Player Matchup

Cthulhu
Cthulhu
Dark Starfy
Cthulhu
Level 95
God Stats
38W - 30L
1,616 SR
Queue Stats
513W - 538L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Floatingboar109
Nu Wa
Level 108
God Stats
9W - 5L
1,676 SR
Queue Stats
196W - 206L
1,488 Elo+
Party 1
Chaac
Chaac
SovereignCit69
Chaac
Level 94
God Stats
38W - 27L
1,517 SR
Queue Stats
470W - 536L
1,471 Elo+
Party 1
Team Averages
Level 99
1,603 SR
1,492 Elo+

VS

Team Averages
Level 53
1,453 SR
1,471 Elo+
Ah Puch
Ah Puch
BlackMarketNuts
Ah Puch
Level 86
God Stats
10W - 10L
1,486 SR
Queue Stats
219W - 229L
1,487 Elo+
Solo
Ymir
Ymir
FatNinja1897
Ymir
Level 60
God Stats
4W - 5L
1,374 SR
Queue Stats
196W - 235L
1,487 Elo+
Solo
Thor
Thor
Milldor
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dark Starfy
Cthulhu
11
2 / 2 / 8
7,959
796
8,271
9,540
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 8
7,539
754
6,259
6,406
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 2 / 3
8,567
857
9,501
8,393
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,107
711
10,669
9,599
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 4
7,534
753
5,296
9,738
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Milldor
Thor
10
1 / 6 / 3
6,505
651
3,452
8,948
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Cthulhu
Dark Starfy
Cthulhu
2
2
8
3
L
2
1
4
4
W
2
2
8
3
L
Thor
Milldor
Thor
1
6
3
0.42
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
19,417
24,339
Taken
28,285
13,718
Mitigated
16,428
6,655
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,669
335
0
2,516
9,599
3,805
258
4,838
4,554
35,130
0
W
Cthulhu
Dark Starfy
Cthulhu
8,271
338
600
1,766
9,540
7,233
270
5,712
3,828
15,668
0
L
5,296
382
331
2,065
9,738
9,387
0
4,848
4,525
17,951
0
W
6,259
1,478
0
420
6,406
2,335
414
4,569
1,837
23,229
0
L
Thor
Milldor
Thor
3,452
227
0
0
8,948
3,236
0
4,552
4,203
0
15,744
W
9,501
2,393
356
3,513
8,393
4,150
531
5,900
2,493
0
23,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
21,146
111
Minions Killed
116
3
Camps Cleared
5
561,275
Distance Traveled
502,203
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,107
711
55
6
1
167,534
4
W
Cthulhu
7,959
796
17
2
0
190,825
1
L
Ymir
7,534
753
38
4
1
177,097
1
W
Nu Wa
7,539
754
41
4
2
176,927
2
L
Thor
6,505
651
23
2
3
157,572
0
W
Chaac
8,567
857
53
5
1
193,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role