Player Matchup

Kali
Kali
 
Kali
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FlacKii
Charybdis
Level 20
God Stats
16W - 23L
1,500 SR
Queue Stats
168W - 163L
1,389 Elo+
Party 1
Bellona
Bellona
FlamingMonkeyCC
Bellona
Level 17
God Stats
5W - 3L
1,613 SR
Queue Stats
29W - 33L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smurkyyy
Morgan Le Fay
Level 20
God Stats
2W - 0L
1,612 SR
Queue Stats
4W - 1L
1,659 Elo+
Solo
Yemoja
Yemoja
Wolfskiller
Yemoja
Level 41
God Stats
13W - 10L
1,741 SR
Queue Stats
141W - 150L
1,390 Elo+
Party 1
Team Averages
Level 25
1,593 SR
1,494 Elo+

VS

Team Averages
Level 19
1,717 SR
1,491 Elo+
Artemis
Artemis
GermanNasi
Artemis
Level 25
God Stats
13W - 7L
1,621 SR
Queue Stats
38W - 32L
1,518 Elo+
Party 2
Skadi
Skadi
MarkValley
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,386 Elo+
Solo
Mercury
Mercury
MrDexxter
Mercury
Level 8
God Stats
12W - 5L
1,753 SR
Queue Stats
35W - 18L
1,538 Elo+
Solo
Bellona
Bellona
bigkok99
Bellona
Level 21
God Stats
3W - 2L
1,878 SR
Queue Stats
31W - 23L
1,526 Elo+
Party 2
Mulan
Mulan
veyerz3243
Mulan
Level 14
God Stats
3W - 3L
1,834 SR
Queue Stats
21W - 15L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
19 / 3 / 7
15,028
653
25,472
20,301
20,572
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
FlacKii
Charybdis
17
7 / 5 / 3
11,684
508
10,364
17,430
7,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 1 / 9
13,527
588
12,200
16,727
24,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Smurkyyy
Morgan Le Fay
20
13 / 3 / 10
14,638
636
25,220
14,642
8,158
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
17
1 / 0 / 16
11,778
512
6,044
11,143
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GermanNasi
Artemis
10
0 / 11 / 4
7,584
330
6,697
13,964
3,343
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
15
1 / 12 / 1
9,098
396
8,881
20,216
7,068
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
MrDexxter
Mercury
17
2 / 6 / 2
10,843
471
6,024
13,302
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
bigkok99
Bellona
13
5 / 9 / 1
9,473
412
11,540
24,283
18,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
12
3 / 11 / 2
8,779
382
9,146
27,311
25,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
48
Kills
11
12
Deaths
49
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
19
3
7
7.5
W
Charybdis
FlacKii
Charybdis
7
5
3
1.7
W
8
1
9
12.5
L
Artemis
GermanNasi
Artemis
0
11
4
0.18
L
Skadi
1
12
1
0.13
L
Mercury
MrDexxter
Mercury
2
6
2
0.5
W
Morgan Le Fay
Smurkyyy
Morgan Le Fay
13
3
10
6
W
Yemoja
1
0
16
9
L
Bellona
bigkok99
Bellona
5
9
1
0.61
L
Mulan
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,300
Damage
42,288
80,243
Taken
99,076
71,217
Mitigated
57,930
28,690
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
25,472
13,818
0
8,980
20,301
20,572
2,363
63
20,238
0
125,073
W
Charybdis
FlacKii
Charybdis
10,364
5,279
0
5,058
17,430
7,313
4,823
0
17,430
0
92,317
W
12,200
3,531
0
4,760
16,727
24,688
2,855
0
16,727
11,728
63,188
L
Artemis
GermanNasi
Artemis
6,697
2,065
0
536
13,964
3,343
0
2,986
10,964
0
25,784
L
Skadi
8,881
4,627
0
1,994
20,216
7,068
240
7,796
12,368
0
42,065
L
Mercury
MrDexxter
Mercury
6,024
2,169
0
3,666
13,302
3,785
0
2,193
11,027
0
64,521
W
Morgan Le Fay
Smurkyyy
Morgan Le Fay
25,220
996
242
5,296
14,642
8,158
2,819
0
14,642
122,877
0
W
Yemoja
6,044
559
1,791
2,563
11,143
10,486
819
0
11,143
34,260
0
L
Bellona
bigkok99
Bellona
11,540
5,368
0
4,516
24,283
18,459
0
11,649
12,308
0
36,301
L
Mulan
9,146
985
0
4,066
27,311
25,275
0
8,177
19,006
0
34,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,655
Gold Earned
45,777
701
Minions Killed
343
0
Camps Cleared
0
2,124,719
Distance Traveled
1,674,102
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,028
653
185
8
0
493,197
3
W
Charybdis
11,684
508
117
5
0
380,967
0
W
Bellona
13,527
588
156
7
0
413,357
3
L
Artemis
7,584
330
40
2
0
249,063
3
L
Skadi
9,098
396
69
3
0
349,220
5
L
Mercury
10,843
471
122
5
0
321,908
1
W
Morgan Le Fay
14,638
636
198
9
0
427,673
4
W
Yemoja
11,778
512
45
2
0
409,525
3
L
Bellona
9,473
412
59
3
0
364,063
3
L
Mulan
8,779
382
53
2
0
389,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role