Player Matchup

Achilles
Achilles
CharlesTheHammer
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Solo
Olorun
Olorun
HORNZ123
Olorun
Level 29
God Stats
5W - 3L
1,526 SR
Queue Stats
75W - 109L
1,477 Elo+
Party 2
Kali
Kali
Pownelli
Kali
Level 51
God Stats
8W - 9L
1,512 SR
Queue Stats
29W - 36L
1,425 Elo+
Party 2
Ganesha
Ganesha
Wizenard
Ganesha
Level 106
God Stats
16W - 13L
1,837 SR
Queue Stats
241W - 246L
1,558 Elo+
Party 2
Cernunnos
Cernunnos
dmehrl
Cernunnos
Level 83
God Stats
1W - 1L
1,659 SR
Queue Stats
30W - 37L
1,415 Elo+
Party 2
Team Averages
Level 62
1,607 SR
1,480 Elo+

VS

Team Averages
Level 117
1,508 SR
1,507 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JesusWhiteClaw
Achilles
Level 77
God Stats
13W - 10L
1,415 SR
Queue Stats
210W - 227L
1,427 Elo+
Party 1
Hera
Hera
RejectedGodz
Hera
Level 122
God Stats
8W - 5L
1,657 SR
Queue Stats
98W - 84L
1,521 Elo+
Solo
Odin
Odin
WetBusinessman
Odin
Level 138
God Stats
14W - 4L
1,611 SR
Queue Stats
263W - 251L
1,550 Elo+
Party 1
Anhur
Anhur
landiecane
Anhur
Level 108
God Stats
5W - 7L
1,356 SR
Queue Stats
89W - 90L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,640
443
5,732
12,336
12,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
HORNZ123
Olorun
10
0 / 6 / 0
6,083
406
1,184
8,980
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
13
3 / 4 / 0
7,876
525
3,143
12,142
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Wizenard
Ganesha
12
1 / 4 / 5
7,574
505
6,550
14,012
10,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
dmehrl
Cernunnos
12
4 / 4 / 1
7,159
477
8,933
9,376
2,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 0 / 6
8,486
566
5,491
8,804
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
13
3 / 2 / 7
8,473
565
8,370
13,250
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 5
8,993
600
7,972
5,848
2,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 7
8,258
551
7,522
8,152
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
13
5 / 6 / 4
8,382
559
14,171
11,919
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
23
23
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
6
10
L
0
5
0
0
L
Olorun
HORNZ123
Olorun
0
6
0
0
W
Achilles
3
2
7
3.25
L
Kali
3
4
0
0.75
W
4
0
5
6.5
W
4
0
7
7.5
L
Ganesha
Wizenard
Ganesha
1
4
5
0.88
L
Cernunnos
dmehrl
Cernunnos
4
4
1
1.13
W
Anhur
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,542
Damage
43,526
56,846
Taken
47,973
32,438
Mitigated
22,985
14,369
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,491
1,393
0
5,184
8,804
3,505
516
1,133
7,671
32,966
10,335
L
5,732
1,081
0
958
12,336
12,260
159
4,088
7,542
6,491
23,468
L
Olorun
HORNZ123
Olorun
1,184
230
0
1,573
8,980
2,857
786
3,732
5,209
31,003
0
W
Achilles
8,370
2,153
0
3,641
13,250
9,222
0
3,317
9,933
0
30,055
L
Kali
3,143
1,318
0
5,152
12,142
4,142
0
3,744
8,289
0
43,264
W
7,972
2,016
0
1,439
5,848
2,007
1,251
1,105
4,743
70,866
0
W
7,522
2,487
0
3,182
8,152
4,960
161
1,174
6,978
1,234
35,917
L
Ganesha
Wizenard
Ganesha
6,550
607
2,062
3,184
14,012
10,386
0
1,599
12,368
28,220
0
L
Cernunnos
dmehrl
Cernunnos
8,933
4,248
0
1,440
9,376
2,793
0
221
9,155
0
38,668
W
Anhur
14,171
7,783
0
3,448
11,919
3,291
814
2,758
9,161
0
58,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
42,592
342
Minions Killed
399
0
Camps Cleared
0
1,290,714
Distance Traveled
1,485,467
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,486
566
59
4
0
327,221
2
L
Achilles
6,640
443
70
5
0
257,128
5
L
Olorun
6,083
406
54
4
0
213,977
2
W
Achilles
8,473
565
41
3
0
301,677
0
L
Kali
7,876
525
99
7
0
306,977
2
W
Hera
8,993
600
129
9
0
308,634
5
W
Odin
8,258
551
76
5
0
318,998
7
L
Ganesha
7,574
505
9
1
0
257,008
3
L
Cernunnos
7,159
477
110
7
0
255,624
5
W
Anhur
8,382
559
94
6
0
228,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role