Player Matchup

Sun Wukong
Sun Wukong
AdriRodrigo
Sun Wukong
Level 67
God Stats
4W - 9L
1,327 SR
Queue Stats
238W - 306L
1,421 Elo+
Party 3
Apollo
Apollo
Tritenicks
Apollo
Level 88
God Stats
5W - 7L
1,466 SR
Queue Stats
234W - 254L
1,368 Elo+
Party 1
Bastet
Bastet
WSB-Joako14
Bastet
Level 48
God Stats
8W - 6L
1,497 SR
Queue Stats
128W - 205L
1,352 Elo+
Party 3
Sylvanus
Sylvanus
diego_daem
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 231L
1,368 Elo+
Party 3
Ra
Ra
ty1Bestplayer
Ra
Level 46
God Stats
1W - 1L
1,487 SR
Queue Stats
118W - 154L
1,348 Elo+
Party 1
Team Averages
Level 59
1,455 SR
1,371 Elo+

VS

Team Averages
Level 55
1,487 SR
1,424 Elo+
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DankyDan626
Vulcan
Level 65
God Stats
12W - 13L
1,414 SR
Queue Stats
200W - 194L
1,311 Elo+
Solo
Khepri
Khepri
MaCh420k
Khepri
Level 67
God Stats
31W - 32L
1,578 SR
Queue Stats
76W - 69L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
SuperSanNain
Danzaburou
Level 29
God Stats
1W - 2L
1,506 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 2
Amaterasu
Amaterasu
ThatOneJason
Amaterasu
Level 66
God Stats
11W - 13L
1,435 SR
Queue Stats
120W - 121L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdriRodrigo
Sun Wukong
8
0 / 3 / 0
4,600
575
3,230
4,923
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
Tritenicks
Apollo
3
0 / 0 / 0
3,372
422
906
913
178
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
7
0 / 1 / 0
3,928
491
648
4,076
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
diego_daem
Sylvanus
7
0 / 1 / 0
4,068
509
2,187
3,362
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,238
530
831
4,650
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 0 / 2
4,536
567
2,155
3,579
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
9
2 / 0 / 1
5,254
657
3,056
1,562
379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
MaCh420k
Khepri
7
0 / 0 / 2
4,527
566
840
4,174
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SuperSanNain
Danzaburou
7
2 / 0 / 0
4,316
540
1,344
2,026
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
ThatOneJason
Amaterasu
9
3 / 0 / 0
5,664
708
3,142
5,020
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
L
Sun Wukong
AdriRodrigo
Sun Wukong
0
3
0
0
W
Vulcan
2
0
1
2.5
W
Khepri
MaCh420k
Khepri
0
0
2
1
W
Danzaburou
SuperSanNain
Danzaburou
2
0
0
2
W
Amaterasu
ThatOneJason
Amaterasu
3
0
0
3
L
Apollo
Tritenicks
Apollo
0
0
0
0
L
Bastet
0
1
0
0
L
Sylvanus
diego_daem
Sylvanus
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,802
Damage
10,537
17,924
Taken
16,361
8,165
Mitigated
6,752
4,988
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,155
685
0
1,297
3,579
859
0
619
2,931
0
17,790
L
Sun Wukong
AdriRodrigo
Sun Wukong
3,230
1,381
0
1,297
4,923
2,796
0
0
4,923
0
21,630
W
Vulcan
3,056
1,118
0
447
1,562
379
0
393
1,097
23,693
0
W
Khepri
MaCh420k
Khepri
840
163
0
1,994
4,174
1,765
0
1,350
2,824
9,937
0
W
Danzaburou
SuperSanNain
Danzaburou
1,344
683
0
983
2,026
487
0
555
1,471
0
16,419
W
Amaterasu
ThatOneJason
Amaterasu
3,142
1,507
0
3,033
5,020
3,262
375
0
5,020
0
28,874
L
Apollo
Tritenicks
Apollo
906
736
0
432
913
178
84
126
787
0
6,272
L
Bastet
648
232
0
1,124
4,076
1,260
0
582
3,494
0
12,586
L
Sylvanus
diego_daem
Sylvanus
2,187
1,135
10
955
3,362
2,394
69
649
2,713
13,622
0
L
831
69
0
1,170
4,650
1,537
0
2,539
2,111
18,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,206
Gold Earned
24,297
150
Minions Killed
202
0
Camps Cleared
0
700,779
Distance Traveled
799,018
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,536
567
43
5
0
196,351
2
L
Sun Wukong
4,600
575
49
6
0
166,810
1
W
Vulcan
5,254
657
48
6
0
163,103
4
W
Khepri
4,527
566
10
1
0
161,987
2
W
Danzaburou
4,316
540
35
4
0
136,365
0
W
Amaterasu
5,664
708
66
8
0
141,212
0
L
Apollo
3,372
422
13
2
0
56,811
1
L
Bastet
3,928
491
33
4
0
190,221
0
L
Sylvanus
4,068
509
18
2
0
126,801
1
L
Ra
4,238
530
37
5
0
160,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role