Player Matchup

King Arthur
King Arthur
A Green Kirby
King Arthur
Level 68
God Stats
3W - 2L
1,627 SR
Queue Stats
320W - 234L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
DoomerGeb
Danzaburou
Level 27
God Stats
6W - 5L
1,307 SR
Queue Stats
69W - 45L
1,510 Elo+
Party 1
Ares
Ares
Laser Hood
Ares
Level 24
God Stats
4W - 1L
1,710 SR
Queue Stats
37W - 22L
1,642 Elo+
Party 1
Thanatos
Thanatos
Sad Acedia
Thanatos
Level 39
God Stats
49W - 51L
1,492 SR
Queue Stats
123W - 130L
1,497 Elo+
Solo
Da Ji
Da Ji
TurfyCat4719
Da Ji
Level 26
God Stats
2W - 4L
1,275 SR
Queue Stats
38W - 34L
1,478 Elo+
Party 1
Team Averages
Level 37
1,482 SR
1,545 Elo+

VS

Team Averages
Level 87
1,610 SR
1,549 Elo+
Horus
Horus
JonathonBlake
Horus
Level 157
God Stats
7W - 3L
1,551 SR
Queue Stats
37W - 39L
1,456 Elo+
Solo
Hera
Hera
KingSizedLion
Hera
Level 84
God Stats
36W - 24L
1,622 SR
Queue Stats
763W - 546L
1,626 Elo+
Party 2
Cernunnos
Cernunnos
MaxAudio
Cernunnos
Level 49
God Stats
9W - 2L
1,773 SR
Queue Stats
104W - 112L
1,463 Elo+
Solo
Nemesis
Nemesis
Nonbidairy
Nemesis
Level 42
God Stats
6W - 4L
1,683 SR
Queue Stats
310W - 177L
1,679 Elo+
Party 2
Vulcan
Vulcan
POLOCR8ZY89
Vulcan
Level 101
God Stats
21W - 28L
1,420 SR
Queue Stats
430W - 428L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Green Kirby
King Arthur
16
1 / 4 / 4
9,735
974
8,858
16,194
10,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DoomerGeb
Danzaburou
16
1 / 3 / 7
10,301
1,030
7,020
11,711
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 2 / 5
11,143
1,114
6,232
18,180
21,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Sad Acedia
Thanatos
16
2 / 3 / 5
9,988
999
4,101
11,513
5,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 5
9,399
940
6,671
18,368
7,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

159

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 15
9,976
998
8,506
10,420
7,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 0 / 12
11,617
1,162
20,277
2,532
950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
MaxAudio
Cernunnos
17
6 / 2 / 10
11,052
1,105
13,696
7,151
3,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Nonbidairy
Nemesis
17
4 / 4 / 12
10,545
1,055
11,734
11,580
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
17
3 / 1 / 11
10,631
1,063
16,795
3,772
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
10
Kills
20
20
Deaths
10
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A Green Kirby
King Arthur
1
4
4
0.75
L
Danzaburou
DoomerGeb
Danzaburou
1
3
7
1.5
W
0
3
15
2.5
W
7
0
12
13
L
5
2
5
3.75
W
Cernunnos
MaxAudio
Cernunnos
6
2
10
5.5
W
Nemesis
Nonbidairy
Nemesis
4
4
12
2.5
W
Vulcan
3
1
11
8.5
L
Thanatos
Sad Acedia
Thanatos
2
3
5
1.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
71,008
75,966
Taken
35,455
49,759
Mitigated
21,505
8,764
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A Green Kirby
King Arthur
8,858
397
0
0
16,194
10,575
0
9,961
5,963
0
45,496
L
Danzaburou
DoomerGeb
Danzaburou
7,020
3,004
616
1,809
11,711
4,418
0
4,907
6,714
0
31,865
W
8,506
3,249
1,273
1,971
10,420
7,345
0
2,227
8,042
0
25,086
W
20,277
3,690
0
0
2,532
950
0
670
1,862
31,005
0
L
6,232
370
510
405
18,180
21,296
0
10,540
7,288
12,854
0
W
Cernunnos
MaxAudio
Cernunnos
13,696
5,023
0
0
7,151
3,011
0
1,662
5,410
0
29,819
W
Nemesis
Nonbidairy
Nemesis
11,734
5,256
0
1,505
11,580
8,391
0
909
10,435
0
18,742
W
Vulcan
16,795
5,715
75
411
3,772
1,808
0
764
3,008
45,542
0
L
Thanatos
Sad Acedia
Thanatos
4,101
470
0
5,269
11,513
5,648
0
4,655
6,818
0
25,369
L
6,671
2,296
0
155
18,368
7,822
0
6,052
12,111
0
12,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,566
Gold Earned
53,821
198
Minions Killed
203
8
Camps Cleared
8
1,053,791
Distance Traveled
1,114,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,735
974
66
7
2
217,370
0
L
Danzaburou
10,301
1,030
45
5
2
192,043
0
W
Horus
9,976
998
28
3
4
235,364
2
W
Hera
11,617
1,162
41
4
2
224,980
1
L
Ares
11,143
1,114
11
1
1
233,334
0
W
Cernunnos
11,052
1,105
41
4
0
203,654
0
W
Nemesis
10,545
1,055
22
2
1
240,942
0
W
Vulcan
10,631
1,063
71
7
1
209,730
0
L
Thanatos
9,988
999
60
6
2
222,884
1
L
Da Ji
9,399
940
16
2
1
188,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role