Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BRJoaop
Morgan Le Fay
Level 24
God Stats
3W - 4L
1,556 SR
Queue Stats
96W - 110L
1,419 Elo+
Solo
Ymir
Ymir
felipechaves19
Ymir
Level 25
God Stats
5W - 7L
1,423 SR
Queue Stats
95W - 90L
1,459 Elo+
Party 1
Ullr
Ullr
jotape_3103
Ullr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 70L
1,437 Elo+
Party 1
Tyr
Tyr
xTH14G0_M1l_GR4U
Tyr
Level 27
God Stats
9W - 8L
1,422 SR
Queue Stats
164W - 203L
1,344 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,432 Elo+

VS

Team Averages
Level 15
1,307 SR
1,353 Elo+
Fenrir
Fenrir
Achusitox2
Fenrir
Level 5
God Stats
0W - 3L
1,322 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo
Mercury
Mercury
Skyhigh3484
Mercury
Level 5
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Vitinhobs06
Olorun
Level 28
God Stats
4W - 5L
1,522 SR
Queue Stats
140W - 84L
1,604 Elo+
Solo
Discordia
Discordia
lobisomeloko
Discordia
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo
Da Ji
Da Ji
pandameek
Da Ji
Level 28
God Stats
0W - 1L
1,209 SR
Queue Stats
10W - 29L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
8 / 5 / 7
13,604
544
11,637
18,536
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
BRJoaop
Morgan Le Fay
16
4 / 9 / 9
11,295
452
10,374
15,057
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 8
11,459
458
10,633
20,838
23,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 9 / 12
11,244
450
10,133
17,567
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 6 / 7
13,189
528
8,022
18,316
12,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Achusitox2
Fenrir
20
19 / 2 / 6
16,434
657
31,502
21,110
17,374
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Skyhigh3484
Mercury
15
0 / 8 / 9
10,179
407
2,921
15,088
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
20
14 / 2 / 11
15,441
618
27,996
16,083
7,518
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
lobisomeloko
Discordia
8
0 / 10 / 6
8,428
337
4,541
9,293
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
pandameek
Da Ji
11
0 / 13 / 1
8,584
343
182
11,850
3,333

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
66
34
Kills
33
33
Deaths
35
43
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
5
7
2.3
L
Fenrir
Achusitox2
Fenrir
19
2
6
11
W
Morgan Le Fay
BRJoaop
Morgan Le Fay
4
9
9
0.94
L
Mercury
Skyhigh3484
Mercury
0
8
9
0.56
L
Olorun
14
2
11
9.75
W
8
4
8
3
W
6
9
12
1.33
L
Discordia
lobisomeloko
Discordia
0
10
6
0.3
L
Da Ji
pandameek
Da Ji
0
13
1
0.04
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
67,142
90,314
Taken
73,424
54,132
Mitigated
35,009
13,350
Healing
23,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,637
3,192
0
6,296
18,536
6,803
910
2,453
15,846
0
119,383
L
Fenrir
Achusitox2
Fenrir
31,502
10,271
0
11,228
21,110
17,374
0
5,491
15,515
0
140,642
W
Morgan Le Fay
BRJoaop
Morgan Le Fay
10,374
465
0
1,120
15,057
5,260
1,026
5,733
9,149
57,307
0
L
Mercury
Skyhigh3484
Mercury
2,921
886
0
536
15,088
4,874
1,646
4,521
10,423
0
36,714
L
Olorun
27,996
15,592
966
10,679
16,083
7,518
2,506
3,816
12,041
143,770
0
W
10,633
1,441
0
1,412
20,838
23,185
350
9,045
11,369
60,570
0
W
10,133
5,745
0
2,942
17,567
6,124
877
8,155
9,067
0
50,783
L
Discordia
lobisomeloko
Discordia
4,541
617
0
115
9,293
1,910
0
3,109
5,954
15,708
0
L
Da Ji
pandameek
Da Ji
182
0
0
0
11,850
3,333
0
3,312
8,484
0
10,827
W
8,022
798
0
1,580
18,316
12,760
756
6,748
11,304
0
51,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,791
Gold Earned
59,066
550
Minions Killed
518
0
Camps Cleared
0
2,348,257
Distance Traveled
2,082,866
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,604
544
175
7
0
518,441
3
L
Fenrir
16,434
657
192
8
0
554,755
3
W
Morgan Le Fay
11,295
452
124
5
0
449,609
0
L
Mercury
10,179
407
65
3
0
502,747
2
L
Olorun
15,441
618
220
9
0
475,225
15
W
Ymir
11,459
458
76
3
0
432,880
6
W
Ullr
11,244
450
65
3
0
437,110
0
L
Discordia
8,428
337
14
1
0
279,747
1
L
Da Ji
8,584
343
27
1
0
270,392
3
W
Tyr
13,189
528
110
4
0
510,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role