7
7,688
549
7,470
9,240
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 7
7,459
533
6,125
7,047
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
1 / 4 / 3
5,978
427
4,032
7,434
1,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 2
6,167
441
3,633
4,490
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
frordo
Arachne
14
14 / 1 / 2
9,119
651
12,476
10,336
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,713
480
6,200
7,525
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 3
5,673
405
1,192
9,296
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Thundernuts
Sylvanus
10
0 / 1 / 4
6,888
492
1,277
8,954
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
13
2 / 4 / 0
7,531
538
7,569
13,862
8,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
keilanxo
Anubis
11
2 / 6 / 0
6,658
476
4,444
10,534
4,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
8
8
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Hel
2
1
7
5.5
W
2
1
7
5.5
W
Medusa
1
4
3
0.63
W
0
1
2
1
L
0
8
3
0.19
L
Sylvanus
Thundernuts
Sylvanus
0
1
4
2
L
Mulan
2
4
0
0.5
W
Arachne
frordo
Arachne
14
1
2
15
L
Anubis
keilanxo
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,736
Damage
20,682
38,547
Taken
50,171
12,012
Mitigated
26,638
17,887
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
2,817
0
2,207
7,525
3,062
1,917
819
6,706
0
36,389
W
Hel
7,470
1,367
2,136
4,474
9,240
2,475
631
2,727
6,513
44,264
0
W
6,125
1,818
283
3,507
7,047
2,690
2,760
42
7,005
37,113
3,762
W
Medusa
4,032
1,529
280
354
7,434
1,874
952
1,534
5,900
0
21,363
W
3,633
739
562
919
4,490
1,638
1,021
195
4,295
0
23,839
L
1,192
216
0
859
9,296
2,915
0
2,944
6,352
0
13,872
L
Sylvanus
Thundernuts
Sylvanus
1,277
347
1,033
2,394
8,954
7,785
628
995
7,959
18,871
0
L
Mulan
7,569
674
0
4,374
13,862
8,028
0
3,743
10,119
0
49,290
W
Arachne
frordo
Arachne
12,476
10,062
0
5,372
10,336
3,335
990
1,223
9,113
0
41,633
L
Anubis
keilanxo
Anubis
4,444
293
0
2,721
10,534
4,848
0
4,472
6,062
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
33,463
303
Minions Killed
301
0
Camps Cleared
0
1,300,393
Distance Traveled
1,094,197
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,713
480
77
6
0
207,133
4
W
Hel
7,688
549
80
6
0
251,221
1
W
Sol
7,459
533
77
6
0
254,710
0
W
Medusa
5,978
427
31
2
0
235,064
0
W
Neith
6,167
441
53
4
0
234,781
0
L
Da Ji
5,673
405
26
2
0
191,657
2
L
Sylvanus
6,888
492
35
3
0
216,614
0
L
Mulan
7,531
538
95
7
0
266,810
1
W
Arachne
9,119
651
62
4
0
324,617
0
L
Anubis
6,658
476
68
5
0
211,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role