Player Matchup

Hachiman
Hachiman
Aarbojohnson
Hachiman
Level 84
God Stats
1W - 1L
1,753 SR
Queue Stats
218W - 265L
1,378 Elo+
Solo
Chang'e
Chang'e
ElementalOmen
Chang'e
Level 80
God Stats
0W - 1L
1,575 SR
Queue Stats
7W - 3L
1,496 Elo+
Party 1
Cerberus
Cerberus
funkyphresh21
Cerberus
Level 105
God Stats
0W - 1L
1,537 SR
Queue Stats
7W - 13L
1,362 Elo+
Party 1
Team Averages
Level 90
1,622 SR
1,412 Elo+

VS

Team Averages
Level 79
1,642 SR
1,525 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
NotTrollingBro
Susano
Level 29
God Stats
145W - 40L
1,912 SR
Queue Stats
267W - 129L
1,643 Elo+
Solo
Baron Samedi
Baron Samedi
unojorojo
Baron Samedi
Level 85
God Stats
61W - 46L
1,514 SR
Queue Stats
712W - 873L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aarbojohnson
Hachiman
9
1 / 6 / 1
6,190
619
4,436
9,133
2,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
8
0 / 8 / 1
5,741
574
3,766
10,311
8,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
funkyphresh21
Cerberus
11
1 / 3 / 0
6,636
664
3,446
10,779
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 1 / 10
7,502
750
3,445
6,570
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
10 / 0 / 7
8,926
893
16,766
7,785
2,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
unojorojo
Baron Samedi
12
4 / 1 / 11
7,879
788
6,497
5,295
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
17
17
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
10
8
L
Hachiman
Aarbojohnson
Hachiman
1
6
1
0.25
L
Chang'e
0
8
1
0.06
W
10
0
7
13.5
L
Cerberus
funkyphresh21
Cerberus
1
3
0
0.33
W
Baron Samedi
unojorojo
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,648
Damage
26,708
30,223
Taken
19,650
18,731
Mitigated
9,686
5,587
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,445
713
176
576
6,570
4,430
392
2,527
4,043
1,369
8,022
L
Hachiman
Aarbojohnson
Hachiman
4,436
1,807
0
289
9,133
2,540
0
791
8,342
0
14,979
L
Chang'e
3,766
390
1,118
1,992
10,311
8,570
0
2,196
8,115
15,178
0
W
16,766
4,535
0
306
7,785
2,792
725
3,316
4,469
0
41,892
L
Cerberus
funkyphresh21
Cerberus
3,446
144
285
1,903
10,779
7,621
0
4,319
6,460
12,982
0
W
Baron Samedi
unojorojo
Baron Samedi
6,497
626
1,173
2,968
5,295
2,464
477
1,711
3,584
22,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,567
Gold Earned
24,307
80
Minions Killed
110
2
Camps Cleared
7
507,066
Distance Traveled
548,585
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,502
750
12
1
1
139,561
2
L
Hachiman
6,190
619
29
3
2
166,577
4
L
Chang'e
5,741
574
25
3
0
149,518
2
W
Susano
8,926
893
65
7
4
231,523
2
L
Cerberus
6,636
664
26
3
0
190,971
3
W
Baron Samedi
7,879
788
33
3
2
177,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role