Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
AziusRog
Bellona
Level 68
God Stats
7W - 4L
1,785 SR
Queue Stats
169W - 123L
1,631 Elo+
Solo
Olorun
Olorun
BATTZ612
Olorun
Level 89
God Stats
4W - 6L
1,442 SR
Queue Stats
257W - 270L
1,445 Elo+
Party 2
Sol
Sol
DrakeBR9004
Sol
Level 118
God Stats
7W - 5L
1,447 SR
Queue Stats
324W - 316L
1,459 Elo+
Party 2
Mulan
Mulan
zDeevo
Mulan
Level 60
God Stats
4W - 4L
1,402 SR
Queue Stats
164W - 155L
1,446 Elo+
Party 4
Team Averages
Level 79
1,515 SR
1,496 Elo+

VS

Team Averages
Level 83
1,454 SR
1,473 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Gostoderapazes
Xbalanque
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,461 Elo+
Party 1
Nox
Nox
MortalKahn
Nox
Level 127
God Stats
0W - 2L
1,417 SR
Queue Stats
354W - 373L
1,425 Elo+
Party 1
Horus
Horus
WarZaca
Horus
Level 109
God Stats
24W - 24L
1,586 SR
Queue Stats
509W - 532L
1,484 Elo+
Party 3
Cliodhna
Cliodhna
bissscoito
Cliodhna
Level 44
God Stats
0W - 2L
1,266 SR
Queue Stats
128W - 135L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 0 / 10
9,663
537
6,264
10,663
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
AziusRog
Bellona
16
7 / 2 / 7
10,215
568
10,022
12,349
11,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
BATTZ612
Olorun
17
7 / 1 / 6
10,909
606
13,835
14,793
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 2 / 8
10,269
571
14,092
15,256
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
zDeevo
Mulan
17
6 / 1 / 8
10,650
592
9,654
12,245
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 9 / 1
8,345
464
6,140
16,411
17,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Gostoderapazes
Xbalanque
12
0 / 7 / 3
7,603
422
9,973
13,897
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 0
7,545
419
10,194
13,287
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
WarZaca
Horus
10
2 / 0 / 2
7,582
421
4,354
11,078
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
bissscoito
Cliodhna
13
1 / 8 / 4
8,318
462
10,895
16,125
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
33
Kills
6
6
Deaths
33
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
10
10
L
Tyr
 
Tyr
2
9
1
0.28
W
Bellona
AziusRog
Bellona
7
2
7
5.25
W
Olorun
BATTZ612
Olorun
7
1
6
10
W
8
2
8
6
L
Xbalanque
Gostoderapazes
Xbalanque
0
7
3
0.21
L
1
9
0
0.11
L
Horus
WarZaca
Horus
2
0
2
3
L
Cliodhna
bissscoito
Cliodhna
1
8
4
0.38
W
Mulan
zDeevo
Mulan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,867
Damage
41,556
65,306
Taken
70,798
41,388
Mitigated
41,650
29,689
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,264
958
0
2,068
10,663
10,733
467
1,927
8,558
22,566
0
L
Tyr
 
Tyr
6,140
1,016
0
2,448
16,411
17,396
0
6,700
9,711
0
30,552
W
Bellona
AziusRog
Bellona
10,022
1,609
0
3,210
12,349
11,627
476
461
11,842
14,060
40,856
W
Olorun
BATTZ612
Olorun
13,835
9,130
284
9,907
14,793
7,684
1,026
2,975
11,555
78,870
9,917
W
14,092
4,867
0
9,871
15,256
5,069
1,217
2,862
12,173
72,477
0
L
Xbalanque
Gostoderapazes
Xbalanque
9,973
5,689
0
2,539
13,897
6,764
802
7,851
6,046
0
44,624
L
10,194
776
0
1,420
13,287
4,527
792
8,027
5,260
43,552
0
L
Horus
WarZaca
Horus
4,354
1,233
1,103
4,215
11,078
7,390
0
5,891
5,187
0
9,947
L
Cliodhna
bissscoito
Cliodhna
10,895
705
0
3,836
16,125
5,573
0
6,498
9,627
0
53,760
W
Mulan
zDeevo
Mulan
9,654
2,987
0
4,349
12,245
6,275
2,114
1,249
10,840
0
89,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
39,393
529
Minions Killed
310
0
Camps Cleared
0
1,755,397
Distance Traveled
1,629,908
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,663
537
33
2
0
357,615
4
L
Tyr
8,345
464
54
3
0
329,926
0
W
Bellona
10,215
568
106
6
0
351,090
7
W
Olorun
10,909
606
140
8
0
332,313
3
W
Sol
10,269
571
111
6
0
328,761
4
L
Xbalanque
7,603
422
82
5
0
273,105
3
L
Nox
7,545
419
75
4
0
296,358
1
L
Horus
7,582
421
14
1
0
389,324
10
L
Cliodhna
8,318
462
85
5
0
341,195
1
W
Mulan
10,650
592
139
8
0
385,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role