Player Matchup

Heimdallr
Heimdallr
Iamvii
Heimdallr
Level 29
God Stats
6W - 8L
1,416 SR
Queue Stats
12W - 16L
1,474 Elo+
Solo
Pele
Pele
Junglistss
Pele
Level 18
God Stats
22W - 10L
1,771 SR
Queue Stats
55W - 45L
1,473 Elo+
Party 1
Achilles
Achilles
Spartanqt
Achilles
Level 27
God Stats
5W - 8L
1,444 SR
Queue Stats
48W - 47L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
TheBattleWalrus
Sylvanus
Level 14
God Stats
2W - 2L
1,513 SR
Queue Stats
14W - 12L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XiaoJiuYaYa
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,455 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,448 Elo+

VS

Team Averages
Level 28
1,551 SR
1,568 Elo+
Mulan
Mulan
ArmChairEel
Mulan
Level 84
God Stats
4W - 5L
1,319 SR
Queue Stats
37W - 35L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
MorningToke
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,336 Elo+
Solo
Hades
Hades
PickleNick-_-
Hades
Level 16
God Stats
3W - 0L
1,715 SR
Queue Stats
12W - 9L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iSlayThouNig
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,736 Elo+
Party 2
Gilgamesh
Gilgamesh
polarbearlevy
Gilgamesh
Level 23
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 3L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Iamvii
Heimdallr
9
2 / 4 / 1
6,240
520
4,571
7,303
1,494
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 0
6,020
502
2,940
10,733
1,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Spartanqt
Achilles
12
2 / 3 / 1
7,112
593
6,547
9,949
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
8
0 / 6 / 1
5,301
442
1,849
9,601
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
XiaoJiuYaYa
Morgan Le Fay
10
4 / 8 / 2
6,509
542
5,378
8,725
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,671
639
4,229
9,182
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
MorningToke
Cthulhu
12
1 / 2 / 3
6,874
573
4,080
7,019
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 5 / 3
5,605
467
1,275
6,647
2,773
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
iSlayThouNig
Ah Muzen Cab
14
7 / 0 / 2
8,089
674
9,772
7,824
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
polarbearlevy
Gilgamesh
14
15 / 2 / 1
9,172
764
11,804
8,741
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
27
27
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Heimdallr
Iamvii
Heimdallr
2
4
1
0.63
L
2
6
0
0.33
W
Cthulhu
MorningToke
Cthulhu
1
2
3
1.25
W
0
5
3
0.3
L
Achilles
Spartanqt
Achilles
2
3
1
0.83
L
Sylvanus
0
6
1
0.08
L
Morgan Le Fay
XiaoJiuYaYa
Morgan Le Fay
4
8
2
0.63
W
Ah Muzen Cab
iSlayThouNig
Ah Muzen Cab
7
0
2
8
W
Gilgamesh
polarbearlevy
Gilgamesh
15
2
1
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
31,160
46,311
Taken
39,413
14,009
Mitigated
17,467
10,170
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,229
1,292
0
2,378
9,182
4,244
0
1,233
7,949
0
36,096
L
Heimdallr
Iamvii
Heimdallr
4,571
2,024
0
1,689
7,303
1,494
33
0
7,303
0
25,239
L
2,940
878
0
3,203
10,733
1,838
0
74
10,659
0
31,734
W
Cthulhu
MorningToke
Cthulhu
4,080
64
0
1,702
7,019
4,031
0
0
6,483
26,239
0
W
1,275
304
0
362
6,647
2,773
20
3,642
3,005
11,533
0
L
Achilles
Spartanqt
Achilles
6,547
1,875
0
4,016
9,949
4,516
0
3,426
5,869
0
35,110
L
Sylvanus
1,849
885
206
842
9,601
3,821
0
0
9,601
10,795
0
L
Morgan Le Fay
XiaoJiuYaYa
Morgan Le Fay
5,378
1,429
0
214
8,725
2,340
718
1,201
7,524
24,736
0
W
Ah Muzen Cab
iSlayThouNig
Ah Muzen Cab
9,772
5,101
0
6,178
7,824
2,231
940
1,109
6,715
0
65,466
W
Gilgamesh
polarbearlevy
Gilgamesh
11,804
4,524
0
2,226
8,741
4,188
0
1,243
7,352
0
53,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
37,411
269
Minions Killed
346
0
Camps Cleared
0
1,093,768
Distance Traveled
1,263,198
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,671
639
67
6
0
242,358
0
L
Heimdallr
6,240
520
60
5
0
198,676
1
L
Pele
6,020
502
58
5
0
213,014
1
W
Cthulhu
6,874
573
58
5
0
233,899
2
W
Hades
5,605
467
22
2
0
207,849
0
L
Achilles
7,112
593
82
7
0
262,945
1
L
Sylvanus
5,301
442
25
2
0
209,321
1
L
Morgan Le Fay
6,509
542
44
4
0
209,812
1
W
Ah Muzen Cab
8,089
674
112
9
0
307,087
4
W
Gilgamesh
9,172
764
87
7
0
272,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role