Player Matchup

Thor
Thor
Bubblin_Bongrip
Thor
Level 8
God Stats
4W - 3L
1,837 SR
Queue Stats
70W - 66L
1,466 Elo+
Party 1
Achilles
Achilles
J3ooJ3ies
Achilles
Level 14
God Stats
14W - 11L
1,563 SR
Queue Stats
23W - 31L
1,514 Elo+
Party 1
He Bo
He Bo
TheGodOfShinobi-
He Bo
Level 28
God Stats
6W - 3L
1,842 SR
Queue Stats
199W - 170L
1,507 Elo+
Party 1
Skadi
Skadi
ima_rusty
Skadi
Level 25
God Stats
0W - 2L
1,265 SR
Queue Stats
43W - 68L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
microscopetime
Cthulhu
Level 27
God Stats
3W - 7L
1,523 SR
Queue Stats
147W - 168L
1,449 Elo+
Party 1
Team Averages
Level 20
1,606 SR
1,458 Elo+

VS

Team Averages
Level 18
1,637 SR
1,613 Elo+
Cu Chulainn
Cu Chulainn
HGN_stevenyeric
Cu Chulainn
Level 8
God Stats
5W - 5L
1,657 SR
Queue Stats
10W - 8L
1,745 Elo+
Solo
Janus
Janus
Hikitani
Janus
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
48W - 19L
1,717 Elo+
Solo
Merlin
Merlin
JsKronos
Merlin
Level 25
God Stats
6W - 8L
1,500 SR
Queue Stats
174W - 194L
1,678 Elo+
Solo
Neith
Neith
TripleSixLife
Neith
Level 5
God Stats
2W - 0L
1,813 SR
Queue Stats
3W - 1L
1,555 Elo+
Solo
Skadi
Skadi
Zankuxx98
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 7 / 1
5,736
441
3,198
11,618
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
J3ooJ3ies
Achilles
10
0 / 5 / 3
6,028
464
1,352
7,162
3,182
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 2
6,983
537
4,410
9,775
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
ima_rusty
Skadi
9
6 / 8 / 4
6,931
533
9,651
10,036
2,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 5
6,309
485
3,330
12,909
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HGN_stevenyeric
Cu Chulainn
13
6 / 1 / 4
8,015
617
6,099
8,497
5,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Hikitani
Janus
15
8 / 1 / 10
8,863
682
14,433
7,047
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
JsKronos
Merlin
11
7 / 4 / 5
7,461
574
4,468
6,397
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 3 / 4
7,860
605
7,851
8,255
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Zankuxx98
Skadi
10
2 / 4 / 4
6,446
496
5,345
4,982
1,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
13
Kills
31
31
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Cu Chulainn
HGN_stevenyeric
Cu Chulainn
6
1
4
8
W
Janus
Hikitani
Janus
8
1
10
13
L
Achilles
J3ooJ3ies
Achilles
0
5
3
0.3
W
Merlin
JsKronos
Merlin
7
4
5
2.38
L
3
7
2
0.57
W
8
3
4
3.33
W
Skadi
Zankuxx98
Skadi
2
4
4
1
L
Skadi
ima_rusty
Skadi
6
8
4
1
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
38,196
51,500
Taken
35,178
21,840
Mitigated
13,204
9,003
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,198
930
338
3,586
11,618
4,014
0
5,036
6,446
0
23,012
W
Cu Chulainn
HGN_stevenyeric
Cu Chulainn
6,099
877
0
2,356
8,497
5,518
145
764
7,707
7,187
34,939
W
Janus
Hikitani
Janus
14,433
2,458
0
3,193
7,047
2,005
39
1,555
5,456
70,216
0
L
Achilles
J3ooJ3ies
Achilles
1,352
441
0
0
7,162
3,182
0
1,629
5,533
0
24,135
W
Merlin
JsKronos
Merlin
4,468
520
0
1,130
6,397
1,730
526
1,757
4,528
27,415
0
L
4,410
367
0
2,107
9,775
3,191
0
4,621
5,022
36,091
0
W
7,851
3,676
0
2,150
8,255
2,941
0
2,266
5,893
0
43,194
W
Skadi
Zankuxx98
Skadi
5,345
2,908
0
716
4,982
1,010
577
1,128
3,854
0
24,248
L
Skadi
ima_rusty
Skadi
9,651
4,997
0
756
10,036
2,817
0
4,118
5,792
0
23,816
L
3,330
737
0
2,216
12,909
8,636
0
4,202
8,606
19,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
38,645
229
Minions Killed
382
0
Camps Cleared
0
1,214,259
Distance Traveled
1,258,132
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,736
441
37
3
0
244,983
4
W
Cu Chulainn
8,015
617
88
7
0
234,394
1
W
Janus
8,863
682
122
9
0
279,870
3
L
Achilles
6,028
464
54
4
0
245,172
2
W
Merlin
7,461
574
55
4
0
246,719
1
L
He Bo
6,983
537
75
6
0
230,159
4
W
Neith
7,860
605
73
6
0
256,586
1
W
Skadi
6,446
496
44
3
0
240,563
1
L
Skadi
6,931
533
36
3
0
239,090
1
L
Cthulhu
6,309
485
27
2
0
254,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role