Player Matchup

Chaac
Chaac
CKone2K
Chaac
Level 63
God Stats
14W - 6L
1,660 SR
Queue Stats
214W - 207L
1,507 Elo+
Party 1
Scylla
Scylla
Sneaky_Cindy
Scylla
Level 58
God Stats
7W - 1L
1,924 SR
Queue Stats
61W - 41L
1,683 Elo+
Solo
Artemis
Artemis
whosGreedy9785
Artemis
Level 84
God Stats
27W - 29L
1,508 SR
Queue Stats
268W - 265L
1,500 Elo+
Party 1
Team Averages
Level 68
1,697 SR
1,563 Elo+

VS

Team Averages
Level 97
1,525 SR
1,493 Elo+
Gilgamesh
Gilgamesh
CodeEvensGeass
Gilgamesh
Level 157
God Stats
25W - 10L
1,604 SR
Queue Stats
270W - 144L
1,693 Elo+
Party 2
Serqet
Serqet
Kira-MolonLabe
Serqet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,221 Elo+
Solo
Sol
Sol
RailGungnir
Sol
Level 129
God Stats
7W - 11L
1,472 SR
Queue Stats
342W - 223L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CKone2K
Chaac
12
2 / 1 / 12
7,769
777
8,515
9,603
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
13
6 / 0 / 7
8,215
822
8,827
2,715
1,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 3 / 6
8,153
815
7,102
6,136
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CodeEvensGeass
Gilgamesh
11
4 / 2 / 0
7,934
793
8,262
8,979
6,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 11 / 1
5,961
596
2,041
13,352
7,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 2
6,896
690
4,159
7,984
2,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
4
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
CKone2K
Chaac
2
1
12
8
W
Gilgamesh
CodeEvensGeass
Gilgamesh
4
2
0
2
W
0
11
1
0.05
W
0
2
2
0.5
L
Scylla
6
0
7
9.5
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
14,462
18,454
Taken
30,315
9,503
Mitigated
16,932
7,230
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CKone2K
Chaac
8,515
1,743
0
5,870
9,603
5,800
0
2,210
7,279
55
30,109
W
Gilgamesh
CodeEvensGeass
Gilgamesh
8,262
2,814
240
2,942
8,979
6,925
0
2,361
6,388
0
18,504
W
2,041
623
0
31
13,352
7,425
0
3,354
9,658
0
5,408
W
4,159
1,119
0
2,457
7,984
2,582
0
2,457
5,264
30,924
0
L
Scylla
8,827
1,128
0
876
2,715
1,028
0
371
2,344
24,781
0
L
7,102
2,792
0
484
6,136
2,675
20
2,045
3,977
0
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
20,791
135
Minions Killed
111
6
Camps Cleared
4
576,301
Distance Traveled
540,969
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,769
777
60
6
2
209,649
2
W
Gilgamesh
7,934
793
23
2
3
200,302
3
W
Serqet
5,961
596
6
1
0
157,847
0
W
Sol
6,896
690
82
8
1
182,820
2
L
Scylla
8,215
822
51
5
3
202,207
4
L
Artemis
8,153
815
24
2
1
164,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role