Player Matchup

Agni
Agni
FeralGoose
Agni
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,526 Elo+
Solo
Fafnir
Fafnir
JFour2112
Fafnir
Level 26
God Stats
8W - 5L
1,537 SR
Queue Stats
38W - 42L
1,454 Elo+
Solo
Camazotz
Camazotz
Lord_Namikaze__
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 185L
1,405 Elo+
Solo
Jing Wei
Jing Wei
puglifeOWO
Jing Wei
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
13W - 6L
1,581 Elo+
Solo
Tiamat
Tiamat
twentytaira599
Tiamat
Level 18
God Stats
4W - 2L
1,486 SR
Queue Stats
21W - 35L
1,306 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,454 Elo+

VS

Team Averages
Level 18
1,431 SR
1,402 Elo+
Nemesis
Nemesis
Banshee2Nice
Nemesis
Level 28
God Stats
4W - 6L
1,525 SR
Queue Stats
37W - 34L
1,520 Elo+
Solo
Yemoja
Yemoja
FlipperSteam160
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Tiamat
Tiamat
RulyEpicBear
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Cliodhna
Cliodhna
THE-H00D-GIGA
Cliodhna
Level 29
God Stats
5W - 4L
1,456 SR
Queue Stats
6W - 7L
1,407 Elo+
Solo
Medusa
Medusa
xXGenisXx
Medusa
Level 8
God Stats
1W - 1L
1,173 SR
Queue Stats
7W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 1
10,392
693
15,054
8,352
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
JFour2112
Fafnir
11
2 / 2 / 5
8,105
540
4,293
11,631
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
13
1 / 1 / 2
7,932
529
2,135
7,376
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
puglifeOWO
Jing Wei
11
1 / 7 / 3
6,981
465
4,613
8,710
3,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 7 / 0
7,519
501
2,943
9,121
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Banshee2Nice
Nemesis
12
9 / 4 / 2
8,369
558
7,983
11,109
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
0 / 5 / 2
5,093
340
510
6,032
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
13
1 / 4 / 2
7,178
479
3,311
8,677
4,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
THE-H00D-GIGA
Cliodhna
13
7 / 2 / 5
8,357
557
9,654
8,411
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
xXGenisXx
Medusa
11
1 / 4 / 6
6,903
460
6,591
9,176
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
18
Kills
18
18
Deaths
19
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Banshee2Nice
Nemesis
9
4
2
2.5
W
13
1
1
13.5
L
0
5
2
0.2
W
Fafnir
JFour2112
Fafnir
2
2
5
2.25
W
Camazotz
1
1
2
2
L
Tiamat
1
4
2
0.5
L
Cliodhna
THE-H00D-GIGA
Cliodhna
7
2
5
4.75
W
Jing Wei
puglifeOWO
Jing Wei
1
7
3
0.36
W
1
7
0
0.14
L
Medusa
xXGenisXx
Medusa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,038
Damage
28,049
45,190
Taken
43,405
23,935
Mitigated
15,027
10,674
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Banshee2Nice
Nemesis
7,983
3,125
0
4,562
11,109
3,392
0
5,586
5,213
0
31,763
W
15,054
1,615
57
1,962
8,352
2,962
693
1,716
6,636
68,493
0
L
510
188
170
258
6,032
2,425
27
2,155
3,656
5,342
0
W
Fafnir
JFour2112
Fafnir
4,293
1,299
0
1,908
11,631
12,733
226
1,343
10,288
16,729
0
W
Camazotz
2,135
223
0
4,243
7,376
2,316
346
192
7,184
0
47,246
L
Tiamat
3,311
424
0
2,392
8,677
4,055
21
5,787
2,602
44,627
0
L
Cliodhna
THE-H00D-GIGA
Cliodhna
9,654
827
0
250
8,411
2,687
1,170
3,648
4,436
0
45,018
W
Jing Wei
puglifeOWO
Jing Wei
4,613
3,112
0
676
8,710
3,028
468
800
7,910
0
37,005
W
2,943
299
0
1,828
9,121
2,896
1,870
162
8,959
39,706
0
L
Medusa
xXGenisXx
Medusa
6,591
2,604
0
2,150
9,176
2,468
0
4,094
4,740
0
43,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
35,900
408
Minions Killed
314
0
Camps Cleared
0
1,413,459
Distance Traveled
1,248,193
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,369
558
51
3
0
295,251
3
W
Agni
10,392
693
131
9
0
295,681
2
L
Yemoja
5,093
340
15
1
0
129,307
0
W
Fafnir
8,105
540
24
2
0
295,810
2
W
Camazotz
7,932
529
97
6
0
288,324
0
L
Tiamat
7,178
479
87
6
0
275,683
1
L
Cliodhna
8,357
557
96
6
0
305,013
0
W
Jing Wei
6,981
465
65
4
0
276,613
0
W
Tiamat
7,519
501
91
6
0
257,031
0
L
Medusa
6,903
460
65
4
0
242,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role