Player Matchup

Geb
Geb
Platinum I
RedDuragRanger
Geb
Platinum I
Level 159
God Stats
6W - 4L
1,628 SR
Queue Stats
263W - 268L
1,911 MMR
Party 1
Apollo
Apollo
Platinum I
XSM0KEYO
Apollo
Platinum I
Level 129
God Stats
24W - 17L
1,635 SR
Queue Stats
756W - 751L
2,003 MMR
Solo
Chronos
Chronos
Platinum III
astrolagic
Chronos
Platinum III
Level 149
God Stats
1W - 0L
1,808 SR
Queue Stats
74W - 47L
1,973 MMR
Solo
Vulcan
Vulcan
Diamond V
canyoubuckme_01
Vulcan
Diamond V
Level 136
God Stats
5W - 3L
1,589 SR
Queue Stats
493W - 475L
1,984 MMR
Solo
Nike
Nike
Diamond V
tornado299180
Nike
Diamond V
Level 127
God Stats
19W - 9L
1,737 SR
Queue Stats
70W - 60L
2,042 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,680 SR
1,983 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,583 SR
1,886 MMR
Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Bonsly11
Morgan Le Fay
Platinum I
Level 160
God Stats
0W - 1L
1,686 SR
Queue Stats
236W - 228L
1,997 MMR
Solo
Achilles
Achilles
Diamond IV
Interspectral
Achilles
Diamond IV
Level 142
God Stats
5W - 5L
1,633 SR
Queue Stats
377W - 375L
2,038 MMR
Party 2
Charybdis
Charybdis
Platinum II
itZ Josh TiMe
Charybdis
Platinum II
Level 120
God Stats
16W - 14L
1,518 SR
Queue Stats
360W - 352L
1,884 MMR
Party 2
Khepri
Khepri
Diamond IV
tiltwall
Khepri
Diamond IV
Level 133
God Stats
92W - 101L
1,578 SR
Queue Stats
382W - 367L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 13
12,328
493
9,895
27,049
32,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
XSM0KEYO
Apollo
20
8 / 5 / 12
14,173
567
13,995
25,493
9,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
astrolagic
Chronos
20
6 / 3 / 5
13,996
560
15,553
20,499
6,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 2 / 11
15,103
604
25,408
16,490
7,063
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 9
14,324
573
21,743
21,578
24,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatCliodhnaSol

VS

Bans
ArtioOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 9 / 4
11,103
444
12,185
21,743
11,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Bonsly11
Morgan Le Fay
17
4 / 6 / 4
11,344
454
17,353
18,401
9,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Interspectral
Achilles
17
1 / 6 / 2
10,765
431
10,790
27,027
32,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
itZ Josh TiMe
Charybdis
19
4 / 1 / 3
12,813
513
16,599
21,357
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
tiltwall
Khepri
16
1 / 5 / 5
10,539
422
6,591
21,091
31,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
27
Kills
14
14
Deaths
27
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
4
0.67
L
Morgan Le Fay
Bonsly11
Morgan Le Fay
4
6
4
1
L
Achilles
Interspectral
Achilles
1
6
2
0.33
W
0
3
13
2.17
W
Apollo
XSM0KEYO
Apollo
8
5
12
2.8
W
Chronos
astrolagic
Chronos
6
3
5
2.83
W
7
2
11
6.25
L
Charybdis
itZ Josh TiMe
Charybdis
4
1
3
5.5
L
Khepri
tiltwall
Khepri
1
5
5
0.7
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,594
Damage
63,518
111,109
Taken
109,619
80,706
Mitigated
92,409
46,411
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,185
2,709
0
5,294
21,743
11,477
0
7,991
13,373
0
80,447
L
Morgan Le Fay
Bonsly11
Morgan Le Fay
17,353
1,153
0
2,231
18,401
9,101
0
9,220
9,094
94,170
0
L
Achilles
Interspectral
Achilles
10,790
2,123
257
5,809
27,027
32,073
0
9,087
16,791
0
67,540
W
9,895
1,246
5,478
7,883
27,049
32,111
136
5,785
20,931
35,912
0
W
Apollo
XSM0KEYO
Apollo
13,995
7,822
0
10,628
25,493
9,785
4,010
6,273
18,433
0
105,505
W
Chronos
astrolagic
Chronos
15,553
5,557
0
11,128
20,499
6,916
6,871
3,572
16,825
131,832
0
W
25,408
6,737
1,083
5,731
16,490
7,063
2,003
5,459
10,635
145,370
0
L
Charybdis
itZ Josh TiMe
Charybdis
16,599
8,861
0
7,034
21,357
8,588
196
10,493
10,397
0
111,461
L
Khepri
tiltwall
Khepri
6,591
120
79
2,494
21,091
31,170
0
17,627
3,357
33,511
0
W
21,743
3,072
0
4,480
21,578
24,831
470
2,507
18,382
13,076
79,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,924
Gold Earned
56,564
729
Minions Killed
658
0
Camps Cleared
0
2,570,167
Distance Traveled
2,280,224
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,103
444
134
5
0
424,078
5
L
Morgan Le Fay
11,344
454
174
7
0
469,079
5
L
Achilles
10,765
431
131
5
0
467,709
5
W
Geb
12,328
493
23
1
0
505,297
7
W
Apollo
14,173
567
135
5
0
529,292
10
W
Chronos
13,996
560
180
7
0
469,768
8
W
Vulcan
15,103
604
214
9
0
515,602
0
L
Charybdis
12,813
513
176
7
0
475,641
2
L
Khepri
10,539
422
43
2
0
443,717
2
W
Nike
14,324
573
177
7
0
550,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role