Player Matchup

Kumbhakarna
Kumbhakarna
Butters6469
Kumbhakarna
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,687 Elo+
Party 3
Jing Wei
Jing Wei
IssacFnNewton
Jing Wei
Level 87
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 2L
1,528 Elo+
Party 3
Ah Puch
Ah Puch
YARED_YAGAMI
Ah Puch
Level 98
God Stats
0W - 1L
1,448 SR
Queue Stats
158W - 140L
1,504 Elo+
Solo
Bastet
Bastet
chaseme17
Bastet
Level 124
God Stats
4W - 3L
1,534 SR
Queue Stats
17W - 17L
1,545 Elo+
Party 3
Hercules
Hercules
o TH3 GH0ST o
Hercules
Level 87
God Stats
3W - 4L
1,662 SR
Queue Stats
190W - 186L
1,504 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,554 Elo+

VS

Team Averages
Level 79
1,607 SR
1,453 Elo+
Chiron
Chiron
AsianThunder21
Chiron
Level 117
God Stats
3W - 4L
1,563 SR
Queue Stats
446W - 417L
1,498 Elo+
Party 2
Bastet
Bastet
Embrace_thepain
Bastet
Level 125
God Stats
10W - 3L
1,737 SR
Queue Stats
318W - 310L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
KawanRed
Gilgamesh
Level 45
God Stats
38W - 26L
1,583 SR
Queue Stats
179W - 182L
1,379 Elo+
Party 1
Khepri
Khepri
SayHenrique
Khepri
Level 41
God Stats
4W - 2L
1,182 SR
Queue Stats
97W - 94L
1,424 Elo+
Party 1
Hera
Hera
dyslexik_boi
Hera
Level 66
God Stats
3W - 0L
1,969 SR
Queue Stats
107W - 114L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Butters6469
Kumbhakarna
10
0 / 3 / 2
6,727
448
1,234
11,920
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
IssacFnNewton
Jing Wei
9
1 / 5 / 0
6,069
405
7,472
8,459
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
YARED_YAGAMI
Ah Puch
13
1 / 2 / 2
7,393
493
3,969
7,063
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
chaseme17
Bastet
13
2 / 2 / 0
7,434
496
5,586
9,982
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
o TH3 GH0ST o
Hercules
14
0 / 1 / 0
8,035
536
5,910
10,744
8,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,867
524
12,850
8,732
3,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 0 / 2
8,453
564
6,644
10,487
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
KawanRed
Gilgamesh
15
1 / 0 / 1
8,885
592
7,287
9,019
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
13
0 / 1 / 9
7,805
520
2,651
7,715
6,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 2
8,338
556
4,481
5,612
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Kumbhakarna
Butters6469
Kumbhakarna
0
3
2
0.33
W
5
0
2
6
L
Jing Wei
IssacFnNewton
Jing Wei
1
5
0
0.2
W
Gilgamesh
KawanRed
Gilgamesh
1
0
1
1.5
W
Khepri
0
1
9
4.5
L
Ah Puch
YARED_YAGAMI
Ah Puch
1
2
2
1
L
Bastet
chaseme17
Bastet
2
2
0
1
W
2
2
2
1.5
L
Hercules
o TH3 GH0ST o
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
33,913
48,168
Taken
41,565
23,163
Mitigated
22,700
13,594
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,850
6,125
1,055
3,399
8,732
3,605
841
1,061
7,671
0
60,801
L
Kumbhakarna
Butters6469
Kumbhakarna
1,234
162
467
2,695
11,920
7,997
0
2,310
9,568
6,031
0
W
6,644
2,251
0
5,765
10,487
3,781
0
577
9,910
0
57,623
L
Jing Wei
IssacFnNewton
Jing Wei
7,472
6,460
0
905
8,459
1,419
0
1,315
7,104
0
39,495
W
Gilgamesh
KawanRed
Gilgamesh
7,287
2,323
0
3,458
9,019
6,435
0
547
8,472
0
57,236
W
Khepri
2,651
492
2,060
1,694
7,715
6,977
417
1,311
6,404
14,782
0
L
Ah Puch
YARED_YAGAMI
Ah Puch
3,969
138
0
3,433
7,063
2,159
0
2,473
4,388
40,815
0
L
Bastet
chaseme17
Bastet
5,586
1,771
0
2,035
9,982
3,023
0
290
9,609
0
53,367
W
4,481
849
0
670
5,612
1,902
447
2,502
3,110
58,116
0
L
Hercules
o TH3 GH0ST o
Hercules
5,910
2,468
0
4,059
10,744
8,565
0
374
9,584
5,567
52,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
41,348
421
Minions Killed
554
0
Camps Cleared
0
1,476,884
Distance Traveled
1,519,082
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,867
524
120
8
0
232,350
3
L
Kumbhakarna
6,727
448
9
1
0
267,735
4
W
Bastet
8,453
564
107
7
0
364,679
3
L
Jing Wei
6,069
405
73
5
0
284,397
1
W
Gilgamesh
8,885
592
159
11
0
328,500
4
W
Khepri
7,805
520
31
2
0
295,716
1
L
Ah Puch
7,393
493
101
7
0
299,458
6
L
Bastet
7,434
496
99
7
0
332,592
4
W
Hera
8,338
556
137
9
0
297,837
5
L
Hercules
8,035
536
139
9
0
292,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role