Player Matchup

Sol
Sol
Eltiradorgamer
Sol
Level 21
God Stats
4W - 3L
1,674 SR
Queue Stats
13W - 16L
1,530 Elo+
Solo
Freya
Freya
GruntKing2nd
Freya
Level 27
God Stats
7W - 4L
1,456 SR
Queue Stats
205W - 228L
1,378 Elo+
Solo
Arachne
Arachne
Kali038440
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,436 Elo+
Solo
Artemis
Artemis
alexgreco50
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Źantana
Xing Tian
Level 2
God Stats
4W - 2L
1,730 SR
Queue Stats
26W - 33L
1,679 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,506 Elo+

VS

Team Averages
Level 11
1,494 SR
1,387 Elo+
Chang'e
Chang'e
DepressedSupp
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,576 Elo+
Solo
Neith
Neith
HypedTakiaa
Neith
Level 18
God Stats
3W - 2L
1,750 SR
Queue Stats
31W - 41L
1,459 Elo+
Solo
Arachne
Arachne
TheBestWeaver
Arachne
Level 1
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Cthulhu
Cthulhu
b7yu
Cthulhu
Level 2
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Cu Chulainn
Cu Chulainn
maziff trajoy2
Cu Chulainn
Level 6
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 13L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,110
508
3,590
8,749
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 3 / 4
7,607
543
7,810
11,761
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Kali038440
Arachne
14
11 / 3 / 4
8,854
632
11,681
11,128
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
alexgreco50
Artemis
1
0 / 1 / 0
4,188
299
52
533
33
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Źantana
Xing Tian
12
4 / 2 / 6
7,608
543
4,844
12,273
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 6 / 2
6,968
498
5,572
9,501
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 1
7,186
513
9,301
9,347
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
14
9 / 3 / 1
8,635
617
9,651
10,906
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
b7yu
Cthulhu
10
0 / 8 / 2
6,033
431
3,158
11,711
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
maziff trajoy2
Cu Chulainn
11
0 / 5 / 0
6,699
479
1,138
7,370
5,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
23
Kills
12
12
Deaths
26
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
6
2
0.33
W
1
3
1
0.5
W
7
3
4
3
L
2
4
1
0.63
W
Arachne
Kali038440
Arachne
11
3
4
4.33
L
Arachne
9
3
1
3.17
W
Artemis
alexgreco50
Artemis
0
1
0
0
L
Cthulhu
b7yu
Cthulhu
0
8
2
0.13
L
Cu Chulainn
maziff trajoy2
Cu Chulainn
0
5
0
0
W
Xing Tian
Źantana
Xing Tian
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
28,820
44,444
Taken
48,835
23,483
Mitigated
23,283
14,286
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,572
174
437
2,475
9,501
3,424
0
5,113
4,388
38,245
0
W
3,590
2,093
0
4,115
8,749
1,850
1,000
426
8,271
39,277
0
W
7,810
3,755
0
4,109
11,761
3,748
70
4,147
7,006
33,227
0
L
9,301
4,241
281
2,648
9,347
3,240
1,301
4,839
4,508
0
46,921
W
Arachne
Kali038440
Arachne
11,681
9,099
0
3,785
11,128
4,772
1,018
1,492
9,442
0
50,022
L
Arachne
9,651
5,712
0
5,441
10,906
5,086
0
2,935
7,971
0
51,393
W
Artemis
alexgreco50
Artemis
52
0
0
3
533
33
0
0
533
0
349
L
Cthulhu
b7yu
Cthulhu
3,158
993
0
515
11,711
6,131
100
3,357
8,354
17,269
0
L
Cu Chulainn
maziff trajoy2
Cu Chulainn
1,138
652
0
219
7,370
5,402
930
0
7,370
0
36,120
W
Xing Tian
Źantana
Xing Tian
4,844
501
0
2,274
12,273
13,080
0
1,608
10,462
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
35,521
265
Minions Killed
361
0
Camps Cleared
0
1,102,227
Distance Traveled
1,268,515
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,968
498
64
5
0
228,825
4
W
Sol
7,110
508
79
6
0
243,213
0
W
Freya
7,607
543
55
4
0
277,948
0
L
Neith
7,186
513
79
6
0
234,459
2
W
Arachne
8,854
632
84
6
0
288,981
1
L
Arachne
8,635
617
81
6
0
309,426
3
W
Artemis
4,188
299
1
0
0
27,321
0
L
Cthulhu
6,033
431
45
3
0
252,413
0
L
Cu Chulainn
6,699
479
92
7
0
243,392
0
W
Xing Tian
7,608
543
46
3
0
264,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role