Player Matchup

Bacchus
Bacchus
AuroraViMist
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
DasGermanEagle
Danzaburou
Level 32
God Stats
30W - 32L
1,531 SR
Queue Stats
89W - 109L
1,441 Elo+
Party 2
Thanatos
Thanatos
JoyWolffe
Thanatos
Level 123
God Stats
7W - 5L
1,574 SR
Queue Stats
371W - 343L
1,541 Elo+
Party 1
Scylla
Scylla
Rose1997
Scylla
Level 64
God Stats
8W - 9L
1,585 SR
Queue Stats
229W - 240L
1,490 Elo+
Party 1
Nike
Nike
coolmiser
Nike
Level 54
God Stats
1W - 2L
1,297 SR
Queue Stats
153W - 182L
1,352 Elo+
Party 2
Team Averages
Level 58
1,497 SR
1,500 Elo+

VS

Team Averages
Level 119
1,554 SR
1,570 Elo+
Tsukuyomi
Tsukuyomi
BHonorato
Tsukuyomi
Level 154
God Stats
10W - 2L
1,730 SR
Queue Stats
94W - 75L
1,604 Elo+
Party 3
Hera
Hera
TrollFanzy
Hera
Level 158
God Stats
3W - 2L
1,452 SR
Queue Stats
274W - 242L
1,584 Elo+
Party 3
Hel
Hel
helldouggy
Hel
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,792 Elo+
Party 3
Xing Tian
Xing Tian
matadordeloko
Xing Tian
Level 124
God Stats
9W - 5L
1,569 SR
Queue Stats
530W - 586L
1,397 Elo+
Solo
Jing Wei
Jing Wei
tuco1989
Jing Wei
Level 154
God Stats
1W - 1L
1,518 SR
Queue Stats
117W - 130L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AuroraViMist
Bacchus
7
1 / 2 / 2
5,332
485
4,104
9,759
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DasGermanEagle
Danzaburou
9
1 / 3 / 0
5,794
527
2,257
5,545
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
JoyWolffe
Thanatos
8
1 / 5 / 0
5,284
480
1,431
8,819
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Rose1997
Scylla
9
0 / 1 / 0
5,117
465
1,790
4,551
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
11
1 / 1 / 0
5,703
518
3,703
6,439
2,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BHonorato
Tsukuyomi
12
5 / 0 / 4
6,854
623
6,093
5,443
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 0 / 4
6,427
584
4,578
3,140
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 1
6,098
554
3,401
5,074
2,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
matadordeloko
Xing Tian
9
2 / 2 / 3
5,865
533
2,692
6,980
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
tuco1989
Jing Wei
11
3 / 1 / 1
6,384
580
4,087
4,698
1,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
12
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AuroraViMist
Bacchus
1
2
2
1
W
Tsukuyomi
BHonorato
Tsukuyomi
5
0
4
7
L
Danzaburou
DasGermanEagle
Danzaburou
1
3
0
0.33
L
Thanatos
JoyWolffe
Thanatos
1
5
0
0.2
L
Scylla
Rose1997
Scylla
0
1
0
0
W
2
0
4
4
L
Nike
1
1
0
1
W
0
1
1
0.5
W
Xing Tian
matadordeloko
Xing Tian
2
2
3
1.75
W
Jing Wei
tuco1989
Jing Wei
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,285
Damage
20,851
35,113
Taken
25,335
15,175
Mitigated
10,293
13,781
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AuroraViMist
Bacchus
4,104
1,088
167
2,789
9,759
7,364
0
2,541
7,218
14,513
0
W
Tsukuyomi
BHonorato
Tsukuyomi
6,093
1,626
0
3,597
5,443
1,659
0
836
4,494
0
38,129
L
Danzaburou
DasGermanEagle
Danzaburou
2,257
1,018
0
1,455
5,545
1,430
0
733
4,812
0
28,228
L
Thanatos
JoyWolffe
Thanatos
1,431
217
0
5,480
8,819
2,603
0
3,032
5,748
0
23,634
L
Scylla
Rose1997
Scylla
1,790
127
0
1,652
4,551
1,110
29
841
3,710
22,775
0
W
4,578
1,456
0
872
3,140
847
12
1,400
1,608
36,005
0
L
Nike
3,703
863
0
2,238
6,439
2,668
0
2,952
2,954
0
27,743
W
3,401
115
167
3,163
5,074
2,207
754
0
4,626
35,693
0
W
Xing Tian
matadordeloko
Xing Tian
2,692
234
0
1,768
6,980
4,278
0
1,516
5,398
16,869
0
W
Jing Wei
tuco1989
Jing Wei
4,087
2,286
0
1,776
4,698
1,302
589
1,871
2,827
0
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
31,628
254
Minions Killed
321
0
Camps Cleared
0
1,084,404
Distance Traveled
1,122,101
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,332
485
17
2
0
230,962
3
W
Tsukuyomi
6,854
623
72
7
0
253,068
3
L
Danzaburou
5,794
527
68
6
0
208,365
2
L
Thanatos
5,284
480
54
5
0
208,011
0
L
Scylla
5,117
465
52
5
0
212,322
6
W
Hera
6,427
584
74
7
0
222,732
2
L
Nike
5,703
518
63
6
0
224,744
2
W
Hel
6,098
554
70
6
0
215,493
1
W
Xing Tian
5,865
533
24
2
0
211,025
1
W
Jing Wei
6,384
580
81
7
0
219,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role