Player Matchup

Neith
Neith
ChaosAndDemons
Neith
Level 4
God Stats
4W - 6L
1,129 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
ThickW
Gilgamesh
Level 107
God Stats
12W - 2L
1,838 SR
Queue Stats
322W - 88L
1,707 Elo+
Party 1
Chang'e
Chang'e
Wearethekings123
Chang'e
Level 109
God Stats
5W - 1L
1,480 SR
Queue Stats
222W - 218L
1,505 Elo+
Party 1
Team Averages
Level 73
1,482 SR
1,570 Elo+

VS

Team Averages
Level 28
1,537 SR
1,358 Elo+
Cerberus
Cerberus
BigWorm069
Cerberus
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 70L
1,477 Elo+
Solo
Neith
Neith
Vitaminss___
Neith
Level 7
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 5L
1,273 Elo+
Solo
Sol
Sol
oni_dreco
Sol
Level 63
God Stats
14W - 7L
1,368 SR
Queue Stats
125W - 159L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,290
629
2,123
3,712
1,080
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ThickW
Gilgamesh
12
9 / 0 / 2
8,508
851
9,544
11,353
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 6
7,242
724
8,885
7,915
2,139
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigWorm069
Cerberus
9
1 / 3 / 3
6,791
679
6,973
13,996
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 5 / 4
6,534
653
3,470
6,873
2,345
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 3 / 1
6,779
678
7,915
7,265
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
5
5
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigWorm069
Cerberus
1
3
3
0.83
W
0
2
4
1
W
Gilgamesh
ThickW
Gilgamesh
9
0
2
10
L
1
5
4
0.6
W
2
3
6
1.67
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
18,358
22,980
Taken
28,134
6,943
Mitigated
15,016
7,471
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigWorm069
Cerberus
6,973
270
465
5,910
13,996
9,703
0
4,867
9,129
14,820
0
W
2,123
1,364
0
0
3,712
1,080
0
2,457
1,148
0
10,041
W
Gilgamesh
ThickW
Gilgamesh
9,544
2,450
228
3,758
11,353
3,724
0
7,936
2,973
0
15,245
L
3,470
2,013
0
439
6,873
2,345
666
1,635
5,238
0
15,156
W
8,885
1,057
886
2,599
7,915
2,139
0
3,902
3,810
26,542
0
L
7,915
3,014
0
1,199
7,265
2,968
67
2,602
4,663
25,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,040
Gold Earned
20,104
75
Minions Killed
99
2
Camps Cleared
4
570,376
Distance Traveled
485,116
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,791
679
23
2
0
185,678
0
W
Neith
6,290
629
28
3
0
171,688
0
W
Gilgamesh
8,508
851
12
1
0
206,804
0
L
Neith
6,534
653
34
3
1
129,057
2
W
Chang'e
7,242
724
35
4
2
191,884
1
L
Sol
6,779
678
42
4
3
170,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role