Player Matchup

Jing Wei
Jing Wei
ExpertDuke23097
Jing Wei
Level 8
God Stats
5W - 11L
1,216 SR
Queue Stats
5W - 11L
1,124 Elo+
Party 1
Arachne
Arachne
FoxytheMemeLord
Arachne
Level 12
God Stats
3W - 1L
1,608 SR
Queue Stats
5W - 12L
1,108 Elo+
Party 1
Thanatos
Thanatos
rrell2
Thanatos
Level 9
God Stats
3W - 5L
1,307 SR
Queue Stats
4W - 11L
1,092 Elo+
Party 1
Team Averages
Level 10
1,377 SR
1,108 Elo+

VS

Team Averages
Level 7
1,365 SR
917 Elo+
Cthulhu
Cthulhu
TaffeyyYT
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,028 Elo+
Party 2
Charybdis
Charybdis
lonesum_nuggfish
Charybdis
Level 6
God Stats
1W - 2L
1,096 SR
Queue Stats
1W - 2L
833 Elo+
Party 2
Danzaburou
Danzaburou
patalrich
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
888 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 2 / 10
10,128
675
10,059
16,797
6,947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 5
10,801
720
10,663
18,599
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
rrell2
Thanatos
13
6 / 9 / 4
10,080
672
9,352
14,741
6,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TaffeyyYT
Cthulhu
13
1 / 2 / 12
10,262
684
8,125
17,045
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
11
2 / 8 / 9
9,920
661
12,464
10,070
3,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
patalrich
Danzaburou
16
12 / 3 / 2
12,549
837
17,790
10,724
4,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
13
Kills
15
15
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
2
10
3
L
6
4
5
2.13
W
Cthulhu
TaffeyyYT
Cthulhu
1
2
12
3.5
W
Charybdis
2
8
9
0.81
W
Danzaburou
patalrich
Danzaburou
12
3
2
4.33
L
Thanatos
rrell2
Thanatos
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
38,379
50,137
Taken
37,839
22,102
Mitigated
26,658
12,827
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
10,059
7,406
0
2,797
16,797
6,947
756
2,950
13,847
0
50,294
L
10,663
8,284
0
3,931
18,599
8,741
267
3,851
14,748
0
22,588
W
Cthulhu
TaffeyyYT
Cthulhu
8,125
1,343
460
2,712
17,045
18,474
308
521
16,524
23,577
0
W
Charybdis
12,464
6,623
0
474
10,070
3,498
897
0
10,070
0
27,384
W
Danzaburou
patalrich
Danzaburou
17,790
9,569
0
2,968
10,724
4,686
1,432
0
10,724
0
41,694
L
Thanatos
rrell2
Thanatos
9,352
3,105
0
6,099
14,741
6,414
0
1,620
13,121
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
32,731
127
Minions Killed
127
6
Camps Cleared
1
851,582
Distance Traveled
644,737
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,128
675
82
5
2
304,244
1
L
Arachne
10,801
720
18
1
2
302,238
0
W
Cthulhu
10,262
684
35
2
1
259,333
2
W
Charybdis
9,920
661
32
2
0
164,943
0
W
Danzaburou
12,549
837
60
4
0
220,461
0
L
Thanatos
10,080
672
27
2
2
245,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role