Player Matchup

Janus
Janus
Nersil
Janus
Level 67
God Stats
10W - 6L
1,505 SR
Queue Stats
39W - 41L
1,407 Elo+
Solo
Artemis
Artemis
jabroniemanbull
Artemis
Level 17
God Stats
6W - 5L
1,458 SR
Queue Stats
52W - 64L
1,351 Elo+
Party 2
Chaac
Chaac
machoman6pac00
Chaac
Level 19
God Stats
5W - 1L
1,730 SR
Queue Stats
73W - 107L
1,318 Elo+
Party 2
Team Averages
Level 34
1,565 SR
1,359 Elo+

VS

Team Averages
Level 19
1,413 SR
1,281 Elo+
Ares
Ares
Beastwood512
Ares
Level 26
God Stats
10W - 21L
1,463 SR
Queue Stats
21W - 74L
1,234 Elo+
Solo
Awilix
Awilix
CharlesFrank
Awilix
Level 17
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 1
Sylvanus
Sylvanus
VALKY12
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nersil
Janus
15
4 / 0 / 17
10,988
733
15,066
5,403
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
15 / 3 / 8
12,733
849
22,747
11,145
4,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 18
11,139
743
15,217
16,113
9,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
8,430
562
6,422
21,461
22,520
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
13
3 / 10 / 2
9,758
651
7,329
16,467
8,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
VALKY12
Sylvanus
13
2 / 4 / 2
10,409
694
7,870
23,146
29,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
24
Kills
5
5
Deaths
24
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Awilix
3
10
2
0.4
W
Janus
Nersil
Janus
4
0
17
12.5
L
Sylvanus
VALKY12
Sylvanus
2
4
2
0.75
W
15
3
8
6.33
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,030
Damage
21,621
32,661
Taken
61,074
15,698
Mitigated
60,127
10,208
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,422
706
0
40
21,461
22,520
0
3,836
17,625
15,196
0
L
Awilix
7,329
2,549
0
483
16,467
8,057
0
4,504
11,963
0
35,877
W
Janus
Nersil
Janus
15,066
1,360
312
1,824
5,403
1,778
730
1,837
3,566
43,195
0
L
Sylvanus
VALKY12
Sylvanus
7,870
2,704
1,727
7,015
23,146
29,550
0
7,003
16,143
19,515
0
W
22,747
17,302
0
1,969
11,145
4,121
1,456
5,655
5,490
0
55,362
W
15,217
4,510
0
6,103
16,113
9,799
480
7,714
7,589
0
40,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
28,597
190
Minions Killed
114
9
Camps Cleared
5
775,511
Distance Traveled
646,335
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,430
562
23
2
2
208,304
0
L
Awilix
9,758
651
70
5
1
218,412
3
W
Janus
10,988
733
71
5
4
265,309
0
L
Sylvanus
10,409
694
21
1
2
219,619
4
W
Artemis
12,733
849
71
5
3
236,873
2
W
Chaac
11,139
743
48
3
2
273,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role