Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LordMojoBaby
Medusa
Level 149
God Stats
15W - 18L
1,501 SR
Queue Stats
219W - 215L
1,595 Elo+
Party 1
Da Ji
Da Ji
ThyPolloLoco
Da Ji
Level 69
God Stats
9W - 11L
1,484 SR
Queue Stats
355W - 371L
1,577 Elo+
Solo
Zeus
Zeus
axeltheflame
Zeus
Level 160
God Stats
11W - 11L
1,635 SR
Queue Stats
381W - 376L
1,584 Elo+
Solo
Odin
Odin
squashcookie
Odin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 1
Team Averages
Level 131
1,524 SR
1,518 Elo+

VS

Team Averages
Level 122
1,468 SR
1,532 Elo+
Discordia
Discordia
ClaudiosMindset
Discordia
Level 104
God Stats
9W - 9L
1,593 SR
Queue Stats
297W - 297L
1,586 Elo+
Party 2
Camazotz
Camazotz
Fatalimpact1
Camazotz
Level 127
God Stats
0W - 2L
1,491 SR
Queue Stats
185W - 191L
1,539 Elo+
Party 2
Olorun
Olorun
Jahreyd
Olorun
Level 146
God Stats
0W - 4L
1,222 SR
Queue Stats
349W - 343L
1,565 Elo+
Party 2
Mulan
Mulan
Rage_Beat_
Mulan
Level 124
God Stats
20W - 9L
1,316 SR
Queue Stats
170W - 174L
1,447 Elo+
Party 2
Cerberus
Cerberus
Rileyrune0301
Cerberus
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
82W - 91L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 11
6,313
574
4,033
8,785
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
12
5 / 0 / 2
6,966
633
9,143
6,532
2,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 3
6,524
593
5,997
6,761
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
7 / 2 / 0
7,094
645
8,913
5,864
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 1
5,361
487
3,122
7,175
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClaudiosMindset
Discordia
10
0 / 2 / 1
5,529
503
3,700
6,083
2,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Fatalimpact1
Camazotz
10
3 / 3 / 0
5,996
545
3,817
10,368
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Jahreyd
Olorun
9
0 / 5 / 1
5,377
489
4,601
10,050
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
11
3 / 2 / 0
6,468
588
4,950
8,347
3,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Rileyrune0301
Cerberus
8
0 / 6 / 2
5,188
472
2,915
10,073
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
11
6.5
L
Discordia
ClaudiosMindset
Discordia
0
2
1
0.25
L
Camazotz
Fatalimpact1
Camazotz
3
3
0
1
L
Olorun
Jahreyd
Olorun
0
5
1
0.1
W
Medusa
5
0
2
6
L
Mulan
3
2
0
1.5
L
Cerberus
Rileyrune0301
Cerberus
0
6
2
0.17
W
4
0
3
5.5
W
7
2
0
3.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
19,983
35,117
Taken
44,921
18,598
Mitigated
16,860
10,423
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,033
1,285
0
1,377
8,785
6,033
27
3,307
5,478
14,050
0
L
Discordia
ClaudiosMindset
Discordia
3,700
98
0
1,384
6,083
2,059
54
4,495
1,588
29,279
0
L
Camazotz
Fatalimpact1
Camazotz
3,817
970
0
5,810
10,368
3,060
0
4,260
6,108
0
23,946
L
Olorun
Jahreyd
Olorun
4,601
1,504
0
3,676
10,050
1,685
84
506
9,544
34,890
0
W
Medusa
9,143
3,645
0
1,700
6,532
2,004
0
4,072
2,460
0
43,050
L
Mulan
4,950
793
0
719
8,347
3,759
254
0
7,772
0
31,471
L
Cerberus
Rileyrune0301
Cerberus
2,915
114
0
745
10,073
6,297
0
3,685
6,388
9,647
0
W
5,997
2,113
0
3,650
6,761
2,324
0
979
5,782
0
36,213
W
8,913
1,718
0
1,798
5,864
1,594
652
2,924
2,940
39,500
0
W
3,122
735
0
1,898
7,175
6,643
0
0
7,175
0
15,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
28,558
283
Minions Killed
273
0
Camps Cleared
0
1,098,583
Distance Traveled
1,067,773
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,313
574
15
1
0
227,386
4
L
Discordia
5,529
503
57
5
0
210,160
2
L
Camazotz
5,996
545
53
5
0
230,396
2
L
Olorun
5,377
489
68
6
0
202,931
0
W
Medusa
6,966
633
72
7
0
229,507
2
L
Mulan
6,468
588
67
6
0
207,422
4
L
Cerberus
5,188
472
28
3
0
216,864
0
W
Da Ji
6,524
593
76
7
0
248,073
5
W
Zeus
7,094
645
85
8
0
204,194
2
W
Odin
5,361
487
35
3
0
189,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role