Player Matchup

Hachiman
Hachiman
Diamond IV
ImStakking
Hachiman
Diamond IV
Level 124
God Stats
34W - 33L
1,567 SR
Queue Stats
352W - 340L
2,157 MMR
Solo
Osiris
Osiris
Masters
StriderNoHIryu
Osiris
Masters
Level 147
God Stats
5W - 9L
1,645 SR
Queue Stats
405W - 400L
2,545 MMR
Solo
Sylvanus
Sylvanus
Diamond V
TheNoLifeGamer
Sylvanus
Diamond V
Level 148
God Stats
0W - 1L
1,711 SR
Queue Stats
39W - 24L
2,235 MMR
Party 2
Fenrir
Fenrir
Platinum I
Uninstallkid
Fenrir
Platinum I
Level 89
God Stats
0W - 2L
1,344 SR
Queue Stats
98W - 80L
2,274 MMR
Solo
The Morrigan
The Morrigan
Diamond III
boxofsauce
The Morrigan
Diamond III
Level 109
God Stats
6W - 5L
1,642 SR
Queue Stats
235W - 251L
2,145 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,582 SR
2,271 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,514 SR
2,094 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
Kingapple12
Achilles
Platinum I
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
234W - 240L
2,121 MMR
Solo
Danzaburou
Danzaburou
Masters
OMGIRL
Danzaburou
Masters
Level 79
God Stats
2W - 2L
1,346 SR
Queue Stats
119W - 104L
2,241 MMR
Party 1
Athena
Athena
Diamond IV
Shay
Athena
Diamond IV
Level 146
God Stats
21W - 23L
1,582 SR
Queue Stats
407W - 380L
2,082 MMR
Party 1
Nox
Nox
Masters
xFoRcEee
Nox
Masters
Level 160
God Stats
86W - 79L
1,643 SR
Queue Stats
620W - 604L
2,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImStakking
Hachiman
11
2 / 7 / 4
8,154
453
6,969
11,609
2,047
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 1
9,232
513
13,193
17,984
17,789
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
11
1 / 6 / 4
7,884
438
6,460
18,222
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
3 / 9 / 2
8,382
466
7,827
17,494
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
boxofsauce
The Morrigan
12
2 / 9 / 3
8,195
455
6,821
9,505
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ZeusMulanHou Yi

VS

Bans
OdinGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
10 / 4 / 15
11,900
661
19,612
18,406
7,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
Kingapple12
Achilles
17
4 / 2 / 5
10,785
599
10,206
20,200
14,844
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
OMGIRL
Danzaburou
18
12 / 2 / 4
12,378
688
15,652
13,811
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
Shay
Athena
14
2 / 2 / 18
10,223
568
6,217
18,887
19,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 2 / 12
11,657
648
9,975
10,016
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
11
Kills
37
37
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
4
15
4.38
L
Hachiman
ImStakking
Hachiman
2
7
4
0.57
W
Achilles
Kingapple12
Achilles
4
2
5
3.25
W
Danzaburou
OMGIRL
Danzaburou
12
2
4
7
W
Athena
Shay
Athena
2
2
18
5.5
L
3
6
1
0.58
L
Sylvanus
1
6
4
0.5
L
Fenrir
3
9
2
0.44
L
The Morrigan
boxofsauce
The Morrigan
2
9
3
0.39
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
61,662
74,814
Taken
81,320
43,435
Mitigated
52,488
13,066
Healing
39,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,612
8,904
0
17,879
18,406
7,977
530
4,377
14,029
0
76,308
L
Hachiman
ImStakking
Hachiman
6,969
3,446
0
2,089
11,609
2,047
0
1,520
10,089
0
44,754
W
Achilles
Kingapple12
Achilles
10,206
2,054
0
8,430
20,200
14,844
1,618
1,729
17,865
5,736
53,451
W
Danzaburou
OMGIRL
Danzaburou
15,652
8,050
0
7,510
13,811
5,331
6,416
2,997
10,814
0
92,950
W
Athena
Shay
Athena
6,217
2,468
0
3,677
18,887
19,665
187
4,514
14,373
28,837
0
L
13,193
4,422
0
3,384
17,984
17,789
0
1,819
16,165
6,225
50,433
L
Sylvanus
6,460
1,353
538
2,621
18,222
14,619
0
5,670
12,552
23,046
0
L
Fenrir
7,827
2,815
0
3,875
17,494
5,871
0
5,379
12,115
0
49,237
L
The Morrigan
boxofsauce
The Morrigan
6,821
1,313
0
559
9,505
3,109
0
2,940
6,565
46,844
4,572
W
9,975
283
0
2,150
10,016
4,671
1,876
2,328
7,688
68,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,847
Gold Earned
56,943
407
Minions Killed
509
0
Camps Cleared
0
1,541,224
Distance Traveled
1,843,980
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,900
661
118
7
0
389,143
4
L
Hachiman
8,154
453
88
5
0
228,866
3
W
Achilles
10,785
599
90
5
0
366,351
3
W
Danzaburou
12,378
688
136
8
0
352,667
8
W
Athena
10,223
568
40
2
0
375,834
8
L
Osiris
9,232
513
113
6
0
316,745
6
L
Sylvanus
7,884
438
38
2
0
350,343
5
L
Fenrir
8,382
466
80
4
0
331,762
6
L
The Morrigan
8,195
455
88
5
0
313,508
6
W
Nox
11,657
648
125
7
0
359,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role