Player Matchup

Ra
Ra
AccusedPanda421
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Cobra04305419
Cthulhu
Level 6
God Stats
1W - 1L
1,149 SR
Queue Stats
1W - 7L
898 Elo+
Solo
Skadi
Skadi
ScarletPhx
Skadi
Level 29
God Stats
21W - 17L
1,433 SR
Queue Stats
67W - 83L
1,341 Elo+
Solo
Cu Chulainn
Cu Chulainn
Starslayer885
Cu Chulainn
Level 5
God Stats
3W - 0L
1,639 SR
Queue Stats
3W - 4L
1,556 Elo+
Solo
Izanami
Izanami
shelikespigss
Izanami
Level 27
God Stats
48W - 44L
1,453 SR
Queue Stats
62W - 67L
1,322 Elo+
Solo
Team Averages
Level 15
1,435 SR
1,280 Elo+

VS

Team Averages
Level 16
1,475 SR
1,313 Elo+
Discordia
Discordia
CoyPorpoise2815
Discordia
Level 15
God Stats
0W - 2L
1,414 SR
Queue Stats
7W - 18L
1,234 Elo+
Solo
Ra
Ra
RevRod859
Ra
Level 18
God Stats
2W - 2L
1,543 SR
Queue Stats
77W - 72L
1,360 Elo+
Solo
Set
Set
The5thWarden
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,349 Elo+
Solo
Cthulhu
Cthulhu
WintryQuill908
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,252 Elo+
Solo
Tiamat
Tiamat
aT Seraphim
Tiamat
Level 22
God Stats
49W - 35L
1,418 SR
Queue Stats
59W - 44L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 16
12,627
902
7,251
8,481
3,339
Cthulhu
19
5 / 1 / 9
12,741
910
10,645
11,423
12,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
20
5 / 6 / 16
13,512
965
23,901
16,249
6,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Starslayer885
Cu Chulainn
20
6 / 7 / 16
14,025
1,002
22,300
23,191
22,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
20
9 / 4 / 9
14,047
1,003
16,994
13,239
6,636
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoyPorpoise2815
Discordia
16
0 / 1 / 1
10,153
725
375
896
172
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 11
15,147
1,082
22,148
19,647
9,782
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 9 / 6
13,438
960
17,341
25,464
13,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 12 / 7
11,414
815
2,227
23,450
12,709
Tiamat
20
8 / 1 / 10
15,082
1,077
25,044
18,274
17,563
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
27
Kills
22
22
Deaths
27
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
W
Cthulhu
5
1
9
9.5
L
Discordia
CoyPorpoise2815
Discordia
0
1
1
0.5
L
8
4
11
3.38
W
Skadi
5
6
16
2.17
W
Cu Chulainn
Starslayer885
Cu Chulainn
6
7
16
2
L
6
9
6
1
L
0
12
7
0.29
L
Tiamat
8
1
10
13
W
Izanami
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,091
Damage
67,135
72,583
Taken
87,731
52,309
Mitigated
53,249
16,765
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,251
1,229
463
194
8,481
3,339
0
7,045
1,280
16,935
0
W
Cthulhu
10,645
857
156
2,818
11,423
12,837
0
6,053
5,370
14,568
0
L
Discordia
CoyPorpoise2815
Discordia
375
149
0
0
896
172
0
106
701
420
0
L
22,148
1,843
1,572
5,464
19,647
9,782
0
3,167
16,102
43,466
0
W
Skadi
23,901
14,827
0
4,721
16,249
6,727
0
11,202
5,047
0
48,815
W
Cu Chulainn
Starslayer885
Cu Chulainn
22,300
4,794
0
5,428
23,191
22,770
0
16,530
6,640
13,793
29,610
L
17,341
13,195
0
2,338
25,464
13,023
0
6,216
18,362
0
32,943
L
2,227
573
0
0
23,450
12,709
0
8,227
14,330
4,465
0
L
Tiamat
25,044
2,260
0
3,074
18,274
17,563
0
5,685
11,641
52,850
0
W
Izanami
16,994
14,154
0
2,985
13,239
6,636
0
8,787
4,452
0
64,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,952
Gold Earned
65,234
231
Minions Killed
147
1
Camps Cleared
2
1,146,225
Distance Traveled
985,709
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,627
902
21
2
0
220,073
0
W
Cthulhu
12,741
910
10
1
0
266,918
0
L
Discordia
10,153
725
0
0
0
21,563
1
L
Ra
15,147
1,082
39
3
0
256,690
0
W
Skadi
13,512
965
60
4
0
201,430
0
W
Cu Chulainn
14,025
1,002
36
3
1
247,004
2
L
Set
13,438
960
40
3
2
211,112
0
L
Cthulhu
11,414
815
9
1
0
202,980
1
L
Tiamat
15,082
1,077
59
4
0
293,364
3
W
Izanami
14,047
1,003
104
7
0
210,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role