Player Matchup

Cerberus
Cerberus
DTMNick
Cerberus
Level 44
God Stats
4W - 3L
1,564 SR
Queue Stats
105W - 120L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Woberto
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 1
Ymir
Ymir
Xolxo
Ymir
Level 62
God Stats
2W - 1L
1,719 SR
Queue Stats
152W - 145L
1,497 Elo+
Party 1
Team Averages
Level 43
1,594 SR
1,478 Elo+

VS

Team Averages
Level 77
1,190 SR
1,281 Elo+
Cupid
Cupid
BurryMcCokkiner
Cupid
Level 86
God Stats
4W - 8L
1,106 SR
Queue Stats
94W - 180L
1,198 Elo+
Party 2
Tiamat
Tiamat
iHateWhitez
Tiamat
Level 19
God Stats
2W - 3L
1,305 SR
Queue Stats
28W - 67L
1,176 Elo+
Party 2
Hercules
Hercules
juanflex7
Hercules
Level 125
God Stats
1W - 5L
1,161 SR
Queue Stats
243W - 295L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DTMNick
Cerberus
11
6 / 1 / 6
7,824
869
6,790
9,366
7,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Woberto
Cthulhu
12
5 / 0 / 7
8,005
889
8,745
9,877
9,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Xolxo
Ymir
10
2 / 4 / 6
7,328
814
6,665
10,588
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 3
6,548
728
3,166
11,444
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
4 / 4 / 1
6,852
761
7,201
10,185
6,454
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
juanflex7
Hercules
7
0 / 1 / 4
5,881
653
951
5,039
2,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Cerberus
DTMNick
Cerberus
6
1
6
9
W
Cthulhu
Woberto
Cthulhu
5
0
7
8.5
W
Ymir
Xolxo
Ymir
2
4
6
1.25
L
Tiamat
4
4
1
1.13
L
Hercules
juanflex7
Hercules
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
11,318
29,831
Taken
26,668
23,338
Mitigated
11,765
10,073
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,166
1,380
81
531
11,444
3,219
0
9,995
1,449
0
12,241
W
Cerberus
DTMNick
Cerberus
6,790
603
947
2,302
9,366
7,803
709
1,901
7,289
18,648
0
W
Cthulhu
Woberto
Cthulhu
8,745
749
677
3,420
9,877
9,163
164
3,225
6,652
25,928
0
W
Ymir
Xolxo
Ymir
6,665
1,617
642
2,085
10,588
6,372
380
2,603
7,928
24,947
0
L
Tiamat
7,201
758
136
868
10,185
6,454
0
7,792
2,393
16,339
0
L
Hercules
juanflex7
Hercules
951
413
142
906
5,039
2,092
0
4,587
452
0
2,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
19,281
129
Minions Killed
37
6
Camps Cleared
1
533,064
Distance Traveled
322,910
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,548
728
18
2
0
113,790
0
W
Cerberus
7,824
869
53
6
1
184,046
4
W
Cthulhu
8,005
889
40
4
0
186,906
0
W
Ymir
7,328
814
36
4
5
162,112
2
L
Tiamat
6,852
761
16
2
0
170,073
0
L
Hercules
5,881
653
3
0
1
39,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role