Player Matchup

Hera
Hera
GremlinFiend
Hera
Level 29
God Stats
49W - 68L
1,427 SR
Queue Stats
171W - 213L
1,376 Elo+
Party 2
Ares
Ares
Hirobinks45
Ares
Level 23
God Stats
8W - 11L
1,436 SR
Queue Stats
71W - 114L
1,357 Elo+
Party 2
Olorun
Olorun
Moshixo
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,105 Elo+
Party 2
Artemis
Artemis
SecurePolecat92
Artemis
Level 7
God Stats
0W - 3L
1,166 SR
Queue Stats
4W - 13L
1,151 Elo+
Party 2
Loki
Loki
Thaldeonus
Loki
Level 16
God Stats
0W - 2L
1,295 SR
Queue Stats
34W - 57L
1,349 Elo+
Party 2
Team Averages
Level 18
1,365 SR
1,267 Elo+

VS

Team Averages
Level 19
1,566 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
Aidoon
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
BezeurkBezeurk
Kumbhakarna
Level 28
God Stats
7W - 5L
1,489 SR
Queue Stats
89W - 66L
1,553 Elo+
Solo
Skadi
Skadi
Lorkast12
Skadi
Level 26
God Stats
6W - 2L
1,529 SR
Queue Stats
69W - 92L
1,377 Elo+
Solo
Raijin
Raijin
TeeMoVeD
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,441 Elo+
Party 1
Fenrir
Fenrir
alejandroseetal
Fenrir
Level 18
God Stats
4W - 3L
1,812 SR
Queue Stats
41W - 55L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
9,954
905
12,268
13,624
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 8 / 5
9,786
890
4,466
19,397
20,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Moshixo
Olorun
17
2 / 12 / 5
10,695
972
6,843
20,270
8,567
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 10 / 3
9,986
908
8,050
15,871
6,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 9 / 3
11,548
1,050
11,278
18,167
6,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aidoon
Tsukuyomi
18
5 / 7 / 18
10,922
993
13,956
12,359
5,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
BezeurkBezeurk
Kumbhakarna
19
5 / 1 / 27
12,578
1,143
10,537
11,573
15,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
Lorkast12
Skadi
20
20 / 0 / 17
14,826
1,348
25,349
6,346
2,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Raijin
TeeMoVeD
Raijin
19
9 / 2 / 24
12,428
1,130
17,216
9,161
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 1 / 27
12,247
1,113
10,794
10,686
9,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
11
Kills
46
46
Deaths
11
19
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aidoon
Tsukuyomi
5
7
18
2
W
Kumbhakarna
BezeurkBezeurk
Kumbhakarna
5
1
27
18.5
L
1
7
3
0.36
L
0
8
5
0.31
W
Skadi
Lorkast12
Skadi
20
0
17
28.5
L
Olorun
Moshixo
Olorun
2
12
5
0.38
L
1
10
3
0.25
W
Raijin
TeeMoVeD
Raijin
9
2
24
10.5
L
7
9
3
0.94
W
7
1
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,905
Damage
77,852
87,329
Taken
50,125
46,543
Mitigated
37,060
3,684
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aidoon
Tsukuyomi
13,956
3,929
0
354
12,359
5,376
0
6,045
6,180
0
28,091
W
Kumbhakarna
BezeurkBezeurk
Kumbhakarna
10,537
1,298
0
2,203
11,573
15,201
0
4,865
6,533
21,191
0
L
12,268
4,560
294
861
13,624
4,821
0
4,127
9,272
33,157
0
L
4,466
389
489
440
19,397
20,177
0
5,301
13,761
23,645
0
W
Skadi
Lorkast12
Skadi
25,349
9,314
0
538
6,346
2,951
0
2,533
3,777
0
67,182
L
Olorun
Moshixo
Olorun
6,843
3,546
543
1,052
20,270
8,567
0
6,047
14,022
22,227
0
L
8,050
2,269
0
5
15,871
6,323
0
5,008
10,644
145
24,711
W
Raijin
TeeMoVeD
Raijin
17,216
862
303
1,451
9,161
3,818
0
4,112
5,045
33,740
0
L
11,278
3,359
0
0
18,167
6,655
0
6,007
11,877
0
28,981
W
10,794
2,189
0
675
10,686
9,714
0
5,531
4,909
0
16,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
63,001
171
Minions Killed
192
6
Camps Cleared
7
838,506
Distance Traveled
1,007,426
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,922
993
30
3
0
162,422
0
W
Kumbhakarna
12,578
1,143
22
2
0
227,684
0
L
Hera
9,954
905
64
6
1
167,766
0
L
Ares
9,786
890
26
2
0
176,088
0
W
Skadi
14,826
1,348
86
8
3
215,255
0
L
Olorun
10,695
972
26
2
0
140,373
0
L
Artemis
9,986
908
29
3
1
151,779
0
W
Raijin
12,428
1,130
44
4
2
188,559
0
L
Loki
11,548
1,050
26
2
4
202,500
1
W
Fenrir
12,247
1,113
10
1
2
213,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role