Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BOBBY2LUNCHES
Charybdis
Level 106
God Stats
3W - 6L
1,289 SR
Queue Stats
640W - 641L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
Paultristan
Guan Yu
Level 85
God Stats
1W - 0L
1,564 SR
Queue Stats
29W - 25L
1,464 Elo+
Solo
Nu Wa
Nu Wa
deathly teddy
Nu Wa
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,490 Elo+
Solo
Danzaburou
Danzaburou
swashbuckler03
Danzaburou
Level 91
God Stats
1W - 0L
1,774 SR
Queue Stats
105W - 107L
1,471 Elo+
Solo
Team Averages
Level 103
1,525 SR
1,470 Elo+

VS

Team Averages
Level 58
1,484 SR
1,417 Elo+
Scylla
Scylla
Kojonn
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,433 Elo+
Party 1
Chang'e
Chang'e
ParasolCorp
Chang'e
Level 23
God Stats
0W - 1L
1,356 SR
Queue Stats
7W - 8L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pontythings
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Vevek
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,398 Elo+
Party 1
Achilles
Achilles
YoungQueso
Achilles
Level 54
God Stats
0W - 1L
1,562 SR
Queue Stats
14W - 14L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 1 / 16
9,390
854
12,221
8,644
3,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
BOBBY2LUNCHES
Charybdis
17
8 / 3 / 8
10,038
913
14,488
13,392
6,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Paultristan
Guan Yu
12
0 / 4 / 14
7,606
691
4,623
15,287
12,566
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 2 / 13
8,606
782
12,960
9,349
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
swashbuckler03
Danzaburou
15
6 / 3 / 11
8,826
802
13,929
10,342
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kojonn
Scylla
16
5 / 4 / 6
8,856
805
13,039
10,993
4,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ParasolCorp
Chang'e
13
2 / 6 / 7
7,891
717
10,526
11,253
7,016
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Pontythings
Morgan Le Fay
14
2 / 5 / 6
7,573
688
7,748
11,205
5,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Vevek
Jormungandr
14
2 / 5 / 8
7,999
727
10,067
14,081
13,299
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
YoungQueso
Achilles
14
2 / 3 / 7
7,509
683
7,742
16,105
19,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
23
Kills
13
13
Deaths
23
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
16
13
W
Charybdis
BOBBY2LUNCHES
Charybdis
8
3
8
4
L
Scylla
Kojonn
Scylla
5
4
6
2
L
Chang'e
ParasolCorp
Chang'e
2
6
7
0.92
W
Guan Yu
Paultristan
Guan Yu
0
4
14
1.75
L
Morgan Le Fay
Pontythings
Morgan Le Fay
2
5
6
1
L
Jormungandr
Vevek
Jormungandr
2
5
8
1.2
L
Achilles
YoungQueso
Achilles
2
3
7
1.83
W
4
2
13
5.25
W
Danzaburou
swashbuckler03
Danzaburou
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,221
Damage
49,122
57,014
Taken
63,637
30,661
Mitigated
49,306
28,355
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,221
516
1,592
2,409
8,644
3,584
684
6,563
2,047
22,708
0
W
Charybdis
BOBBY2LUNCHES
Charybdis
14,488
5,448
1,874
4,316
13,392
6,782
768
8,659
4,540
0
24,192
L
Scylla
Kojonn
Scylla
13,039
503
2,739
3,521
10,993
4,068
0
3,571
7,273
28,602
0
L
Chang'e
ParasolCorp
Chang'e
10,526
194
2,986
2,755
11,253
7,016
0
4,523
6,730
17,536
0
W
Guan Yu
Paultristan
Guan Yu
4,623
675
7,315
5,925
15,287
12,566
317
10,320
4,580
0
6,757
L
Morgan Le Fay
Pontythings
Morgan Le Fay
7,748
1,816
347
2,007
11,205
5,011
0
4,483
6,632
21,127
0
L
Jormungandr
Vevek
Jormungandr
10,067
1,867
0
2,382
14,081
13,299
0
6,137
7,765
27,956
0
L
Achilles
YoungQueso
Achilles
7,742
989
1,445
4,920
16,105
19,912
0
6,467
9,403
0
13,474
W
12,960
3,230
1,107
2,219
9,349
3,569
702
6,919
2,387
28,356
0
W
Danzaburou
swashbuckler03
Danzaburou
13,929
4,742
165
1,433
10,342
4,160
773
8,919
1,313
0
25,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
39,828
108
Minions Killed
129
0
Camps Cleared
0
1,040,151
Distance Traveled
997,236
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,390
854
35
3
0
227,434
0
W
Charybdis
10,038
913
23
2
0
201,807
1
L
Scylla
8,856
805
35
3
0
207,562
2
L
Chang'e
7,891
717
14
1
0
202,965
3
W
Guan Yu
7,606
691
6
1
0
217,110
3
L
Morgan Le Fay
7,573
688
28
3
0
181,063
0
L
Jormungandr
7,999
727
47
4
0
175,999
0
L
Achilles
7,509
683
5
0
0
229,647
1
W
Nu Wa
8,606
782
20
2
0
207,750
0
W
Danzaburou
8,826
802
24
2
0
186,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role