Player Matchup

Neith
Neith
Halomustard
Neith
Level 16
God Stats
1W - 2L
1,555 SR
Queue Stats
5W - 7L
1,528 Elo+
Party 2
Chaac
Chaac
MagicEmu
Chaac
Level 65
God Stats
2W - 2L
1,673 SR
Queue Stats
19W - 17L
1,544 Elo+
Party 2
Sol
Sol
Monkuin
Sol
Level 74
God Stats
4W - 1L
1,648 SR
Queue Stats
19W - 18L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ryangui
Kumbhakarna
Level 44
God Stats
0W - 1L
1,527 SR
Queue Stats
8W - 8L
1,594 Elo+
Party 2
Team Averages
Level 50
1,601 SR
1,549 Elo+

VS

Team Averages
Level 93
1,669 SR
1,699 Elo+
Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AdamHeGadem
Terra
Level 29
God Stats
10W - 1L
1,883 SR
Queue Stats
109W - 23L
1,914 Elo+
Party 1
Ah Puch
Ah Puch
BombKingxD
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vavince
Ah Muzen Cab
Level 85
God Stats
5W - 2L
1,793 SR
Queue Stats
108W - 38L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,918
740
1,235
5,787
2,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
MagicEmu
Chaac
12
2 / 1 / 0
6,467
808
4,971
8,142
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
11
0 / 2 / 2
6,111
764
3,688
6,290
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Ryangui
Kumbhakarna
11
1 / 2 / 1
6,365
796
4,465
8,611
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 1 / 4
7,638
955
4,846
6,395
2,666
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 5
7,308
914
5,861
8,238
7,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
BombKingxD
Ah Puch
13
4 / 1 / 2
7,508
939
9,213
3,578
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
vavince
Ah Muzen Cab
12
1 / 1 / 3
7,449
931
3,730
3,565
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
4
4
W
2
0
5
4.5
W
Ah Puch
BombKingxD
Ah Puch
4
1
2
5
L
0
4
1
0.13
L
Chaac
MagicEmu
Chaac
2
1
0
2
L
Sol
0
2
2
0.5
L
Kumbhakarna
Ryangui
Kumbhakarna
1
2
1
0.75
W
Ah Muzen Cab
vavince
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,359
Damage
23,650
28,830
Taken
21,776
15,545
Mitigated
12,332
3,673
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,846
2,040
0
2,350
6,395
2,666
271
2,866
3,335
0
25,186
W
5,861
318
813
2,406
8,238
7,020
552
1,962
5,994
22,542
0
W
Ah Puch
BombKingxD
Ah Puch
9,213
199
0
770
3,578
1,279
442
2,181
1,397
27,969
0
L
1,235
410
0
284
5,787
2,080
288
2,352
3,435
0
9,697
L
Chaac
MagicEmu
Chaac
4,971
597
0
1,615
8,142
5,932
0
3,968
4,174
0
17,904
L
Sol
3,688
624
0
1,274
6,290
2,154
0
4,627
1,663
19,352
0
L
Kumbhakarna
Ryangui
Kumbhakarna
4,465
527
94
406
8,611
5,379
0
4,543
4,068
17,518
0
W
Ah Muzen Cab
vavince
Ah Muzen Cab
3,730
764
0
776
3,565
1,367
1,665
1,664
1,819
0
23,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
29,903
131
Minions Killed
168
3
Camps Cleared
11
553,865
Distance Traveled
728,416
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,638
955
51
6
6
216,219
1
W
Terra
7,308
914
33
4
0
183,612
2
W
Ah Puch
7,508
939
33
4
1
160,033
2
L
Neith
5,918
740
28
4
0
124,147
0
L
Chaac
6,467
808
35
4
1
161,492
3
L
Sol
6,111
764
27
3
1
128,978
1
L
Kumbhakarna
6,365
796
41
5
1
139,248
0
W
Ah Muzen Cab
7,449
931
51
6
4
168,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role