Player Matchup

Kukulkan
Kukulkan
CabeçaDeR0la
Kukulkan
Level 4
God Stats
2W - 1L
1,663 SR
Queue Stats
2W - 1L
1,787 Elo+
Party 2
Neith
Neith
MADWIZAR
Neith
Level 17
God Stats
0W - 2L
1,295 SR
Queue Stats
12W - 4L
1,808 Elo+
Solo
Fenrir
Fenrir
Stuard31
Fenrir
Level 15
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Discordia
Discordia
Vini_lest1
Discordia
Level 29
God Stats
28W - 25L
1,565 SR
Queue Stats
187W - 191L
1,527 Elo+
Solo
Medusa
Medusa
XLJSS07X
Medusa
Level 26
God Stats
11W - 13L
1,423 SR
Queue Stats
28W - 42L
1,387 Elo+
Party 2
Team Averages
Level 18
1,483 SR
1,636 Elo+

VS

Team Averages
Level 22
1,544 SR
1,626 Elo+
Guan Yu
Guan Yu
Dustania
Guan Yu
Level 26
God Stats
3W - 2L
1,530 SR
Queue Stats
39W - 26L
1,588 Elo+
Solo
Anubis
Anubis
Ilovemanmeat
Anubis
Level 16
God Stats
1W - 0L
1,753 SR
Queue Stats
87W - 38L
1,814 Elo+
Party 1
Rama
Rama
MANSCAPED
Rama
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 38L
1,799 Elo+
Party 1
King Arthur
King Arthur
Sinloid
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,436 Elo+
Solo
Khepri
Khepri
TruelyABeast
Khepri
Level 27
God Stats
4W - 4L
1,436 SR
Queue Stats
74W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CabeçaDeR0la
Kukulkan
8
0 / 8 / 1
5,510
424
2,362
7,764
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MADWIZAR
Neith
14
4 / 4 / 0
8,313
639
7,000
8,660
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Stuard31
Fenrir
5
0 / 4 / 0
4,740
365
42
6,643
1,472
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Discordia
Vini_lest1
Discordia
10
0 / 10 / 0
6,024
463
2,665
10,099
1,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
XLJSS07X
Medusa
7
0 / 5 / 0
5,028
387
831
6,292
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dustania
Guan Yu
14
0 / 0 / 6
8,338
641
2,940
5,326
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
14
7 / 2 / 7
9,358
720
5,489
9,416
4,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
13
12 / 1 / 3
9,565
736
7,311
6,505
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Sinloid
King Arthur
15
10 / 1 / 3
9,645
742
6,075
9,815
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
0 / 2 / 12
7,779
598
1,378
8,200
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
4
Kills
29
31
Deaths
6
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CabeçaDeR0la
Kukulkan
0
8
1
0.06
W
Guan Yu
Dustania
Guan Yu
0
0
6
3
W
Anubis
7
2
7
5.25
L
Neith
MADWIZAR
Neith
4
4
0
1
W
Rama
12
1
3
13.5
W
King Arthur
Sinloid
King Arthur
10
1
3
11.5
L
Fenrir
Stuard31
Fenrir
0
4
0
0
W
Khepri
0
2
12
3
L
Discordia
Vini_lest1
Discordia
0
10
0
0
L
Medusa
XLJSS07X
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
23,193
39,458
Taken
39,262
8,762
Mitigated
21,825
4,309
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CabeçaDeR0la
Kukulkan
2,362
0
0
330
7,764
1,357
34
3,066
4,502
22,769
0
W
Guan Yu
Dustania
Guan Yu
2,940
301
680
2,912
5,326
3,676
2,028
123
5,203
3,139
32,372
W
Anubis
5,489
379
0
3,744
9,416
4,503
0
1,611
7,805
57,526
0
L
Neith
MADWIZAR
Neith
7,000
3,642
0
2,363
8,660
2,897
1,144
1,633
6,695
0
55,382
W
Rama
7,311
5,897
0
2,451
6,505
2,378
5,924
1,866
4,639
0
61,681
W
King Arthur
Sinloid
King Arthur
6,075
385
0
4,567
9,815
4,994
854
701
9,114
0
48,973
L
Fenrir
Stuard31
Fenrir
42
0
0
633
6,643
1,472
0
761
5,882
0
11,784
W
Khepri
1,378
200
0
2,008
8,200
6,274
873
3,111
5,089
11,673
0
L
Discordia
Vini_lest1
Discordia
2,665
44
0
302
10,099
1,809
0
1,451
8,453
32,546
0
L
Medusa
XLJSS07X
Medusa
831
372
0
681
6,292
1,227
0
274
6,018
0
19,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
44,685
277
Minions Killed
389
0
Camps Cleared
0
1,003,269
Distance Traveled
1,243,426
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,510
424
39
3
0
197,291
1
W
Guan Yu
8,338
641
87
7
0
272,439
2
W
Anubis
9,358
720
91
7
0
225,333
1
L
Neith
8,313
639
106
8
0
233,330
9
W
Rama
9,565
736
95
7
0
242,504
3
W
King Arthur
9,645
742
94
7
0
276,512
1
L
Fenrir
4,740
365
30
2
0
195,013
0
W
Khepri
7,779
598
22
2
0
226,638
3
L
Discordia
6,024
463
71
5
0
194,942
0
L
Medusa
5,028
387
31
2
0
182,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role