Player Matchup

Jormungandr
Jormungandr
BEACHKINGAIRGOD
Jormungandr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Party 2
Gilgamesh
Gilgamesh
HAFCLucaa
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Kings9
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,361 Elo+
Party 2
Susano
Susano
MastaJash
Susano
Level 12
God Stats
3W - 1L
1,796 SR
Queue Stats
7W - 8L
1,374 Elo+
Party 2
Olorun
Olorun
Pogimeister
Olorun
Level 13
God Stats
3W - 2L
1,352 SR
Queue Stats
7W - 9L
1,352 Elo+
Party 2
Team Averages
Level 11
1,530 SR
1,448 Elo+

VS

Team Averages
Level 24
1,517 SR
1,432 Elo+
Da Ji
Da Ji
A Super Thing
Da Ji
Level 27
God Stats
0W - 4L
1,145 SR
Queue Stats
21W - 23L
1,436 Elo+
Party 1
Yemoja
Yemoja
FeignedNephalem
Yemoja
Level 22
God Stats
2W - 1L
1,872 SR
Queue Stats
17W - 21L
1,426 Elo+
Party 1
Chronos
Chronos
Stockolx
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,431 Elo+
Party 1
Hercules
Hercules
YellowRaceCar123
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 1
Izanami
Izanami
creeperknife
Izanami
Level 25
God Stats
14W - 16L
1,566 SR
Queue Stats
18W - 23L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BEACHKINGAIRGOD
Jormungandr
16
5 / 0 / 14
11,155
507
12,736
14,996
15,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
HAFCLucaa
Gilgamesh
17
5 / 2 / 3
11,599
527
11,339
14,572
7,727
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Kings9
Heimdallr
19
7 / 3 / 14
12,627
574
15,921
15,522
6,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
MastaJash
Susano
17
7 / 5 / 9
11,498
523
9,081
17,932
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
17
8 / 4 / 13
12,310
560
15,449
15,520
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 3
10,982
499
14,432
20,111
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 3 / 5
8,813
401
4,560
14,213
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Stockolx
Chronos
16
1 / 9 / 7
9,789
445
6,786
16,437
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 5 / 6
9,924
451
12,468
20,258
21,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
creeperknife
Izanami
14
2 / 7 / 1
8,886
404
6,920
13,835
3,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
32
Kills
14
14
Deaths
32
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
8
3
1.19
W
Jormungandr
BEACHKINGAIRGOD
Jormungandr
5
0
14
12
L
1
3
5
1.17
W
Gilgamesh
HAFCLucaa
Gilgamesh
5
2
3
3.25
W
Heimdallr
Kings9
Heimdallr
7
3
14
4.67
W
Susano
MastaJash
Susano
7
5
9
2.3
W
Olorun
8
4
13
3.63
L
Chronos
Stockolx
Chronos
1
9
7
0.5
L
2
5
6
1
L
Izanami
creeperknife
Izanami
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,526
Damage
45,166
78,542
Taken
84,854
43,007
Mitigated
56,784
26,014
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,432
3,994
0
6,013
20,111
8,605
0
5,399
14,712
0
69,658
W
Jormungandr
BEACHKINGAIRGOD
Jormungandr
12,736
2,646
142
1,934
14,996
15,159
130
3,071
11,925
45,957
0
L
4,560
439
1,079
986
14,213
16,678
70
3,693
10,520
23,726
0
W
Gilgamesh
HAFCLucaa
Gilgamesh
11,339
2,598
247
4,319
14,572
7,727
1,334
2,305
12,267
5,154
48,536
W
Heimdallr
Kings9
Heimdallr
15,921
8,468
0
5,569
15,522
6,768
3,030
2,574
12,948
0
97,693
W
Susano
MastaJash
Susano
9,081
2,269
0
5,168
17,932
6,565
0
3,289
14,643
0
70,038
W
Olorun
15,449
4,797
747
7,888
15,520
6,788
2,121
5,595
9,925
57,377
4,746
L
Chronos
Stockolx
Chronos
6,786
2,237
0
2,367
16,437
5,905
1,067
7,589
8,848
56,059
0
L
12,468
3,654
0
5,550
20,258
21,641
457
7,336
12,922
11,131
35,845
L
Izanami
creeperknife
Izanami
6,920
5,161
0
496
13,835
3,955
1,387
4,698
9,137
0
44,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,189
Gold Earned
48,394
460
Minions Killed
376
0
Camps Cleared
0
2,099,876
Distance Traveled
1,961,757
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,982
499
98
4
0
410,532
1
W
Jormungandr
11,155
507
51
2
0
437,627
1
L
Yemoja
8,813
401
25
1
0
448,936
1
W
Gilgamesh
11,599
527
100
5
0
431,302
0
W
Heimdallr
12,627
574
133
6
0
416,245
0
W
Susano
11,498
523
89
4
0
423,465
3
W
Olorun
12,310
560
87
4
0
391,237
2
L
Chronos
9,789
445
94
4
0
380,386
0
L
Hercules
9,924
451
73
3
0
348,313
0
L
Izanami
8,886
404
86
4
0
373,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role