Player Matchup

Geb
Geb
MaxChaos
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
RobiRobiRobi
Scylla
Level 65
God Stats
7W - 13L
1,336 SR
Queue Stats
83W - 134L
1,313 Elo+
Solo
Nemesis
Nemesis
TheDerizzle
Nemesis
Level 39
God Stats
0W - 1L
1,514 SR
Queue Stats
17W - 27L
1,339 Elo+
Solo
Team Averages
Level 36
1,450 SR
1,384 Elo+

VS

Team Averages
Level 34
1,450 SR
1,254 Elo+
Baba Yaga
Baba Yaga
Oxytones
Baba Yaga
Level 65
God Stats
43W - 71L
1,375 SR
Queue Stats
429W - 527L
1,336 Elo+
Solo
Neith
Neith
RUNs n Guns21
Neith
Level 28
God Stats
59W - 65L
1,467 SR
Queue Stats
65W - 81L
1,243 Elo+
Party 1
King Arthur
King Arthur
l Merktality l
King Arthur
Level 8
God Stats
1W - 5L
1,509 SR
Queue Stats
4W - 11L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 2
7,308
562
1,616
12,563
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
12
1 / 1 / 2
8,242
634
8,768
5,178
1,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TheDerizzle
Nemesis
13
2 / 2 / 1
8,079
621
6,676
14,044
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Oxytones
Baba Yaga
13
7 / 0 / 5
9,887
761
9,243
6,170
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 8
9,496
730
8,985
7,863
2,345
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
l Merktality l
King Arthur
12
3 / 1 / 9
9,172
706
4,759
9,481
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Baba Yaga
Oxytones
Baba Yaga
7
0
5
9.5
W
4
2
8
4
L
Scylla
1
1
2
2
L
Nemesis
TheDerizzle
Nemesis
2
2
1
1.25
W
King Arthur
l Merktality l
King Arthur
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
22,987
31,785
Taken
23,514
11,819
Mitigated
13,040
5,603
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,616
323
0
176
12,563
4,733
0
4,189
7,929
8,175
0
W
Baba Yaga
Oxytones
Baba Yaga
9,243
271
1,038
1,630
6,170
2,283
859
3,539
2,592
25,614
0
W
8,985
4,301
0
368
7,863
2,345
1,367
2,734
5,129
0
34,459
L
Scylla
8,768
661
0
413
5,178
1,528
258
1,976
3,025
30,521
0
L
Nemesis
TheDerizzle
Nemesis
6,676
1,243
85
4,929
14,044
5,558
0
3,561
9,758
0
29,275
W
King Arthur
l Merktality l
King Arthur
4,759
1,557
20
1,411
9,481
8,412
45
3,960
5,409
0
11,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
28,555
105
Minions Killed
108
6
Camps Cleared
1
607,363
Distance Traveled
773,369
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,308
562
2
0
0
165,460
3
W
Baba Yaga
9,887
761
54
4
0
261,308
0
W
Neith
9,496
730
45
3
1
224,713
0
L
Scylla
8,242
634
56
4
2
187,626
2
L
Nemesis
8,079
621
47
4
4
254,277
3
W
King Arthur
9,172
706
9
1
0
287,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role