Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ch0c0lateHayzeus
Ah Muzen Cab
Level 117
God Stats
3W - 1L
1,290 SR
Queue Stats
84W - 45L
1,663 Elo+
Party 2
Nemesis
Nemesis
JeretSenpai
Nemesis
Level 120
God Stats
7W - 2L
1,612 SR
Queue Stats
80W - 45L
1,653 Elo+
Party 2
Ares
Ares
LordPlebius
Ares
Level 28
God Stats
5W - 5L
1,495 SR
Queue Stats
12W - 12L
1,613 Elo+
Party 2
Janus
Janus
LowGraphicsHD
Janus
Level 126
God Stats
7W - 5L
1,584 SR
Queue Stats
55W - 29L
1,686 Elo+
Party 2
Team Averages
Level 98
1,495 SR
1,654 Elo+

VS

Team Averages
Level 88
1,606 SR
1,695 Elo+
Artio
Artio
Arkatlas
Artio
Level 157
God Stats
0W - 1L
1,523 SR
Queue Stats
18W - 8L
1,775 Elo+
Party 1
Yemoja
Yemoja
Cutiedomo
Yemoja
Level 88
God Stats
0W - 1L
1,713 SR
Queue Stats
15W - 6L
1,734 Elo+
Party 1
Heimdallr
Heimdallr
Koeloh
Heimdallr
Level 85
God Stats
0W - 1L
1,488 SR
Queue Stats
12W - 5L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
Nekoshimi
Danzaburou
Level 22
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 3L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ch0c0lateHayzeus
Ah Muzen Cab
17
8 / 1 / 6
11,263
866
18,707
11,813
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
JeretSenpai
Nemesis
15
1 / 3 / 7
9,905
762
6,984
11,642
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 8
10,694
823
4,296
12,369
10,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 2 / 5
11,783
906
12,162
7,347
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arkatlas
Artio
16
3 / 4 / 5
10,003
769
15,140
20,649
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Cutiedomo
Yemoja
14
3 / 4 / 1
8,783
676
7,312
12,437
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Koeloh
Heimdallr
16
2 / 3 / 2
10,167
782
5,544
7,814
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Nekoshimi
Danzaburou
14
0 / 6 / 1
8,739
672
3,656
11,441
4,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
8
8
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Arkatlas
Artio
3
4
5
1.38
W
Ah Muzen Cab
Ch0c0lateHayzeus
Ah Muzen Cab
8
1
6
11
L
Yemoja
Cutiedomo
Yemoja
3
4
1
0.88
W
Nemesis
JeretSenpai
Nemesis
1
3
7
1.5
L
Heimdallr
Koeloh
Heimdallr
2
3
2
1
W
2
2
8
3
W
6
2
5
4.25
L
Danzaburou
Nekoshimi
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,149
Damage
31,652
43,171
Taken
52,341
23,553
Mitigated
49,602
16,375
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Arkatlas
Artio
15,140
1,829
1,405
6,178
20,649
26,964
26
5,930
14,719
36,753
0
W
Ah Muzen Cab
Ch0c0lateHayzeus
Ah Muzen Cab
18,707
9,109
0
4,076
11,813
5,075
2,513
7,606
3,500
0
57,834
L
Yemoja
Cutiedomo
Yemoja
7,312
1,380
729
1,422
12,437
13,233
250
5,077
7,360
17,086
0
W
Nemesis
JeretSenpai
Nemesis
6,984
3,541
0
3,626
11,642
4,804
1,610
4,077
6,793
0
24,410
L
Heimdallr
Koeloh
Heimdallr
5,544
2,098
0
708
7,814
4,477
0
3,508
4,306
0
43,077
W
4,296
289
2,368
3,841
12,369
10,582
1,230
5,960
5,628
16,394
0
W
12,162
1,510
234
2,230
7,347
3,092
525
3,304
3,797
56,051
0
L
Danzaburou
Nekoshimi
Danzaburou
3,656
1,516
0
1,802
11,441
4,928
252
2,252
9,189
0
34,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
37,692
263
Minions Killed
232
13
Camps Cleared
8
1,084,467
Distance Traveled
793,741
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,003
769
49
4
2
231,587
1
W
Ah Muzen Cab
11,263
866
80
6
3
267,546
2
L
Yemoja
8,783
676
30
2
1
161,343
2
W
Nemesis
9,905
762
37
3
5
294,481
1
L
Heimdallr
10,167
782
81
6
3
213,824
0
W
Ares
10,694
823
26
2
1
247,210
0
W
Janus
11,783
906
120
9
4
275,230
2
L
Danzaburou
8,739
672
72
6
2
186,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role