Player Matchup

Vamana
Vamana
Eitanst
Vamana
Level 68
God Stats
2W - 1L
1,304 SR
Queue Stats
230W - 250L
1,492 Elo+
Party 1
Merlin
Merlin
KinoAishitero
Merlin
Level 121
God Stats
2W - 1L
1,600 SR
Queue Stats
132W - 136L
1,491 Elo+
Party 1
Raijin
Raijin
ThisIsCosmo
Raijin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 222L
1,456 Elo+
Solo
Danzaburou
Danzaburou
dali9223
Danzaburou
Level 127
God Stats
7W - 9L
1,408 SR
Queue Stats
369W - 387L
1,430 Elo+
Solo
Da Ji
Da Ji
mousyatina
Da Ji
Level 159
God Stats
5W - 8L
1,209 SR
Queue Stats
751W - 791L
1,480 Elo+
Solo
Team Averages
Level 101
1,404 SR
1,470 Elo+

VS

Team Averages
Level 104
1,408 SR
1,487 Elo+
Jing Wei
Jing Wei
BlueRangerLee
Jing Wei
Level 148
God Stats
3W - 11L
1,258 SR
Queue Stats
877W - 945L
1,473 Elo+
Party 2
Mulan
Mulan
Christophergod
Mulan
Level 107
God Stats
1W - 2L
1,311 SR
Queue Stats
183W - 193L
1,510 Elo+
Solo
Ah Puch
Ah Puch
CoronaVirusGG
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,516 Elo+
Party 3
Susano
Susano
InSPiRaTiOnZz x
Susano
Level 79
God Stats
1W - 5L
1,258 SR
Queue Stats
590W - 655L
1,420 Elo+
Party 2
Hades
Hades
ToallinJr
Hades
Level 158
God Stats
1W - 1L
1,713 SR
Queue Stats
103W - 103L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Eitanst
Vamana
20
5 / 5 / 14
13,402
838
13,526
40,611
37,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 3 / 13
12,662
791
13,952
21,512
8,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
2 / 11 / 10
11,347
709
12,445
15,256
6,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
dali9223
Danzaburou
20
13 / 7 / 9
14,267
892
22,564
16,341
7,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
18
4 / 6 / 14
11,409
713
12,618
18,797
17,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlueRangerLee
Jing Wei
18
2 / 6 / 15
10,549
659
10,146
13,120
5,169
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 9
10,142
634
13,186
16,901
18,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
18
6 / 8 / 13
11,314
707
18,045
17,135
6,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 6 / 10
10,590
662
12,015
11,956
4,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
ToallinJr
Hades
20
19 / 5 / 11
14,763
923
40,622
28,656
16,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
90
33
Kills
32
32
Deaths
33
60
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlueRangerLee
Jing Wei
2
6
15
1.58
L
3
8
9
0.94
L
Ah Puch
6
8
13
1.56
W
Vamana
Eitanst
Vamana
5
5
14
2.4
L
2
6
10
1.17
W
9
3
13
5.17
W
Raijin
2
11
10
0.64
L
Hades
ToallinJr
Hades
19
5
11
4.9
W
Danzaburou
dali9223
Danzaburou
13
7
9
2.5
W
Da Ji
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,105
Damage
94,014
112,517
Taken
87,768
76,771
Mitigated
51,697
45,435
Healing
30,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlueRangerLee
Jing Wei
10,146
8,946
1,173
2,355
13,120
5,169
1,322
2,874
10,190
0
26,080
L
13,186
2,144
1,706
1,718
16,901
18,121
110
5,425
11,364
0
20,292
L
Ah Puch
18,045
2,987
689
2,799
17,135
6,777
0
5,278
11,735
29,332
0
W
Vamana
Eitanst
Vamana
13,526
4,904
4,095
21,125
40,611
37,431
1,494
14,807
25,568
4,988
33,233
L
12,015
1,485
830
1,388
11,956
4,971
0
4,911
6,891
0
16,633
W
13,952
884
1,041
8,334
21,512
8,807
851
14,985
6,527
25,062
0
W
Raijin
12,445
1,830
696
599
15,256
6,057
678
10,770
4,443
25,020
0
L
Hades
ToallinJr
Hades
40,622
3,569
1,987
16,347
28,656
16,659
676
9,166
19,216
69,621
0
W
Danzaburou
dali9223
Danzaburou
22,564
9,998
937
3,494
16,341
7,029
2,607
10,892
5,407
0
45,141
W
Da Ji
12,618
2,635
1,453
3,661
18,797
17,447
397
7,213
11,495
0
17,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,087
Gold Earned
57,358
156
Minions Killed
146
0
Camps Cleared
0
1,346,010
Distance Traveled
1,282,627
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,549
659
37
2
0
241,580
0
L
Mulan
10,142
634
7
0
0
263,609
0
L
Ah Puch
11,314
707
20
1
0
230,243
0
W
Vamana
13,402
838
31
2
0
308,276
0
L
Susano
10,590
662
12
1
0
293,369
0
W
Merlin
12,662
791
41
3
0
268,438
0
W
Raijin
11,347
709
31
2
0
230,035
3
L
Hades
14,763
923
70
4
0
253,826
0
W
Danzaburou
14,267
892
48
3
0
270,803
0
W
Da Ji
11,409
713
5
0
0
268,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role