Player Matchup

Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
LtSlasher99
Olorun
Level 115
God Stats
3W - 3L
1,524 SR
Queue Stats
282W - 305L
1,493 Elo+
Solo
Cthulhu
Cthulhu
NHKxBK
Cthulhu
Level 100
God Stats
3W - 1L
1,791 SR
Queue Stats
72W - 66L
1,526 Elo+
Party 3
Fafnir
Fafnir
ShakenBake96
Fafnir
Level 142
God Stats
1W - 2L
1,413 SR
Queue Stats
210W - 209L
1,498 Elo+
Party 4
Jing Wei
Jing Wei
sbakes18
Jing Wei
Level 110
God Stats
5W - 3L
1,573 SR
Queue Stats
198W - 221L
1,454 Elo+
Party 4
Team Averages
Level 124
1,560 SR
1,494 Elo+

VS

Team Averages
Level 111
1,573 SR
1,454 Elo+
Charybdis
Charybdis
Doughboy8781
Charybdis
Level 89
God Stats
2W - 1L
1,716 SR
Queue Stats
122W - 100L
1,501 Elo+
Solo
Thoth
Thoth
Paladin Ras
Thoth
Level 109
God Stats
2W - 3L
1,536 SR
Queue Stats
41W - 47L
1,432 Elo+
Party 1
Discordia
Discordia
Schmatty Ice
Discordia
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 143L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
TenToesInMyMouf
Baron Samedi
Level 138
God Stats
2W - 3L
1,613 SR
Queue Stats
264W - 266L
1,444 Elo+
Party 2
He Bo
He Bo
Trivial Sin
He Bo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 2 / 6
11,301
706
26,037
14,057
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
8 / 3 / 3
12,417
776
13,445
14,295
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NHKxBK
Cthulhu
18
2 / 2 / 11
10,993
687
14,252
19,003
22,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
19
3 / 2 / 10
11,797
737
7,889
25,266
30,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
sbakes18
Jing Wei
17
0 / 3 / 10
10,636
665
4,375
12,530
6,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doughboy8781
Charybdis
16
3 / 6 / 6
9,587
599
12,691
14,310
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 5
10,611
663
11,768
13,091
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Schmatty Ice
Discordia
18
1 / 1 / 11
9,716
607
12,408
10,290
4,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
TenToesInMyMouf
Baron Samedi
17
1 / 4 / 9
9,540
596
19,969
15,656
8,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 7
9,634
602
8,122
15,763
10,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
18
Kills
12
12
Deaths
18
40
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
6
4
L
Charybdis
Doughboy8781
Charybdis
3
6
6
1
W
Olorun
8
3
3
3.17
W
Cthulhu
NHKxBK
Cthulhu
2
2
11
3.75
L
4
2
5
3.25
L
Discordia
Schmatty Ice
Discordia
1
1
11
6.5
W
Fafnir
3
2
10
4
L
Baron Samedi
TenToesInMyMouf
Baron Samedi
1
4
9
1.38
L
3
5
7
1.3
W
Jing Wei
sbakes18
Jing Wei
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,998
Damage
64,958
85,151
Taken
69,110
72,053
Mitigated
34,551
49,969
Healing
32,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
26,037
647
6,666
5,237
14,057
6,328
699
9,930
4,127
43,537
0
L
Charybdis
Doughboy8781
Charybdis
12,691
4,850
2,039
2,678
14,310
5,501
0
12,691
1,619
0
18,026
W
Olorun
13,445
6,393
6,740
4,086
14,295
7,065
2,163
10,076
4,219
41,442
0
W
Cthulhu
NHKxBK
Cthulhu
14,252
119
4,412
3,743
19,003
22,228
206
10,424
8,579
25,472
0
L
11,768
840
1,784
2,116
13,091
5,527
0
12,455
636
25,669
0
L
Discordia
Schmatty Ice
Discordia
12,408
539
2,299
1,097
10,290
4,447
0
8,395
1,895
29,896
0
W
Fafnir
7,889
2,428
4,625
12,321
25,266
30,352
190
13,759
11,507
17,819
0
L
Baron Samedi
TenToesInMyMouf
Baron Samedi
19,969
701
10,257
6,940
15,656
8,287
0
14,057
1,599
37,386
0
L
8,122
0
2,264
1,103
15,763
10,789
0
14,025
1,738
24,268
0
W
Jing Wei
sbakes18
Jing Wei
4,375
1,016
763
1,376
12,530
6,080
2,080
8,078
4,452
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,144
Gold Earned
49,088
184
Minions Killed
155
0
Camps Cleared
0
1,539,102
Distance Traveled
1,492,809
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,301
706
33
2
0
332,874
3
L
Charybdis
9,587
599
12
1
0
256,142
0
W
Olorun
12,417
776
63
4
0
286,370
0
W
Cthulhu
10,993
687
25
2
0
319,999
1
L
Thoth
10,611
663
37
2
0
311,706
0
L
Discordia
9,716
607
33
2
0
327,778
0
W
Fafnir
11,797
737
12
1
0
338,927
2
L
Baron Samedi
9,540
596
45
3
0
294,461
2
L
He Bo
9,634
602
28
2
0
302,722
0
W
Jing Wei
10,636
665
51
3
0
260,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role