Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ArchSparrow
Jing Wei
Level 160
God Stats
2W - 3L
1,537 SR
Queue Stats
37W - 25L
1,668 Elo+
Party 1
Cerberus
Cerberus
SasukeUchiha58
Cerberus
Level 123
God Stats
3W - 2L
1,728 SR
Queue Stats
51W - 43L
1,569 Elo+
Party 1
Olorun
Olorun
kalnovin
Olorun
Level 85
God Stats
1W - 2L
1,536 SR
Queue Stats
8W - 9L
1,560 Elo+
Party 1
Team Averages
Level 131
1,575 SR
1,574 Elo+

VS

Team Averages
Level 142
1,644 SR
1,645 Elo+
Susano
Susano
Alan13202013
Susano
Level 125
God Stats
36W - 27L
1,814 SR
Queue Stats
105W - 87L
1,666 Elo+
Solo
Hades
Hades
CleverColt78460
Hades
Level 123
God Stats
5W - 2L
1,691 SR
Queue Stats
59W - 61L
1,608 Elo+
Solo
Scylla
Scylla
Fatal3st
Scylla
Level 160
God Stats
4W - 9L
1,520 SR
Queue Stats
96W - 126L
1,638 Elo+
Party 2
Horus
Horus
Solo Sponge
Horus
Level 159
God Stats
10W - 12L
1,553 SR
Queue Stats
317W - 312L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 5 / 1
8,133
678
4,721
18,745
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
ArchSparrow
Jing Wei
14
2 / 6 / 1
9,066
756
10,838
15,557
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
1 / 4 / 1
9,121
760
7,010
13,403
8,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
kalnovin
Olorun
13
0 / 6 / 0
7,994
666
6,234
9,135
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
8 / 1 / 6
10,553
879
16,546
10,303
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 12
10,047
837
10,610
12,616
10,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Fatal3st
Scylla
16
6 / 1 / 8
10,061
838
12,197
6,072
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 11
9,887
824
9,754
14,155
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
21
21
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
1
0.1
W
Susano
8
1
6
11
L
Jing Wei
ArchSparrow
Jing Wei
2
6
1
0.42
W
4
1
12
10
W
Scylla
Fatal3st
Scylla
6
1
8
10
L
Cerberus
1
4
1
0.38
W
3
0
11
8.5
L
Olorun
kalnovin
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
49,107
56,840
Taken
43,146
24,483
Mitigated
29,943
10,917
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,721
1,538
149
5,558
18,745
9,545
0
6,238
11,666
0
23,006
W
Susano
16,546
6,136
0
1,355
10,303
4,999
912
2,322
7,981
0
45,336
L
Jing Wei
ArchSparrow
Jing Wei
10,838
7,885
0
2,420
15,557
4,067
320
5,014
9,718
0
31,843
W
10,610
2,550
1,302
6,406
12,616
10,015
1,638
5,171
7,445
36,043
0
W
Scylla
Fatal3st
Scylla
12,197
1,439
0
1,399
6,072
1,847
994
1,599
4,473
42,044
0
L
Cerberus
7,010
255
0
1,935
13,403
8,120
596
6,474
6,297
29,682
0
W
9,754
3,749
4,412
5,432
14,155
13,082
584
4,722
9,433
0
26,591
L
Olorun
kalnovin
Olorun
6,234
3,503
282
573
9,135
2,751
0
4,884
3,973
21,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
40,548
186
Minions Killed
230
6
Camps Cleared
15
767,332
Distance Traveled
977,218
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,133
678
37
3
1
186,331
1
W
Susano
10,553
879
53
4
4
261,901
2
L
Jing Wei
9,066
756
46
4
2
222,375
3
W
Hades
10,047
837
70
6
3
225,993
1
W
Scylla
10,061
838
68
6
4
228,902
1
L
Cerberus
9,121
760
58
5
1
176,131
0
W
Horus
9,887
824
39
3
4
260,422
2
L
Olorun
7,994
666
45
4
2
182,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role