Player Matchup

Thoth
Thoth
Darkweaver19
Thoth
Level 125
God Stats
0W - 3L
1,214 SR
Queue Stats
189W - 174L
1,521 Elo+
Party 2
Khepri
Khepri
Eisless
Khepri
Level 66
God Stats
13W - 13L
1,524 SR
Queue Stats
91W - 78L
1,511 Elo+
Party 2
Charybdis
Charybdis
RescueSonic
Charybdis
Level 46
God Stats
3W - 2L
1,634 SR
Queue Stats
38W - 48L
1,460 Elo+
Party 3
Ravana
Ravana
TakashiiKomuroo
Ravana
Level 105
God Stats
6W - 3L
1,718 SR
Queue Stats
130W - 138L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shadowdish
Tsukuyomi
Level 67
God Stats
0W - 2L
1,542 SR
Queue Stats
103W - 123L
1,457 Elo+
Party 3
Team Averages
Level 82
1,526 SR
1,501 Elo+

VS

Team Averages
Level 92
1,569 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deefunk
Ah Muzen Cab
Level 160
God Stats
27W - 16L
1,631 SR
Queue Stats
312W - 303L
1,504 Elo+
Solo
Osiris
Osiris
Dirtypusss
Osiris
Level 82
God Stats
6W - 4L
1,602 SR
Queue Stats
248W - 254L
1,487 Elo+
Party 1
Ravana
Ravana
FalconRed64
Ravana
Level 108
God Stats
5W - 3L
1,687 SR
Queue Stats
477W - 524L
1,395 Elo+
Solo
Zeus
Zeus
Shmegal69
Zeus
Level 60
God Stats
12W - 8L
1,425 SR
Queue Stats
83W - 87L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
SliitherPuss
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 106L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 12
12,122
551
15,583
11,585
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Eisless
Khepri
15
1 / 5 / 10
9,967
453
6,081
16,688
20,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
RescueSonic
Charybdis
15
3 / 8 / 4
10,272
467
13,748
16,990
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 7 / 3
13,119
596
16,455
18,382
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
shadowdish
Tsukuyomi
15
2 / 7 / 3
9,642
438
7,342
16,968
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deefunk
Ah Muzen Cab
20
7 / 2 / 10
13,294
604
18,625
15,537
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Dirtypusss
Osiris
20
10 / 4 / 7
13,736
624
17,436
16,613
11,306
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
19
6 / 6 / 9
12,957
589
14,542
16,313
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
19
7 / 6 / 4
12,425
565
10,610
15,848
5,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SliitherPuss
Cthulhu
16
3 / 7 / 8
11,187
509
4,235
20,969
17,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
25
Kills
33
33
Deaths
25
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
6
12
1.83
W
Ah Muzen Cab
Deefunk
Ah Muzen Cab
7
2
10
6
W
Osiris
Dirtypusss
Osiris
10
4
7
3.38
L
Khepri
Eisless
Khepri
1
5
10
1.2
W
Ravana
6
6
9
1.75
L
Charybdis
RescueSonic
Charybdis
3
8
4
0.63
W
Zeus
7
6
4
1.5
W
Cthulhu
SliitherPuss
Cthulhu
3
7
8
1
L
14
7
3
2.21
L
Tsukuyomi
shadowdish
Tsukuyomi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,209
Damage
65,448
80,613
Taken
85,280
45,749
Mitigated
47,309
12,452
Healing
23,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,583
951
0
486
11,585
4,311
1,479
4,733
6,732
68,818
0
W
Ah Muzen Cab
Deefunk
Ah Muzen Cab
18,625
10,110
0
8,887
15,537
5,805
5,049
2,320
13,171
0
135,737
W
Osiris
Dirtypusss
Osiris
17,436
4,850
0
2,617
16,613
11,306
1,383
4,117
11,826
0
75,919
L
Khepri
Eisless
Khepri
6,081
849
0
1,583
16,688
20,493
469
3,210
12,941
23,961
0
W
Ravana
14,542
4,075
0
5,250
16,313
7,418
2,698
2,053
14,003
0
85,318
L
Charybdis
RescueSonic
Charybdis
13,748
7,879
0
3,488
16,990
5,240
2,957
2,133
14,675
0
70,792
W
Zeus
10,610
2,287
0
4,825
15,848
5,362
0
4,411
11,203
80,738
0
W
Cthulhu
SliitherPuss
Cthulhu
4,235
212
104
1,762
20,969
17,418
410
9,048
11,544
31,251
0
L
16,455
4,935
0
4,186
18,382
7,035
254
2,711
15,389
0
80,703
L
Tsukuyomi
shadowdish
Tsukuyomi
7,342
1,439
0
2,709
16,968
8,670
0
2,174
14,246
0
45,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
63,599
520
Minions Killed
625
0
Camps Cleared
0
1,956,471
Distance Traveled
2,001,725
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,122
551
129
6
0
388,573
0
W
Ah Muzen Cab
13,294
604
185
8
0
429,137
3
W
Osiris
13,736
624
115
5
0
389,598
2
L
Khepri
9,967
453
33
2
0
413,202
7
W
Ravana
12,957
589
148
7
0
412,851
5
L
Charybdis
10,272
467
149
7
0
309,528
2
W
Zeus
12,425
565
122
6
0
380,198
4
W
Cthulhu
11,187
509
55
3
0
389,941
0
L
Ravana
13,119
596
116
5
0
443,514
8
L
Tsukuyomi
9,642
438
93
4
0
401,654
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role