Player Matchup

Gilgamesh
Gilgamesh
Lonesurvivor1515
Gilgamesh
Level 129
God Stats
27W - 16L
1,650 SR
Queue Stats
176W - 178L
1,514 Elo+
Party 1
Zeus
Zeus
Vuman
Zeus
Level 44
God Stats
5W - 10L
1,479 SR
Queue Stats
18W - 44L
1,214 Elo+
Solo
Geb
Geb
ergan0n
Geb
Level 44
God Stats
4W - 4L
1,410 SR
Queue Stats
154W - 137L
1,539 Elo+
Party 1
Team Averages
Level 72
1,513 SR
1,423 Elo+

VS

Team Averages
Level 82
1,606 SR
1,345 Elo+
Erlang Shen
Erlang Shen
JimJamJr00
Erlang Shen
Level 58
God Stats
1W - 3L
1,360 SR
Queue Stats
5W - 20L
1,388 Elo+
Solo
Xbalanque
Xbalanque
SirKonuflbunnys
Xbalanque
Level 85
God Stats
0W - 1L
1,795 SR
Queue Stats
4W - 9L
1,192 Elo+
Solo
Baron Samedi
Baron Samedi
youngmx
Baron Samedi
Level 102
God Stats
8W - 10L
1,664 SR
Queue Stats
105W - 137L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
5 / 1 / 5
7,407
741
7,465
7,552
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Vuman
Zeus
12
5 / 1 / 6
7,978
798
6,587
4,839
1,840
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
12
3 / 0 / 10
8,196
820
5,694
8,693
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JimJamJr00
Erlang Shen
9
0 / 5 / 2
6,171
617
3,577
8,170
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
SirKonuflbunnys
Xbalanque
11
1 / 3 / 1
6,924
692
5,894
7,109
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
youngmx
Baron Samedi
10
1 / 5 / 1
6,838
684
6,540
8,140
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
JimJamJr00
Erlang Shen
0
5
2
0.2
W
Gilgamesh
5
1
5
7.5
L
Xbalanque
SirKonuflbunnys
Xbalanque
1
3
1
0.5
W
Zeus
Vuman
Zeus
5
1
6
8
W
Geb
3
0
10
8
L
Baron Samedi
youngmx
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
16,011
21,084
Taken
23,419
15,039
Mitigated
9,449
5,917
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
JimJamJr00
Erlang Shen
3,577
1,330
0
1,468
8,170
3,853
0
3,987
3,992
0
8,798
W
Gilgamesh
7,465
1,123
472
1,585
7,552
5,657
210
2,061
5,243
0
17,427
L
Xbalanque
SirKonuflbunnys
Xbalanque
5,894
2,745
494
1,371
7,109
2,379
401
3,986
3,054
0
20,943
W
Zeus
Vuman
Zeus
6,587
742
0
641
4,839
1,840
436
1,322
3,319
25,846
0
W
Geb
5,694
770
211
3,008
8,693
7,542
314
2,752
5,623
12,795
0
L
Baron Samedi
youngmx
Baron Samedi
6,540
255
1,388
2,157
8,140
3,217
0
4,571
3,443
20,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
19,933
90
Minions Killed
98
3
Camps Cleared
3
543,994
Distance Traveled
510,627
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,171
617
18
2
1
170,287
0
W
Gilgamesh
7,407
741
23
2
1
188,519
1
L
Xbalanque
6,924
692
52
5
0
163,129
4
W
Zeus
7,978
798
54
5
0
158,633
0
W
Geb
8,196
820
13
1
2
196,842
1
L
Baron Samedi
6,838
684
28
3
2
177,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role