Player Matchup

Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AmericanSiren
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,444 Elo+
Party 2
Charybdis
Charybdis
InfiniteAnger
Charybdis
Level 111
God Stats
6W - 4L
1,717 SR
Queue Stats
321W - 351L
1,427 Elo+
Party 3
Discordia
Discordia
matt_ellisuky
Discordia
Level 147
God Stats
12W - 8L
1,523 SR
Queue Stats
337W - 356L
1,475 Elo+
Party 3
Vamana
Vamana
xi skater ix
Vamana
Level 102
God Stats
2W - 4L
1,318 SR
Queue Stats
311W - 298L
1,502 Elo+
Solo
Team Averages
Level 121
1,512 SR
1,470 Elo+

VS

Team Averages
Level 125
1,522 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KENNY LOGG1NS
Jormungandr
Level 157
God Stats
4W - 3L
1,403 SR
Queue Stats
581W - 584L
1,480 Elo+
Solo
Anubis
Anubis
MisterDjpooki
Anubis
Level 83
God Stats
2W - 0L
1,480 SR
Queue Stats
110W - 94L
1,494 Elo+
Party 1
Agni
Agni
Strelka
Agni
Level 118
God Stats
2W - 0L
1,728 SR
Queue Stats
57W - 67L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 7 / 8
8,023
617
4,438
14,472
16,014
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
AmericanSiren
Jormungandr
16
3 / 6 / 5
9,123
702
6,478
14,376
10,623
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
InfiniteAnger
Charybdis
13
3 / 5 / 6
8,391
645
6,425
7,607
2,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
matt_ellisuky
Discordia
14
1 / 4 / 8
8,725
671
13,605
8,040
2,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
17
5 / 5 / 6
9,895
761
9,398
15,434
16,378
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
7 / 1 / 17
11,461
882
11,017
10,687
8,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
 
Cliodhna
16
4 / 4 / 13
9,765
751
10,158
8,392
4,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
KENNY LOGG1NS
Jormungandr
17
6 / 1 / 14
11,236
864
9,951
12,654
13,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 3 / 14
10,442
803
11,603
8,036
4,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
Strelka
Agni
15
4 / 3 / 15
9,818
755
8,433
9,052
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
12
Kills
27
27
Deaths
12
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
8
0.57
W
Zhong Kui
 
Zhong Kui
7
1
17
15.5
W
Cliodhna
 
Cliodhna
4
4
13
2.63
L
Jormungandr
AmericanSiren
Jormungandr
3
6
5
0.92
L
Charybdis
InfiniteAnger
Charybdis
3
5
6
1.2
W
Jormungandr
KENNY LOGG1NS
Jormungandr
6
1
14
13
W
6
3
14
4.33
W
Agni
Strelka
Agni
4
3
15
3.83
L
Discordia
matt_ellisuky
Discordia
1
4
8
1.25
L
Vamana
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
51,162
59,929
Taken
48,821
48,029
Mitigated
33,515
12,215
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,438
164
0
1,143
14,472
16,014
0
9,186
5,286
13,250
0
W
Zhong Kui
 
Zhong Kui
11,017
1,145
1,924
5,083
10,687
8,135
1,180
5,281
5,328
36,713
0
W
Cliodhna
 
Cliodhna
10,158
1,709
1,300
611
8,392
4,160
1,796
3,219
4,919
0
15,919
L
Jormungandr
AmericanSiren
Jormungandr
6,478
2,071
230
413
14,376
10,623
0
10,446
3,930
23,349
0
L
Charybdis
InfiniteAnger
Charybdis
6,425
2,386
332
355
7,607
2,518
0
5,930
1,677
0
13,196
W
Jormungandr
KENNY LOGG1NS
Jormungandr
9,951
1,372
2,690
3,529
12,654
13,145
347
6,776
5,540
21,649
0
W
11,603
575
2,068
1,922
8,036
4,346
360
4,734
3,164
26,394
0
W
Agni
Strelka
Agni
8,433
450
2,082
1,686
9,052
3,729
852
4,511
4,507
15,988
0
L
Discordia
matt_ellisuky
Discordia
13,605
389
1,256
1,812
8,040
2,496
0
5,855
2,185
22,023
0
L
Vamana
9,398
4,152
1,281
5,393
15,434
16,378
0
9,587
5,847
0
22,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
52,722
121
Minions Killed
143
0
Camps Cleared
0
886,153
Distance Traveled
1,113,178
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,023
617
8
1
0
201,770
5
W
Zhong Kui
11,461
882
55
4
0
249,310
2
W
Cliodhna
9,765
751
10
1
0
251,947
2
L
Jormungandr
9,123
702
45
3
0
167,064
0
L
Charybdis
8,391
645
15
1
0
162,016
0
W
Jormungandr
11,236
864
20
2
0
192,557
2
W
Anubis
10,442
803
41
3
0
217,777
2
W
Agni
9,818
755
17
1
0
201,587
0
L
Discordia
8,725
671
19
1
0
153,483
0
L
Vamana
9,895
761
34
3
0
201,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role