Player Matchup

Gilgamesh
Gilgamesh
RevokeThe19th
Gilgamesh
Level 6
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 7L
1,658 Elo+
Party 2
Ullr
Ullr
Somebody2Lov
Ullr
Level 14
God Stats
0W - 2L
1,628 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Chronos
Chronos
TwoWlrds
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 286L
1,571 Elo+
Party 3
Charybdis
Charybdis
Zerxiee
Charybdis
Level 4
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Bastet
Bastet
jawedsoulie
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,503 Elo+
Party 3
Team Averages
Level 33
1,445 SR
1,578 Elo+

VS

Team Averages
Level 22
1,759 SR
1,631 Elo+
Achilles
Achilles
YourMomsAltAcc
Achilles
Level 21
God Stats
9W - 2L
1,804 SR
Queue Stats
27W - 19L
1,549 Elo+
Solo
Fenrir
Fenrir
Z3ntr1c
Fenrir
Level 25
God Stats
4W - 4L
1,788 SR
Queue Stats
16W - 10L
1,629 Elo+
Party 1
Aphrodite
Aphrodite
fruits_basket64
Aphrodite
Level 29
God Stats
3W - 0L
1,785 SR
Queue Stats
119W - 113L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
lnfeecT
Jing Wei
Level 29
God Stats
5W - 2L
1,661 SR
Queue Stats
113W - 55L
1,642 Elo+
Solo
Ares
Ares
napoleancaesar
Ares
Level 8
God Stats
2W - 0L
1,757 SR
Queue Stats
4W - 1L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RevokeThe19th
Gilgamesh
17
0 / 8 / 12
11,432
394
18,027
27,910
21,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 6 / 11
16,281
561
16,059
19,893
8,553
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
TwoWlrds
Chronos
20
6 / 4 / 15
15,817
545
36,807
29,737
15,181
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Zerxiee
Charybdis
19
2 / 10 / 8
12,074
416
11,021
19,920
6,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
20
18 / 6 / 3
16,254
560
28,351
32,739
13,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
6 / 6 / 9
15,705
542
22,231
32,063
37,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Z3ntr1c
Fenrir
20
4 / 9 / 10
14,058
485
13,103
25,991
12,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
fruits_basket64
Aphrodite
20
2 / 7 / 3
14,427
497
17,809
29,750
11,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
lnfeecT
Jing Wei
20
19 / 6 / 8
17,246
595
30,576
31,532
14,972
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 4 / 18
14,387
496
15,426
28,829
43,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
81
32
Kills
33
34
Deaths
32
49
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
RevokeThe19th
Gilgamesh
0
8
12
0.75
L
6
6
11
1.92
L
Chronos
TwoWlrds
Chronos
6
4
15
3.38
W
Achilles
6
6
9
1.75
W
Fenrir
Z3ntr1c
Fenrir
4
9
10
1
L
Charybdis
Zerxiee
Charybdis
2
10
8
0.6
W
Aphrodite
fruits_basket64
Aphrodite
2
7
3
0.5
L
Bastet
18
6
3
3.25
W
Jing Wei
lnfeecT
Jing Wei
19
6
8
3.83
W
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,265
Damage
99,145
130,199
Taken
148,165
65,517
Mitigated
120,950
36,389
Healing
51,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
RevokeThe19th
Gilgamesh
18,027
2,751
974
4,824
27,910
21,333
768
7,663
20,247
12,698
51,858
L
16,059
7,892
0
4,980
19,893
8,553
1,976
1,579
18,314
0
128,028
L
Chronos
TwoWlrds
Chronos
36,807
12,668
0
10,558
29,737
15,181
1,253
10,895
18,842
125,907
8,614
W
Achilles
22,231
3,376
0
5,544
32,063
37,971
1,865
6,203
25,694
15,016
105,837
W
Fenrir
Z3ntr1c
Fenrir
13,103
2,093
0
6,181
25,991
12,833
3,781
6,933
18,794
0
90,027
L
Charybdis
Zerxiee
Charybdis
11,021
5,355
480
2,017
19,920
6,474
955
4,377
15,543
0
66,316
W
Aphrodite
fruits_basket64
Aphrodite
17,809
914
4,392
17,373
29,750
11,792
1,200
10,829
18,841
114,659
0
L
Bastet
28,351
8,840
0
12,556
32,739
13,976
15
11,169
21,570
0
121,000
W
Jing Wei
lnfeecT
Jing Wei
30,576
26,969
0
12,734
31,532
14,972
2,735
6,423
24,386
0
129,273
W
15,426
1,539
0
5,043
28,829
43,382
267
7,118
20,637
29,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,858
Gold Earned
75,823
704
Minions Killed
701
0
Camps Cleared
0
2,529,285
Distance Traveled
2,550,829
9
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,432
394
88
3
0
494,689
0
L
Ullr
16,281
561
184
6
0
494,367
6
L
Chronos
15,817
545
193
7
0
531,734
2
W
Achilles
15,705
542
184
6
0
549,378
13
W
Fenrir
14,058
485
108
4
0
534,638
5
L
Charybdis
12,074
416
88
3
0
405,905
0
W
Aphrodite
14,427
497
198
7
0
491,489
5
L
Bastet
16,254
560
151
5
0
602,590
1
W
Jing Wei
17,246
595
191
7
0
457,234
4
W
Ares
14,387
496
20
1
0
518,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role