Player Matchup

Amaterasu
Amaterasu
BarbaricJ
Amaterasu
Level 27
God Stats
2W - 2L
1,560 SR
Queue Stats
119W - 146L
1,418 Elo+
Party 2
Cerberus
Cerberus
Darkoure
Cerberus
Level 15
God Stats
12W - 9L
1,651 SR
Queue Stats
36W - 38L
1,408 Elo+
Party 2
Sol
Sol
WolfPeeSipper
Sol
Level 32
God Stats
16W - 14L
1,487 SR
Queue Stats
202W - 220L
1,466 Elo+
Party 2
Set
Set
Yaosuke
Set
Level 18
God Stats
1W - 2L
1,302 SR
Queue Stats
48W - 70L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
tprevend
Jing Wei
Level 16
God Stats
1W - 1L
1,407 SR
Queue Stats
2W - 3L
1,199 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,376 Elo+

VS

Team Averages
Level 16
1,415 SR
1,444 Elo+
Camazotz
Camazotz
AchillesIMissyou
Camazotz
Level 29
God Stats
10W - 12L
1,480 SR
Queue Stats
198W - 186L
1,522 Elo+
Solo
Rama
Rama
Carry0rTroll
Rama
Level 23
God Stats
5W - 11L
1,327 SR
Queue Stats
112W - 121L
1,505 Elo+
Solo
Yemoja
Yemoja
MVP ShadowGaze
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
Tokillag0d
Amaterasu
Level 16
God Stats
38W - 32L
1,535 SR
Queue Stats
52W - 49L
1,391 Elo+
Party 1
Ra
Ra
ihatesandits
Ra
Level 8
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 4L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BarbaricJ
Amaterasu
10
2 / 3 / 1
5,991
666
3,823
6,955
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Darkoure
Cerberus
7
0 / 1 / 0
4,640
516
1,050
4,088
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,487
610
3,249
3,143
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
9
1 / 2 / 1
5,221
580
2,187
4,412
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
tprevend
Jing Wei
7
0 / 1 / 0
4,447
494
1,218
3,024
483
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,511
612
4,348
7,173
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,390
599
3,090
5,139
1,351
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,574
508
752
4,993
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Tokillag0d
Amaterasu
10
2 / 2 / 2
5,583
620
2,915
5,219
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
1,782
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
7
7
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Amaterasu
BarbaricJ
Amaterasu
2
3
1
0.83
L
1
1
0
1
W
Cerberus
Darkoure
Cerberus
0
1
0
0
L
0
0
0
0
L
Amaterasu
Tokillag0d
Amaterasu
2
2
2
1.5
W
1
0
0
1
W
Set
1
2
1
0.75
L
0
0
0
0
W
Jing Wei
tprevend
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,527
Damage
11,105
21,622
Taken
22,524
8,732
Mitigated
8,986
7,999
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,348
1,842
0
2,563
7,173
1,834
0
666
6,507
0
24,685
W
Amaterasu
BarbaricJ
Amaterasu
3,823
2,307
0
2,870
6,955
3,899
508
0
6,955
0
25,395
L
3,090
2,494
0
1,148
5,139
1,351
0
1,076
4,063
0
31,550
W
Cerberus
Darkoure
Cerberus
1,050
32
0
1,022
4,088
2,164
0
0
4,088
13,843
0
L
752
220
104
327
4,993
2,672
0
2,078
2,915
14,141
0
L
Amaterasu
Tokillag0d
Amaterasu
2,915
1,111
0
1,848
5,219
3,129
144
0
5,219
0
23,738
W
3,249
1,512
0
1,891
3,143
999
722
581
2,562
24,608
4,367
W
Set
2,187
1,088
0
1,860
4,412
1,187
0
171
4,241
0
21,669
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
tprevend
Jing Wei
1,218
1,127
0
356
3,024
483
648
0
3,024
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
22,840
251
Minions Killed
188
0
Camps Cleared
0
913,060
Distance Traveled
751,121
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,511
612
50
6
0
228,397
3
W
Amaterasu
5,991
666
51
6
0
173,525
1
L
Rama
5,390
599
60
7
0
161,964
3
W
Cerberus
4,640
516
61
7
0
172,503
4
L
Yemoja
4,574
508
24
3
0
174,815
0
L
Amaterasu
5,583
620
54
6
0
185,945
0
W
Sol
5,487
610
57
6
0
185,205
3
W
Set
5,221
580
50
6
0
195,227
1
L
Ra
1,782
198
0
0
0
0
0
W
Jing Wei
4,447
494
32
4
0
186,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role