Player Matchup

Mulan
Mulan
BLU8804
Mulan
Level 115
God Stats
2W - 6L
1,405 SR
Queue Stats
225W - 226L
1,492 Elo+
Solo
Cerberus
Cerberus
DerpyCreeper97
Cerberus
Level 122
God Stats
4W - 4L
1,571 SR
Queue Stats
305W - 243L
1,549 Elo+
Party 3
Baron Samedi
Baron Samedi
Ebi_xo
Baron Samedi
Level 75
God Stats
4W - 7L
1,478 SR
Queue Stats
216W - 187L
1,546 Elo+
Party 2
Charybdis
Charybdis
UN_Tripp_
Charybdis
Level 89
God Stats
7W - 8L
1,621 SR
Queue Stats
256W - 235L
1,497 Elo+
Party 2
Horus
Horus
elite85angel
Horus
Level 126
God Stats
21W - 15L
1,641 SR
Queue Stats
385W - 357L
1,519 Elo+
Party 3
Team Averages
Level 105
1,543 SR
1,520 Elo+

VS

Team Averages
Level 83
1,431 SR
1,462 Elo+
Anhur
Anhur
ArtOfTheNight
Anhur
Level 88
God Stats
1W - 5L
1,304 SR
Queue Stats
118W - 110L
1,557 Elo+
Party 1
Achilles
Achilles
Chilled_Mango
Achilles
Level 101
God Stats
22W - 23L
1,495 SR
Queue Stats
318W - 321L
1,428 Elo+
Party 1
Artio
Artio
KAMIKAZE_KARROT
Artio
Level 78
God Stats
30W - 15L
1,615 SR
Queue Stats
234W - 232L
1,406 Elo+
Party 1
Hel
Hel
MonteTai2953
Hel
Level 63
God Stats
1W - 1L
1,316 SR
Queue Stats
57W - 59L
1,495 Elo+
Solo
Arachne
Arachne
Roben51
Arachne
Level 86
God Stats
4W - 6L
1,422 SR
Queue Stats
210W - 212L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BLU8804
Mulan
11
3 / 5 / 0
6,497
591
7,289
11,747
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
7
0 / 3 / 1
4,600
418
4,207
8,313
3,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Ebi_xo
Baron Samedi
11
0 / 1 / 0
5,890
535
4,409
6,754
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
UN_Tripp_
Charybdis
8
0 / 5 / 0
4,972
452
2,838
7,278
1,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,210
474
4,406
6,934
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 1
7,898
718
9,193
7,614
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Chilled_Mango
Achilles
11
4 / 1 / 2
6,650
605
8,797
10,126
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 8
6,208
564
2,534
9,196
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
0 / 0 / 2
5,892
536
3,232
5,317
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Roben51
Arachne
11
2 / 2 / 0
6,070
552
2,674
6,528
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
17
17
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
Mulan
BLU8804
Mulan
3
5
0
0.6
W
Achilles
Chilled_Mango
Achilles
4
1
2
5
L
Cerberus
0
3
1
0.17
L
Baron Samedi
Ebi_xo
Baron Samedi
0
1
0
0
W
1
0
8
5
W
0
0
2
1
W
Arachne
Roben51
Arachne
2
2
0
1
L
Charybdis
UN_Tripp_
Charybdis
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
26,430
41,026
Taken
38,781
14,991
Mitigated
19,484
14,143
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,193
5,897
0
1,917
7,614
2,397
536
1,237
6,377
0
53,675
L
Mulan
BLU8804
Mulan
7,289
1,436
0
4,360
11,747
6,657
0
0
10,984
0
32,695
W
Achilles
Chilled_Mango
Achilles
8,797
2,480
0
3,277
10,126
5,595
0
444
9,071
0
33,363
L
Cerberus
4,207
372
45
2,690
8,313
3,210
0
2,271
6,042
13,634
0
L
Baron Samedi
Ebi_xo
Baron Samedi
4,409
180
0
3,198
6,754
2,196
0
1,352
5,324
38,167
0
W
2,534
462
1,010
2,659
9,196
7,119
50
2,574
6,535
13,320
0
W
3,232
488
2,235
3,538
5,317
1,826
0
2,864
2,315
38,507
0
W
Arachne
Roben51
Arachne
2,674
2,083
0
1,264
6,528
2,547
0
1,241
5,053
0
33,382
L
Charybdis
UN_Tripp_
Charybdis
2,838
1,416
0
441
7,278
1,066
29
1,153
6,125
0
28,656
L
4,406
2,092
410
2,999
6,934
1,862
0
1,306
5,628
0
22,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
32,718
291
Minions Killed
338
0
Camps Cleared
0
1,031,475
Distance Traveled
1,169,916
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,898
718
106
10
0
220,281
3
L
Mulan
6,497
591
76
7
0
201,695
4
W
Achilles
6,650
605
60
5
0
234,054
4
L
Cerberus
4,600
418
27
2
0
205,050
1
L
Baron Samedi
5,890
535
84
8
0
205,326
0
W
Artio
6,208
564
18
2
0
238,451
1
W
Hel
5,892
536
76
7
0
228,315
5
W
Arachne
6,070
552
78
7
0
248,815
3
L
Charybdis
4,972
452
57
5
0
193,204
2
L
Horus
5,210
474
47
4
0
226,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role