Player Matchup

Sol
Sol
Allfect
Sol
Level 28
God Stats
12W - 5L
1,732 SR
Queue Stats
56W - 49L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
I spooder I
Gilgamesh
Level 23
God Stats
5W - 0L
1,811 SR
Queue Stats
42W - 49L
1,402 Elo+
Party 1
Skadi
Skadi
Nathanrgompi
Skadi
Level 35
God Stats
4W - 9L
1,243 SR
Queue Stats
166W - 194L
1,426 Elo+
Party 3
Cliodhna
Cliodhna
Tallboiii20
Cliodhna
Level 27
God Stats
19W - 16L
1,518 SR
Queue Stats
92W - 138L
1,334 Elo+
Solo
Cerberus
Cerberus
iagoh1920
Cerberus
Level 18
God Stats
5W - 5L
1,570 SR
Queue Stats
143W - 187L
1,422 Elo+
Party 3
Team Averages
Level 26
1,575 SR
1,397 Elo+

VS

Team Averages
Level 31
1,404 SR
1,380 Elo+
Anhur
Anhur
LORD_CABRODICS
Anhur
Level 23
God Stats
8W - 15L
1,291 SR
Queue Stats
41W - 48L
1,306 Elo+
Solo
Susano
Susano
Lambentations
Susano
Level 27
God Stats
5W - 13L
1,285 SR
Queue Stats
74W - 87L
1,362 Elo+
Solo
Ymir
Ymir
SaltyRaccoon98
Ymir
Level 6
God Stats
4W - 7L
1,385 SR
Queue Stats
7W - 10L
1,327 Elo+
Party 2
Charybdis
Charybdis
noah_Valentine2
Charybdis
Level 27
God Stats
6W - 8L
1,468 SR
Queue Stats
13W - 18L
1,354 Elo+
Solo
Ra
Ra
rockasha
Ra
Level 74
God Stats
0W - 2L
1,593 SR
Queue Stats
48W - 42L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 3 / 3
11,239
562
15,673
16,557
10,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
I spooder I
Gilgamesh
17
4 / 1 / 2
11,163
558
10,157
12,497
10,097
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 6
11,336
567
12,029
9,137
3,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Tallboiii20
Cliodhna
17
6 / 5 / 4
10,725
536
7,063
14,663
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
iagoh1920
Cerberus
14
3 / 3 / 11
10,151
508
6,277
16,788
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,200
410
5,148
12,187
3,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 1 / 2
11,673
584
15,574
15,328
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 9 / 1
8,130
407
2,750
19,517
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
noah_Valentine2
Charybdis
13
0 / 6 / 2
7,577
379
4,229
16,383
7,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 2 / 4
10,393
520
12,097
12,057
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
24
Kills
13
14
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
3
1.83
W
Gilgamesh
I spooder I
Gilgamesh
4
1
2
5
L
0
6
3
0.25
L
10
1
2
11
W
7
2
6
5
L
0
9
1
0.06
W
Cliodhna
Tallboiii20
Cliodhna
6
5
4
1.6
W
Cerberus
iagoh1920
Cerberus
3
3
11
2.83
L
Charybdis
noah_Valentine2
Charybdis
0
6
2
0.17
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,199
Damage
39,798
69,642
Taken
75,472
46,397
Mitigated
38,506
15,483
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,673
5,384
0
5,293
16,557
10,342
4,512
7,192
8,782
65,282
9,674
W
Gilgamesh
I spooder I
Gilgamesh
10,157
1,881
0
219
12,497
10,097
1,846
0
12,497
10,080
54,417
L
5,148
2,422
0
2,283
12,187
3,554
546
3,412
8,775
0
45,342
L
15,574
4,305
0
5,350
15,328
6,564
0
4,873
10,455
0
81,019
W
12,029
7,894
194
1,729
9,137
3,180
6,821
1,673
7,422
0
73,456
L
2,750
275
0
1,297
19,517
16,201
1,185
4,016
15,501
28,434
0
W
Cliodhna
Tallboiii20
Cliodhna
7,063
877
466
3,999
14,663
5,128
104
2,061
12,464
0
74,313
W
Cerberus
iagoh1920
Cerberus
6,277
583
0
3,583
16,788
17,650
1,077
3,052
13,630
24,237
0
L
Charybdis
noah_Valentine2
Charybdis
4,229
2,193
0
1,448
16,383
7,340
490
4,148
12,235
0
28,090
L
12,097
1,140
1,830
6,231
12,057
4,847
927
5,726
6,331
79,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,614
Gold Earned
45,973
551
Minions Killed
467
0
Camps Cleared
0
1,822,880
Distance Traveled
1,760,034
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,239
562
135
7
0
349,824
0
W
Gilgamesh
11,163
558
112
6
0
399,406
0
L
Anhur
8,200
410
81
4
0
328,188
0
L
Susano
11,673
584
136
7
0
425,367
7
W
Skadi
11,336
567
127
6
0
353,928
1
L
Ymir
8,130
407
55
3
0
302,509
0
W
Cliodhna
10,725
536
130
7
0
356,675
0
W
Cerberus
10,151
508
47
2
0
363,047
0
L
Charybdis
7,577
379
59
3
0
290,702
1
L
Ra
10,393
520
136
7
0
413,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role