Player Matchup

Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BEAST172285
Thoth
Level 138
God Stats
21W - 27L
1,583 SR
Queue Stats
591W - 580L
1,468 Elo+
Party 3
Neith
Neith
Kingz_koterie
Neith
Level 44
God Stats
61W - 73L
1,465 SR
Queue Stats
61W - 74L
1,437 Elo+
Party 3
Susano
Susano
SwagmyBiohazard
Susano
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 155L
1,328 Elo+
Party 2
Nike
Nike
agscruggs97
Nike
Level 59
God Stats
22W - 10L
1,565 SR
Queue Stats
212W - 228L
1,431 Elo+
Party 2
Team Averages
Level 74
1,523 SR
1,433 Elo+

VS

Team Averages
Level 60
1,371 SR
1,372 Elo+
Chang'e
Chang'e
Hayden Spicer
Chang'e
Level 82
God Stats
4W - 10L
1,528 SR
Queue Stats
162W - 154L
1,430 Elo+
Party 4
Gilgamesh
Gilgamesh
NickJaguar666
Gilgamesh
Level 17
God Stats
1W - 5L
1,168 SR
Queue Stats
5W - 9L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The_Pagan_Joker
Morgan Le Fay
Level 64
God Stats
1W - 4L
1,344 SR
Queue Stats
6W - 17L
1,309 Elo+
Party 1
Artemis
Artemis
brewskisalotta
Artemis
Level 28
God Stats
14W - 19L
1,520 SR
Queue Stats
187W - 150L
1,394 Elo+
Party 4
Fenrir
Fenrir
xXDllabloXx
Fenrir
Level 108
God Stats
2W - 3L
1,296 SR
Queue Stats
71W - 90L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 0 / 3
6,581
470
5,354
8,287
6,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 2 / 2
9,051
647
10,320
7,675
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 0
7,414
530
4,629
6,221
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 2
7,693
550
5,713
8,677
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 4
6,817
487
5,106
7,143
2,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 2 / 0
6,427
459
3,626
7,239
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
NickJaguar666
Gilgamesh
10
2 / 4 / 1
6,430
459
2,905
8,861
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
The_Pagan_Joker
Morgan Le Fay
10
1 / 10 / 3
6,172
441
5,498
12,646
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 2 / 1
5,496
393
3,500
6,587
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
9
1 / 4 / 0
5,975
427
2,915
10,593
4,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
22
Kills
5
5
Deaths
22
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
3
1.5
W
9
2
2
5
L
Chang'e
1
2
0
0.5
W
4
1
0
4
L
Gilgamesh
NickJaguar666
Gilgamesh
2
4
1
0.63
W
6
1
2
7
L
Morgan Le Fay
The_Pagan_Joker
Morgan Le Fay
1
10
3
0.25
W
3
1
4
5
L
0
2
1
0.25
L
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,122
Damage
18,444
38,003
Taken
45,926
16,612
Mitigated
17,833
13,065
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,354
250
152
915
8,287
6,033
0
1,954
6,333
22,216
0
W
10,320
791
0
2,855
7,675
2,543
1,182
2,841
4,287
54,919
0
L
Chang'e
3,626
0
817
3,624
7,239
4,366
0
3,094
4,145
20,650
0
W
4,629
1,941
447
2,604
6,221
2,544
786
1,711
4,510
0
53,968
L
Gilgamesh
NickJaguar666
Gilgamesh
2,905
630
0
2,042
8,861
3,903
0
1,112
7,681
0
17,685
W
5,713
1,697
0
5,172
8,677
2,648
0
1,064
7,420
0
43,203
L
Morgan Le Fay
The_Pagan_Joker
Morgan Le Fay
5,498
413
36
1,673
12,646
3,760
163
8,082
4,194
24,732
0
W
5,106
491
0
920
7,143
2,844
363
1,138
5,718
0
27,295
L
3,500
2,391
0
1,600
6,587
1,690
0
2,260
4,327
0
26,200
L
Fenrir
2,915
1,312
0
3,710
10,593
4,114
404
636
9,905
0
28,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
30,500
353
Minions Killed
224
0
Camps Cleared
0
1,322,550
Distance Traveled
1,189,536
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,581
470
26
2
0
278,409
2
W
Thoth
9,051
647
98
7
0
243,437
6
L
Chang'e
6,427
459
37
3
0
241,203
4
W
Neith
7,414
530
102
7
0
229,223
3
L
Gilgamesh
6,430
459
31
2
0
249,250
0
W
Susano
7,693
550
79
6
0
298,213
0
L
Morgan Le Fay
6,172
441
39
3
0
247,912
0
W
Nike
6,817
487
48
3
0
273,268
0
L
Artemis
5,496
393
54
4
0
231,947
0
L
Fenrir
5,975
427
63
5
0
219,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role