Player Matchup

Danzaburou
Danzaburou
DaShoosh
Danzaburou
Level 29
God Stats
2W - 3L
1,473 SR
Queue Stats
14W - 19L
1,234 Elo+
Solo
Olorun
Olorun
DannyNgaard
Olorun
Level 16
God Stats
7W - 7L
1,285 SR
Queue Stats
23W - 35L
1,226 Elo+
Solo
Hades
Hades
RoseCoffin8477
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tio_Guddy
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Zmegus
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,451 SR
1,392 Elo+

VS

Team Averages
Level 24
1,487 SR
1,270 Elo+
Charybdis
Charybdis
Gamezex2523
Charybdis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 16L
1,141 Elo+
Party 1
Artio
Artio
Hernandez0808-br
Artio
Level 24
God Stats
7W - 7L
1,422 SR
Queue Stats
51W - 55L
1,311 Elo+
Solo
Sol
Sol
Kittyskulls3
Sol
Level 52
God Stats
16W - 23L
1,385 SR
Queue Stats
217W - 274L
1,276 Elo+
Party 1
Bastet
Bastet
MrBugTheSecond
Bastet
Level 15
God Stats
11W - 5L
1,630 SR
Queue Stats
28W - 23L
1,355 Elo+
Solo
Mulan
Mulan
Shrekkguy13
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaShoosh
Danzaburou
8
1 / 4 / 0
5,344
486
3,674
6,959
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
8
2 / 4 / 0
5,192
472
3,720
7,398
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 9 / 2
4,440
404
2,740
8,808
4,295
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Tio_Guddy
Cu Chulainn
6
0 / 6 / 0
4,219
384
696
7,707
2,409
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Zmegus
Sol
6
0 / 6 / 0
4,628
421
3,782
5,525
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gamezex2523
Charybdis
9
2 / 1 / 7
5,661
515
4,497
6,018
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
7 / 1 / 5
6,757
614
3,094
6,884
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 4
7,026
639
3,550
4,287
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 0 / 6
6,567
597
5,710
6,624
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
9 / 1 / 5
6,553
596
8,353
8,352
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
28
29
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaShoosh
Danzaburou
1
4
0
0.25
L
Olorun
2
4
0
0.5
W
Charybdis
Gamezex2523
Charybdis
2
1
7
5.5
W
7
1
5
9.5
W
3
0
4
5
W
7
0
6
10
L
0
9
2
0.11
W
9
1
5
11.5
L
Cu Chulainn
Tio_Guddy
Cu Chulainn
0
6
0
0
L
Sol
Zmegus
Sol
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,612
Damage
25,204
36,397
Taken
32,165
12,481
Mitigated
15,382
5,822
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaShoosh
Danzaburou
3,674
1,333
0
1,207
6,959
2,015
805
1,036
5,890
0
25,787
L
Olorun
3,720
2,046
13
2,085
7,398
2,108
667
798
6,496
15,388
0
W
Charybdis
Gamezex2523
Charybdis
4,497
2,456
0
2,666
6,018
1,740
643
2,355
3,663
0
26,828
W
3,094
539
973
2,336
6,884
5,147
560
2,195
4,689
12,847
0
W
3,550
1,611
0
1,423
4,287
1,197
2,561
847
3,440
41,242
0
W
5,710
2,024
0
1,640
6,624
2,002
518
1,180
5,444
0
32,118
L
2,740
755
0
632
8,808
4,295
0
1,246
7,232
10,073
0
W
8,353
2,635
0
1,554
8,352
5,296
766
3,096
5,256
0
21,302
L
Cu Chulainn
Tio_Guddy
Cu Chulainn
696
628
0
1,140
7,707
2,409
403
2,275
5,299
0
4,809
L
Sol
Zmegus
Sol
3,782
1,269
0
745
5,525
1,654
1,511
1,289
4,207
13,225
2,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
32,564
143
Minions Killed
249
0
Camps Cleared
0
861,200
Distance Traveled
1,048,151
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,344
486
45
4
0
174,161
2
L
Olorun
5,192
472
36
3
0
140,196
0
W
Charybdis
5,661
515
57
5
0
186,555
1
W
Artio
6,757
614
23
2
0
215,816
1
W
Sol
7,026
639
81
7
0
197,688
5
W
Bastet
6,567
597
56
5
0
239,036
0
L
Hades
4,440
404
15
1
0
184,744
1
W
Mulan
6,553
596
32
3
0
209,056
0
L
Cu Chulainn
4,219
384
11
1
0
166,949
3
L
Sol
4,628
421
36
3
0
195,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role